#!/usr/bin/python
Import ('env')

sources = env.Glob('*.c')

incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../makesrna ../interface'

defs = []

if env['WITH_BF_GAMEENGINE']:
    defs.append('WITH_GAMEENGINE')

env.BlenderLib ( 'bf_editors_space_game', sources, Split(incs), defs, libtype=['core'], priority=[120] )
