#!/usr/bin/python
Import ('env')

sources = 'gen_messaging/intern/messaging.c gen_system/GEN_HashedPtr.cpp'
sources += ' gen_system/SYS_SingletonSystem.cpp'
sources += ' gen_system/SYS_System.cpp'

incs = 'gen_messaging gen_system #/intern/string #/intern/moto/include #/source/blender/blenloader '

env.BlenderLib ( 'bf_gen_system', Split(sources), Split(incs), [], libtype = ['core','player'], priority = [400,100] )
