#!/usr/bin/python
Import ('env')

sources = env.Glob('*.c')
defs = [ 'GLEW_STATIC' ]

incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../render/extern/include'
incs += ' ../../gpu ../../makesrna ../../blenfont'
incs += ' #/intern/smoke/extern'
incs += ' #source/kernel/gen_system'

if env['WITH_BF_GAMEENGINE']:
    defs.append('WITH_GAMEENGINE')
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
    incs += ' ' + env['BF_PTHREADS_INC']

env.BlenderLib ( 'bf_editors_space_view3d', sources, Split(incs), defines = defs, libtype=['core'], priority=[40] )
