2011-04-27 11:58:34 +00:00
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/*
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2013-08-18 14:16:15 +00:00
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* Copyright 2011-2013 Blender Foundation
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2011-04-27 11:58:34 +00:00
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*
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2013-08-18 14:16:15 +00:00
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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2011-04-27 11:58:34 +00:00
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*
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2013-08-18 14:16:15 +00:00
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* http://www.apache.org/licenses/LICENSE-2.0
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2011-04-27 11:58:34 +00:00
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*
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2013-08-18 14:16:15 +00:00
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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2014-12-25 02:50:24 +01:00
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* limitations under the License.
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2011-04-27 11:58:34 +00:00
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*/
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#include <stdlib.h>
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#include <string.h>
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2014-10-06 13:43:23 +06:00
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/* So ImathMath is included before our kernel_cpu_compat. */
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#ifdef WITH_OSL
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2016-02-05 09:09:39 +01:00
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/* So no context pollution happens from indirectly included windows.h */
|
Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.
For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.
Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.
This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.
Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.
Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner
Reviewed By: lukasstockner97, maiself, nirved, dingto
Subscribers: brecht
Differential Revision: https://developer.blender.org/D2586
2017-03-28 20:39:14 +02:00
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# include "util/util_windows.h"
|
2014-10-06 13:43:23 +06:00
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# include <OSL/oslexec.h>
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|
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#endif
|
|
|
|
|
Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.
For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.
Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.
This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.
Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.
Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner
Reviewed By: lukasstockner97, maiself, nirved, dingto
Subscribers: brecht
Differential Revision: https://developer.blender.org/D2586
2017-03-28 20:39:14 +02:00
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#include "device/device.h"
|
2017-05-07 14:40:58 +02:00
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#include "device/device_denoising.h"
|
Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.
For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.
Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.
This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.
Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.
Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner
Reviewed By: lukasstockner97, maiself, nirved, dingto
Subscribers: brecht
Differential Revision: https://developer.blender.org/D2586
2017-03-28 20:39:14 +02:00
|
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#include "device/device_intern.h"
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#include "device/device_split_kernel.h"
|
2011-04-27 11:58:34 +00:00
|
|
|
|
Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.
For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.
Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.
This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.
Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.
Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner
Reviewed By: lukasstockner97, maiself, nirved, dingto
Subscribers: brecht
Differential Revision: https://developer.blender.org/D2586
2017-03-28 20:39:14 +02:00
|
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#include "kernel/kernel.h"
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#include "kernel/kernel_compat_cpu.h"
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#include "kernel/kernel_types.h"
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#include "kernel/split/kernel_split_data.h"
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#include "kernel/kernel_globals.h"
|
2011-04-27 11:58:34 +00:00
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|
2017-05-07 14:40:58 +02:00
|
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#include "kernel/filter/filter.h"
|
|
|
|
|
Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.
For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.
Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.
This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.
Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.
Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner
Reviewed By: lukasstockner97, maiself, nirved, dingto
Subscribers: brecht
Differential Revision: https://developer.blender.org/D2586
2017-03-28 20:39:14 +02:00
|
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#include "kernel/osl/osl_shader.h"
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#include "kernel/osl/osl_globals.h"
|
2011-04-27 11:58:34 +00:00
|
|
|
|
Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.
For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.
Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.
This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.
Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.
Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner
Reviewed By: lukasstockner97, maiself, nirved, dingto
Subscribers: brecht
Differential Revision: https://developer.blender.org/D2586
2017-03-28 20:39:14 +02:00
|
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#include "render/buffers.h"
|
2018-10-28 05:37:41 -04:00
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#include "render/coverage.h"
|
2012-09-04 13:29:07 +00:00
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|
2019-05-02 12:40:24 +02:00
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#include "util/util_aligned_malloc.h"
|
Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.
For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.
Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.
This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.
Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.
Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner
Reviewed By: lukasstockner97, maiself, nirved, dingto
Subscribers: brecht
Differential Revision: https://developer.blender.org/D2586
2017-03-28 20:39:14 +02:00
|
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#include "util/util_debug.h"
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#include "util/util_foreach.h"
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#include "util/util_function.h"
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#include "util/util_logging.h"
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#include "util/util_map.h"
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#include "util/util_opengl.h"
|
2017-08-02 02:09:08 +02:00
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#include "util/util_optimization.h"
|
Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.
For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.
Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.
This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.
Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.
Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner
Reviewed By: lukasstockner97, maiself, nirved, dingto
Subscribers: brecht
Differential Revision: https://developer.blender.org/D2586
2017-03-28 20:39:14 +02:00
|
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#include "util/util_progress.h"
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#include "util/util_system.h"
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#include "util/util_thread.h"
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2011-04-27 11:58:34 +00:00
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CCL_NAMESPACE_BEGIN
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2017-02-14 06:20:48 -05:00
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class CPUDevice;
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2017-05-07 14:40:58 +02:00
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/* Has to be outside of the class to be shared across template instantiations. */
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static const char *logged_architecture = "";
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2017-02-14 06:20:48 -05:00
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|
2019-04-17 06:17:24 +02:00
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template<typename F> class KernelFunctions {
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public:
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KernelFunctions()
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{
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kernel = (F)NULL;
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}
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KernelFunctions(
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F kernel_default, F kernel_sse2, F kernel_sse3, F kernel_sse41, F kernel_avx, F kernel_avx2)
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{
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const char *architecture_name = "default";
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kernel = kernel_default;
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/* Silence potential warnings about unused variables
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* when compiling without some architectures. */
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(void)kernel_sse2;
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(void)kernel_sse3;
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(void)kernel_sse41;
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(void)kernel_avx;
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(void)kernel_avx2;
|
2017-02-14 06:20:48 -05:00
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#ifdef WITH_CYCLES_OPTIMIZED_KERNEL_AVX2
|
2019-04-17 06:17:24 +02:00
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if (DebugFlags().cpu.has_avx2() && system_cpu_support_avx2()) {
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architecture_name = "AVX2";
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kernel = kernel_avx2;
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}
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else
|
2017-02-14 06:20:48 -05:00
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#endif
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#ifdef WITH_CYCLES_OPTIMIZED_KERNEL_AVX
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2019-04-17 06:17:24 +02:00
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if (DebugFlags().cpu.has_avx() && system_cpu_support_avx()) {
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architecture_name = "AVX";
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kernel = kernel_avx;
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}
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else
|
2017-02-14 06:20:48 -05:00
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#endif
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#ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE41
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2019-04-17 06:17:24 +02:00
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if (DebugFlags().cpu.has_sse41() && system_cpu_support_sse41()) {
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architecture_name = "SSE4.1";
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kernel = kernel_sse41;
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}
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else
|
2017-02-14 06:20:48 -05:00
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#endif
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#ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE3
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2019-04-17 06:17:24 +02:00
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if (DebugFlags().cpu.has_sse3() && system_cpu_support_sse3()) {
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architecture_name = "SSE3";
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kernel = kernel_sse3;
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}
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else
|
2017-02-14 06:20:48 -05:00
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#endif
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#ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE2
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2019-04-17 06:17:24 +02:00
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if (DebugFlags().cpu.has_sse2() && system_cpu_support_sse2()) {
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architecture_name = "SSE2";
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kernel = kernel_sse2;
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}
|
2017-02-14 06:20:48 -05:00
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#endif
|
2017-05-07 14:40:58 +02:00
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2019-04-17 06:17:24 +02:00
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if (strcmp(architecture_name, logged_architecture) != 0) {
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VLOG(1) << "Will be using " << architecture_name << " kernels.";
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logged_architecture = architecture_name;
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}
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}
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inline F operator()() const
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{
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assert(kernel);
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return kernel;
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}
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protected:
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F kernel;
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2017-05-07 14:40:58 +02:00
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};
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2017-02-14 06:20:48 -05:00
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2017-05-07 14:40:58 +02:00
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class CPUSplitKernel : public DeviceSplitKernel {
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2019-04-17 06:17:24 +02:00
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CPUDevice *device;
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public:
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explicit CPUSplitKernel(CPUDevice *device);
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virtual bool enqueue_split_kernel_data_init(const KernelDimensions &dim,
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RenderTile &rtile,
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int num_global_elements,
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device_memory &kernel_globals,
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device_memory &kernel_data_,
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device_memory &split_data,
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device_memory &ray_state,
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device_memory &queue_index,
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device_memory &use_queues_flag,
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device_memory &work_pool_wgs);
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virtual SplitKernelFunction *get_split_kernel_function(const string &kernel_name,
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const DeviceRequestedFeatures &);
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virtual int2 split_kernel_local_size();
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virtual int2 split_kernel_global_size(device_memory &kg, device_memory &data, DeviceTask *task);
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virtual uint64_t state_buffer_size(device_memory &kg, device_memory &data, size_t num_threads);
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2017-05-07 14:40:58 +02:00
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};
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2017-02-14 06:20:48 -05:00
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2019-04-17 06:17:24 +02:00
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class CPUDevice : public Device {
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public:
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TaskPool task_pool;
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KernelGlobals kernel_globals;
|
2013-12-07 02:29:53 +01:00
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2019-04-17 06:17:24 +02:00
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device_vector<TextureInfo> texture_info;
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bool need_texture_info;
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2017-10-06 21:47:41 +02:00
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2012-12-01 19:15:05 +00:00
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#ifdef WITH_OSL
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2019-05-02 12:40:24 +02:00
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OSLGlobals *osl_globals;
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2012-12-01 19:15:05 +00:00
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#endif
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2017-02-14 06:20:48 -05:00
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2019-04-17 06:17:24 +02:00
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bool use_split_kernel;
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DeviceRequestedFeatures requested_features;
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KernelFunctions<void (*)(KernelGlobals *, float *, int, int, int, int, int)> path_trace_kernel;
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KernelFunctions<void (*)(KernelGlobals *, uchar4 *, float *, float, int, int, int, int)>
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convert_to_half_float_kernel;
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KernelFunctions<void (*)(KernelGlobals *, uchar4 *, float *, float, int, int, int, int)>
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convert_to_byte_kernel;
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KernelFunctions<void (*)(KernelGlobals *, uint4 *, float4 *, int, int, int, int, int)>
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shader_kernel;
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KernelFunctions<void (*)(
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int, TileInfo *, int, int, float *, float *, float *, float *, float *, int *, int, int)>
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filter_divide_shadow_kernel;
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KernelFunctions<void (*)(
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int, TileInfo *, int, int, int, int, float *, float *, float, int *, int, int)>
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filter_get_feature_kernel;
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KernelFunctions<void (*)(int, int, int, int *, float *, float *, int, int *)>
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filter_write_feature_kernel;
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KernelFunctions<void (*)(int, int, float *, float *, float *, float *, int *, int)>
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filter_detect_outliers_kernel;
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KernelFunctions<void (*)(int, int, float *, float *, float *, float *, int *, int)>
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filter_combine_halves_kernel;
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KernelFunctions<void (*)(
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int, int, float *, float *, float *, float *, int *, int, int, int, float, float)>
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filter_nlm_calc_difference_kernel;
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KernelFunctions<void (*)(float *, float *, int *, int, int)> filter_nlm_blur_kernel;
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KernelFunctions<void (*)(float *, float *, int *, int, int)> filter_nlm_calc_weight_kernel;
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KernelFunctions<void (*)(
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int, int, float *, float *, float *, float *, float *, int *, int, int, int)>
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filter_nlm_update_output_kernel;
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KernelFunctions<void (*)(float *, float *, int *, int)> filter_nlm_normalize_kernel;
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KernelFunctions<void (*)(
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float *, TileInfo *, int, int, int, float *, int *, int *, int, int, bool, int, float)>
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filter_construct_transform_kernel;
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KernelFunctions<void (*)(int,
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int,
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int,
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float *,
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|
|
float *,
|
|
|
|
float *,
|
|
|
|
int *,
|
|
|
|
float *,
|
|
|
|
float3 *,
|
|
|
|
int *,
|
|
|
|
int *,
|
|
|
|
int,
|
|
|
|
int,
|
|
|
|
int,
|
|
|
|
int,
|
|
|
|
bool)>
|
|
|
|
filter_nlm_construct_gramian_kernel;
|
|
|
|
KernelFunctions<void (*)(int, int, int, float *, int *, float *, float3 *, int *, int)>
|
|
|
|
filter_finalize_kernel;
|
|
|
|
|
|
|
|
KernelFunctions<void (*)(KernelGlobals *,
|
|
|
|
ccl_constant KernelData *,
|
|
|
|
ccl_global void *,
|
|
|
|
int,
|
|
|
|
ccl_global char *,
|
|
|
|
int,
|
|
|
|
int,
|
|
|
|
int,
|
|
|
|
int,
|
|
|
|
int,
|
|
|
|
int,
|
|
|
|
int,
|
|
|
|
int,
|
|
|
|
ccl_global int *,
|
|
|
|
int,
|
|
|
|
ccl_global char *,
|
|
|
|
ccl_global unsigned int *,
|
|
|
|
unsigned int,
|
|
|
|
ccl_global float *)>
|
|
|
|
data_init_kernel;
|
|
|
|
unordered_map<string, KernelFunctions<void (*)(KernelGlobals *, KernelData *)>> split_kernels;
|
2017-05-07 14:40:58 +02:00
|
|
|
|
|
|
|
#define KERNEL_FUNCTIONS(name) \
|
2019-04-17 06:17:24 +02:00
|
|
|
KERNEL_NAME_EVAL(cpu, name), KERNEL_NAME_EVAL(cpu_sse2, name), \
|
|
|
|
KERNEL_NAME_EVAL(cpu_sse3, name), KERNEL_NAME_EVAL(cpu_sse41, name), \
|
|
|
|
KERNEL_NAME_EVAL(cpu_avx, name), KERNEL_NAME_EVAL(cpu_avx2, name)
|
|
|
|
|
|
|
|
CPUDevice(DeviceInfo &info_, Stats &stats_, Profiler &profiler_, bool background_)
|
|
|
|
: Device(info_, stats_, profiler_, background_),
|
|
|
|
texture_info(this, "__texture_info", MEM_TEXTURE),
|
|
|
|
#define REGISTER_KERNEL(name) name##_kernel(KERNEL_FUNCTIONS(name))
|
|
|
|
REGISTER_KERNEL(path_trace),
|
|
|
|
REGISTER_KERNEL(convert_to_half_float),
|
|
|
|
REGISTER_KERNEL(convert_to_byte),
|
|
|
|
REGISTER_KERNEL(shader),
|
|
|
|
REGISTER_KERNEL(filter_divide_shadow),
|
|
|
|
REGISTER_KERNEL(filter_get_feature),
|
|
|
|
REGISTER_KERNEL(filter_write_feature),
|
|
|
|
REGISTER_KERNEL(filter_detect_outliers),
|
|
|
|
REGISTER_KERNEL(filter_combine_halves),
|
|
|
|
REGISTER_KERNEL(filter_nlm_calc_difference),
|
|
|
|
REGISTER_KERNEL(filter_nlm_blur),
|
|
|
|
REGISTER_KERNEL(filter_nlm_calc_weight),
|
|
|
|
REGISTER_KERNEL(filter_nlm_update_output),
|
|
|
|
REGISTER_KERNEL(filter_nlm_normalize),
|
|
|
|
REGISTER_KERNEL(filter_construct_transform),
|
|
|
|
REGISTER_KERNEL(filter_nlm_construct_gramian),
|
|
|
|
REGISTER_KERNEL(filter_finalize),
|
|
|
|
REGISTER_KERNEL(data_init)
|
2017-05-07 14:40:58 +02:00
|
|
|
#undef REGISTER_KERNEL
|
2019-04-17 06:17:24 +02:00
|
|
|
{
|
|
|
|
if (info.cpu_threads == 0) {
|
|
|
|
info.cpu_threads = TaskScheduler::num_threads();
|
|
|
|
}
|
2017-02-14 06:20:48 -05:00
|
|
|
|
2012-12-01 19:15:05 +00:00
|
|
|
#ifdef WITH_OSL
|
2019-05-02 12:40:24 +02:00
|
|
|
/* Must use aligned malloc due to concurrent hash map. */
|
|
|
|
osl_globals = util_aligned_new<OSLGlobals>();
|
|
|
|
kernel_globals.osl = osl_globals;
|
2012-12-01 19:15:05 +00:00
|
|
|
#endif
|
2019-04-17 06:17:24 +02:00
|
|
|
use_split_kernel = DebugFlags().cpu.split_kernel;
|
|
|
|
if (use_split_kernel) {
|
|
|
|
VLOG(1) << "Will be using split kernel.";
|
|
|
|
}
|
|
|
|
need_texture_info = false;
|
|
|
|
|
|
|
|
#define REGISTER_SPLIT_KERNEL(name) \
|
|
|
|
split_kernels[#name] = KernelFunctions<void (*)(KernelGlobals *, KernelData *)>( \
|
|
|
|
KERNEL_FUNCTIONS(name))
|
|
|
|
REGISTER_SPLIT_KERNEL(path_init);
|
|
|
|
REGISTER_SPLIT_KERNEL(scene_intersect);
|
|
|
|
REGISTER_SPLIT_KERNEL(lamp_emission);
|
|
|
|
REGISTER_SPLIT_KERNEL(do_volume);
|
|
|
|
REGISTER_SPLIT_KERNEL(queue_enqueue);
|
|
|
|
REGISTER_SPLIT_KERNEL(indirect_background);
|
|
|
|
REGISTER_SPLIT_KERNEL(shader_setup);
|
|
|
|
REGISTER_SPLIT_KERNEL(shader_sort);
|
|
|
|
REGISTER_SPLIT_KERNEL(shader_eval);
|
|
|
|
REGISTER_SPLIT_KERNEL(holdout_emission_blurring_pathtermination_ao);
|
|
|
|
REGISTER_SPLIT_KERNEL(subsurface_scatter);
|
|
|
|
REGISTER_SPLIT_KERNEL(direct_lighting);
|
|
|
|
REGISTER_SPLIT_KERNEL(shadow_blocked_ao);
|
|
|
|
REGISTER_SPLIT_KERNEL(shadow_blocked_dl);
|
|
|
|
REGISTER_SPLIT_KERNEL(enqueue_inactive);
|
|
|
|
REGISTER_SPLIT_KERNEL(next_iteration_setup);
|
|
|
|
REGISTER_SPLIT_KERNEL(indirect_subsurface);
|
|
|
|
REGISTER_SPLIT_KERNEL(buffer_update);
|
2017-05-07 14:40:58 +02:00
|
|
|
#undef REGISTER_SPLIT_KERNEL
|
|
|
|
#undef KERNEL_FUNCTIONS
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
~CPUDevice()
|
|
|
|
{
|
2019-05-02 12:40:24 +02:00
|
|
|
#ifdef WITH_OSL
|
2019-05-03 17:42:08 +02:00
|
|
|
util_aligned_delete(osl_globals);
|
2019-05-02 12:40:24 +02:00
|
|
|
#endif
|
2019-04-17 06:17:24 +02:00
|
|
|
task_pool.stop();
|
|
|
|
texture_info.free();
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual bool show_samples() const
|
|
|
|
{
|
|
|
|
return (info.cpu_threads == 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual BVHLayoutMask get_bvh_layout_mask() const
|
|
|
|
{
|
|
|
|
BVHLayoutMask bvh_layout_mask = BVH_LAYOUT_BVH2;
|
|
|
|
if (DebugFlags().cpu.has_sse2() && system_cpu_support_sse2()) {
|
|
|
|
bvh_layout_mask |= BVH_LAYOUT_BVH4;
|
|
|
|
}
|
|
|
|
if (DebugFlags().cpu.has_avx2() && system_cpu_support_avx2()) {
|
|
|
|
bvh_layout_mask |= BVH_LAYOUT_BVH8;
|
|
|
|
}
|
2018-11-07 12:58:12 +01:00
|
|
|
#ifdef WITH_EMBREE
|
2019-04-17 06:17:24 +02:00
|
|
|
bvh_layout_mask |= BVH_LAYOUT_EMBREE;
|
|
|
|
#endif /* WITH_EMBREE */
|
|
|
|
return bvh_layout_mask;
|
|
|
|
}
|
|
|
|
|
|
|
|
void load_texture_info()
|
|
|
|
{
|
|
|
|
if (need_texture_info) {
|
|
|
|
texture_info.copy_to_device();
|
|
|
|
need_texture_info = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void mem_alloc(device_memory &mem)
|
|
|
|
{
|
|
|
|
if (mem.type == MEM_TEXTURE) {
|
|
|
|
assert(!"mem_alloc not supported for textures.");
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if (mem.name) {
|
|
|
|
VLOG(1) << "Buffer allocate: " << mem.name << ", "
|
|
|
|
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
|
|
|
|
<< string_human_readable_size(mem.memory_size()) << ")";
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mem.type == MEM_DEVICE_ONLY) {
|
|
|
|
assert(!mem.host_pointer);
|
|
|
|
size_t alignment = MIN_ALIGNMENT_CPU_DATA_TYPES;
|
|
|
|
void *data = util_aligned_malloc(mem.memory_size(), alignment);
|
|
|
|
mem.device_pointer = (device_ptr)data;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
mem.device_pointer = (device_ptr)mem.host_pointer;
|
|
|
|
}
|
|
|
|
|
|
|
|
mem.device_size = mem.memory_size();
|
|
|
|
stats.mem_alloc(mem.device_size);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void mem_copy_to(device_memory &mem)
|
|
|
|
{
|
|
|
|
if (mem.type == MEM_TEXTURE) {
|
|
|
|
tex_free(mem);
|
|
|
|
tex_alloc(mem);
|
|
|
|
}
|
|
|
|
else if (mem.type == MEM_PIXELS) {
|
|
|
|
assert(!"mem_copy_to not supported for pixels.");
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if (!mem.device_pointer) {
|
|
|
|
mem_alloc(mem);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* copy is no-op */
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void mem_copy_from(device_memory & /*mem*/, int /*y*/, int /*w*/, int /*h*/, int /*elem*/)
|
|
|
|
{
|
|
|
|
/* no-op */
|
|
|
|
}
|
|
|
|
|
|
|
|
void mem_zero(device_memory &mem)
|
|
|
|
{
|
|
|
|
if (!mem.device_pointer) {
|
|
|
|
mem_alloc(mem);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mem.device_pointer) {
|
|
|
|
memset((void *)mem.device_pointer, 0, mem.memory_size());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void mem_free(device_memory &mem)
|
|
|
|
{
|
|
|
|
if (mem.type == MEM_TEXTURE) {
|
|
|
|
tex_free(mem);
|
|
|
|
}
|
|
|
|
else if (mem.device_pointer) {
|
|
|
|
if (mem.type == MEM_DEVICE_ONLY) {
|
|
|
|
util_aligned_free((void *)mem.device_pointer);
|
|
|
|
}
|
|
|
|
mem.device_pointer = 0;
|
|
|
|
stats.mem_free(mem.device_size);
|
|
|
|
mem.device_size = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual device_ptr mem_alloc_sub_ptr(device_memory &mem, int offset, int /*size*/)
|
|
|
|
{
|
|
|
|
return (device_ptr)(((char *)mem.device_pointer) + mem.memory_elements_size(offset));
|
|
|
|
}
|
|
|
|
|
|
|
|
void const_copy_to(const char *name, void *host, size_t size)
|
|
|
|
{
|
|
|
|
kernel_const_copy(&kernel_globals, name, host, size);
|
|
|
|
}
|
|
|
|
|
|
|
|
void tex_alloc(device_memory &mem)
|
|
|
|
{
|
|
|
|
VLOG(1) << "Texture allocate: " << mem.name << ", "
|
|
|
|
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
|
|
|
|
<< string_human_readable_size(mem.memory_size()) << ")";
|
|
|
|
|
|
|
|
if (mem.interpolation == INTERPOLATION_NONE) {
|
|
|
|
/* Data texture. */
|
|
|
|
kernel_tex_copy(&kernel_globals, mem.name, mem.host_pointer, mem.data_size);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
/* Image Texture. */
|
|
|
|
int flat_slot = 0;
|
|
|
|
if (string_startswith(mem.name, "__tex_image")) {
|
|
|
|
int pos = string(mem.name).rfind("_");
|
|
|
|
flat_slot = atoi(mem.name + pos + 1);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
assert(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (flat_slot >= texture_info.size()) {
|
|
|
|
/* Allocate some slots in advance, to reduce amount
|
|
|
|
* of re-allocations. */
|
|
|
|
texture_info.resize(flat_slot + 128);
|
|
|
|
}
|
|
|
|
|
|
|
|
TextureInfo &info = texture_info[flat_slot];
|
|
|
|
info.data = (uint64_t)mem.host_pointer;
|
|
|
|
info.cl_buffer = 0;
|
|
|
|
info.interpolation = mem.interpolation;
|
|
|
|
info.extension = mem.extension;
|
|
|
|
info.width = mem.data_width;
|
|
|
|
info.height = mem.data_height;
|
|
|
|
info.depth = mem.data_depth;
|
|
|
|
|
|
|
|
need_texture_info = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
mem.device_pointer = (device_ptr)mem.host_pointer;
|
|
|
|
mem.device_size = mem.memory_size();
|
|
|
|
stats.mem_alloc(mem.device_size);
|
|
|
|
}
|
|
|
|
|
|
|
|
void tex_free(device_memory &mem)
|
|
|
|
{
|
|
|
|
if (mem.device_pointer) {
|
|
|
|
mem.device_pointer = 0;
|
|
|
|
stats.mem_free(mem.device_size);
|
|
|
|
mem.device_size = 0;
|
|
|
|
need_texture_info = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void *osl_memory()
|
|
|
|
{
|
2011-04-27 11:58:34 +00:00
|
|
|
#ifdef WITH_OSL
|
2019-05-02 12:40:24 +02:00
|
|
|
return osl_globals;
|
2011-04-27 11:58:34 +00:00
|
|
|
#else
|
2019-04-17 06:17:24 +02:00
|
|
|
return NULL;
|
2011-04-27 11:58:34 +00:00
|
|
|
#endif
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void thread_run(DeviceTask *task)
|
|
|
|
{
|
|
|
|
if (task->type == DeviceTask::RENDER) {
|
|
|
|
thread_render(*task);
|
|
|
|
}
|
|
|
|
else if (task->type == DeviceTask::FILM_CONVERT)
|
|
|
|
thread_film_convert(*task);
|
|
|
|
else if (task->type == DeviceTask::SHADER)
|
|
|
|
thread_shader(*task);
|
|
|
|
}
|
|
|
|
|
|
|
|
class CPUDeviceTask : public DeviceTask {
|
|
|
|
public:
|
|
|
|
CPUDeviceTask(CPUDevice *device, DeviceTask &task) : DeviceTask(task)
|
|
|
|
{
|
|
|
|
run = function_bind(&CPUDevice::thread_run, device, this);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
bool denoising_non_local_means(device_ptr image_ptr,
|
|
|
|
device_ptr guide_ptr,
|
|
|
|
device_ptr variance_ptr,
|
|
|
|
device_ptr out_ptr,
|
|
|
|
DenoisingTask *task)
|
|
|
|
{
|
|
|
|
ProfilingHelper profiling(task->profiler, PROFILING_DENOISING_NON_LOCAL_MEANS);
|
|
|
|
|
|
|
|
int4 rect = task->rect;
|
|
|
|
int r = task->nlm_state.r;
|
|
|
|
int f = task->nlm_state.f;
|
|
|
|
float a = task->nlm_state.a;
|
|
|
|
float k_2 = task->nlm_state.k_2;
|
|
|
|
|
|
|
|
int w = align_up(rect.z - rect.x, 4);
|
|
|
|
int h = rect.w - rect.y;
|
|
|
|
int stride = task->buffer.stride;
|
|
|
|
int channel_offset = task->nlm_state.is_color ? task->buffer.pass_stride : 0;
|
|
|
|
|
|
|
|
float *temporary_mem = (float *)task->buffer.temporary_mem.device_pointer;
|
|
|
|
float *blurDifference = temporary_mem;
|
|
|
|
float *difference = temporary_mem + task->buffer.pass_stride;
|
|
|
|
float *weightAccum = temporary_mem + 2 * task->buffer.pass_stride;
|
|
|
|
|
|
|
|
memset(weightAccum, 0, sizeof(float) * w * h);
|
|
|
|
memset((float *)out_ptr, 0, sizeof(float) * w * h);
|
|
|
|
|
|
|
|
for (int i = 0; i < (2 * r + 1) * (2 * r + 1); i++) {
|
|
|
|
int dy = i / (2 * r + 1) - r;
|
|
|
|
int dx = i % (2 * r + 1) - r;
|
|
|
|
|
|
|
|
int local_rect[4] = {
|
|
|
|
max(0, -dx), max(0, -dy), rect.z - rect.x - max(0, dx), rect.w - rect.y - max(0, dy)};
|
|
|
|
filter_nlm_calc_difference_kernel()(dx,
|
|
|
|
dy,
|
|
|
|
(float *)guide_ptr,
|
|
|
|
(float *)variance_ptr,
|
|
|
|
NULL,
|
|
|
|
difference,
|
|
|
|
local_rect,
|
|
|
|
w,
|
|
|
|
channel_offset,
|
|
|
|
0,
|
|
|
|
a,
|
|
|
|
k_2);
|
|
|
|
|
|
|
|
filter_nlm_blur_kernel()(difference, blurDifference, local_rect, w, f);
|
|
|
|
filter_nlm_calc_weight_kernel()(blurDifference, difference, local_rect, w, f);
|
|
|
|
filter_nlm_blur_kernel()(difference, blurDifference, local_rect, w, f);
|
|
|
|
|
|
|
|
filter_nlm_update_output_kernel()(dx,
|
|
|
|
dy,
|
|
|
|
blurDifference,
|
|
|
|
(float *)image_ptr,
|
|
|
|
difference,
|
|
|
|
(float *)out_ptr,
|
|
|
|
weightAccum,
|
|
|
|
local_rect,
|
|
|
|
channel_offset,
|
|
|
|
stride,
|
|
|
|
f);
|
|
|
|
}
|
|
|
|
|
|
|
|
int local_rect[4] = {0, 0, rect.z - rect.x, rect.w - rect.y};
|
|
|
|
filter_nlm_normalize_kernel()((float *)out_ptr, weightAccum, local_rect, w);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool denoising_construct_transform(DenoisingTask *task)
|
|
|
|
{
|
|
|
|
ProfilingHelper profiling(task->profiler, PROFILING_DENOISING_CONSTRUCT_TRANSFORM);
|
|
|
|
|
|
|
|
for (int y = 0; y < task->filter_area.w; y++) {
|
|
|
|
for (int x = 0; x < task->filter_area.z; x++) {
|
|
|
|
filter_construct_transform_kernel()((float *)task->buffer.mem.device_pointer,
|
|
|
|
task->tile_info,
|
|
|
|
x + task->filter_area.x,
|
|
|
|
y + task->filter_area.y,
|
|
|
|
y * task->filter_area.z + x,
|
|
|
|
(float *)task->storage.transform.device_pointer,
|
|
|
|
(int *)task->storage.rank.device_pointer,
|
|
|
|
&task->rect.x,
|
|
|
|
task->buffer.pass_stride,
|
|
|
|
task->buffer.frame_stride,
|
|
|
|
task->buffer.use_time,
|
|
|
|
task->radius,
|
|
|
|
task->pca_threshold);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool denoising_accumulate(device_ptr color_ptr,
|
|
|
|
device_ptr color_variance_ptr,
|
|
|
|
device_ptr scale_ptr,
|
|
|
|
int frame,
|
|
|
|
DenoisingTask *task)
|
|
|
|
{
|
|
|
|
ProfilingHelper profiling(task->profiler, PROFILING_DENOISING_RECONSTRUCT);
|
|
|
|
|
|
|
|
float *temporary_mem = (float *)task->buffer.temporary_mem.device_pointer;
|
|
|
|
float *difference = temporary_mem;
|
|
|
|
float *blurDifference = temporary_mem + task->buffer.pass_stride;
|
|
|
|
|
|
|
|
int r = task->radius;
|
|
|
|
int frame_offset = frame * task->buffer.frame_stride;
|
|
|
|
for (int i = 0; i < (2 * r + 1) * (2 * r + 1); i++) {
|
|
|
|
int dy = i / (2 * r + 1) - r;
|
|
|
|
int dx = i % (2 * r + 1) - r;
|
|
|
|
|
|
|
|
int local_rect[4] = {max(0, -dx),
|
|
|
|
max(0, -dy),
|
|
|
|
task->reconstruction_state.source_w - max(0, dx),
|
|
|
|
task->reconstruction_state.source_h - max(0, dy)};
|
|
|
|
filter_nlm_calc_difference_kernel()(dx,
|
|
|
|
dy,
|
|
|
|
(float *)color_ptr,
|
|
|
|
(float *)color_variance_ptr,
|
|
|
|
(float *)scale_ptr,
|
|
|
|
difference,
|
|
|
|
local_rect,
|
|
|
|
task->buffer.stride,
|
|
|
|
task->buffer.pass_stride,
|
|
|
|
frame_offset,
|
|
|
|
1.0f,
|
|
|
|
task->nlm_k_2);
|
|
|
|
filter_nlm_blur_kernel()(difference, blurDifference, local_rect, task->buffer.stride, 4);
|
|
|
|
filter_nlm_calc_weight_kernel()(
|
|
|
|
blurDifference, difference, local_rect, task->buffer.stride, 4);
|
|
|
|
filter_nlm_blur_kernel()(difference, blurDifference, local_rect, task->buffer.stride, 4);
|
|
|
|
filter_nlm_construct_gramian_kernel()(dx,
|
|
|
|
dy,
|
|
|
|
task->tile_info->frames[frame],
|
|
|
|
blurDifference,
|
|
|
|
(float *)task->buffer.mem.device_pointer,
|
|
|
|
(float *)task->storage.transform.device_pointer,
|
|
|
|
(int *)task->storage.rank.device_pointer,
|
|
|
|
(float *)task->storage.XtWX.device_pointer,
|
|
|
|
(float3 *)task->storage.XtWY.device_pointer,
|
|
|
|
local_rect,
|
|
|
|
&task->reconstruction_state.filter_window.x,
|
|
|
|
task->buffer.stride,
|
|
|
|
4,
|
|
|
|
task->buffer.pass_stride,
|
|
|
|
frame_offset,
|
|
|
|
task->buffer.use_time);
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool denoising_solve(device_ptr output_ptr, DenoisingTask *task)
|
|
|
|
{
|
|
|
|
for (int y = 0; y < task->filter_area.w; y++) {
|
|
|
|
for (int x = 0; x < task->filter_area.z; x++) {
|
|
|
|
filter_finalize_kernel()(x,
|
|
|
|
y,
|
|
|
|
y * task->filter_area.z + x,
|
|
|
|
(float *)output_ptr,
|
|
|
|
(int *)task->storage.rank.device_pointer,
|
|
|
|
(float *)task->storage.XtWX.device_pointer,
|
|
|
|
(float3 *)task->storage.XtWY.device_pointer,
|
|
|
|
&task->reconstruction_state.buffer_params.x,
|
|
|
|
task->render_buffer.samples);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool denoising_combine_halves(device_ptr a_ptr,
|
|
|
|
device_ptr b_ptr,
|
|
|
|
device_ptr mean_ptr,
|
|
|
|
device_ptr variance_ptr,
|
|
|
|
int r,
|
|
|
|
int4 rect,
|
|
|
|
DenoisingTask *task)
|
|
|
|
{
|
|
|
|
ProfilingHelper profiling(task->profiler, PROFILING_DENOISING_COMBINE_HALVES);
|
|
|
|
|
|
|
|
for (int y = rect.y; y < rect.w; y++) {
|
|
|
|
for (int x = rect.x; x < rect.z; x++) {
|
|
|
|
filter_combine_halves_kernel()(x,
|
|
|
|
y,
|
|
|
|
(float *)mean_ptr,
|
|
|
|
(float *)variance_ptr,
|
|
|
|
(float *)a_ptr,
|
|
|
|
(float *)b_ptr,
|
|
|
|
&rect.x,
|
|
|
|
r);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool denoising_divide_shadow(device_ptr a_ptr,
|
|
|
|
device_ptr b_ptr,
|
|
|
|
device_ptr sample_variance_ptr,
|
|
|
|
device_ptr sv_variance_ptr,
|
|
|
|
device_ptr buffer_variance_ptr,
|
|
|
|
DenoisingTask *task)
|
|
|
|
{
|
|
|
|
ProfilingHelper profiling(task->profiler, PROFILING_DENOISING_DIVIDE_SHADOW);
|
|
|
|
|
|
|
|
for (int y = task->rect.y; y < task->rect.w; y++) {
|
|
|
|
for (int x = task->rect.x; x < task->rect.z; x++) {
|
|
|
|
filter_divide_shadow_kernel()(task->render_buffer.samples,
|
|
|
|
task->tile_info,
|
|
|
|
x,
|
|
|
|
y,
|
|
|
|
(float *)a_ptr,
|
|
|
|
(float *)b_ptr,
|
|
|
|
(float *)sample_variance_ptr,
|
|
|
|
(float *)sv_variance_ptr,
|
|
|
|
(float *)buffer_variance_ptr,
|
|
|
|
&task->rect.x,
|
|
|
|
task->render_buffer.pass_stride,
|
|
|
|
task->render_buffer.offset);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool denoising_get_feature(int mean_offset,
|
|
|
|
int variance_offset,
|
|
|
|
device_ptr mean_ptr,
|
|
|
|
device_ptr variance_ptr,
|
|
|
|
float scale,
|
|
|
|
DenoisingTask *task)
|
|
|
|
{
|
|
|
|
ProfilingHelper profiling(task->profiler, PROFILING_DENOISING_GET_FEATURE);
|
|
|
|
|
|
|
|
for (int y = task->rect.y; y < task->rect.w; y++) {
|
|
|
|
for (int x = task->rect.x; x < task->rect.z; x++) {
|
|
|
|
filter_get_feature_kernel()(task->render_buffer.samples,
|
|
|
|
task->tile_info,
|
|
|
|
mean_offset,
|
|
|
|
variance_offset,
|
|
|
|
x,
|
|
|
|
y,
|
|
|
|
(float *)mean_ptr,
|
|
|
|
(float *)variance_ptr,
|
|
|
|
scale,
|
|
|
|
&task->rect.x,
|
|
|
|
task->render_buffer.pass_stride,
|
|
|
|
task->render_buffer.offset);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool denoising_write_feature(int out_offset,
|
|
|
|
device_ptr from_ptr,
|
|
|
|
device_ptr buffer_ptr,
|
|
|
|
DenoisingTask *task)
|
|
|
|
{
|
|
|
|
for (int y = 0; y < task->filter_area.w; y++) {
|
|
|
|
for (int x = 0; x < task->filter_area.z; x++) {
|
|
|
|
filter_write_feature_kernel()(task->render_buffer.samples,
|
|
|
|
x + task->filter_area.x,
|
|
|
|
y + task->filter_area.y,
|
|
|
|
&task->reconstruction_state.buffer_params.x,
|
|
|
|
(float *)from_ptr,
|
|
|
|
(float *)buffer_ptr,
|
|
|
|
out_offset,
|
|
|
|
&task->rect.x);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool denoising_detect_outliers(device_ptr image_ptr,
|
|
|
|
device_ptr variance_ptr,
|
|
|
|
device_ptr depth_ptr,
|
|
|
|
device_ptr output_ptr,
|
|
|
|
DenoisingTask *task)
|
|
|
|
{
|
|
|
|
ProfilingHelper profiling(task->profiler, PROFILING_DENOISING_DETECT_OUTLIERS);
|
|
|
|
|
|
|
|
for (int y = task->rect.y; y < task->rect.w; y++) {
|
|
|
|
for (int x = task->rect.x; x < task->rect.z; x++) {
|
|
|
|
filter_detect_outliers_kernel()(x,
|
|
|
|
y,
|
|
|
|
(float *)image_ptr,
|
|
|
|
(float *)variance_ptr,
|
|
|
|
(float *)depth_ptr,
|
|
|
|
(float *)output_ptr,
|
|
|
|
&task->rect.x,
|
|
|
|
task->buffer.pass_stride);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void path_trace(DeviceTask &task, RenderTile &tile, KernelGlobals *kg)
|
|
|
|
{
|
|
|
|
const bool use_coverage = kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE;
|
|
|
|
|
|
|
|
scoped_timer timer(&tile.buffers->render_time);
|
|
|
|
|
|
|
|
Coverage coverage(kg, tile);
|
|
|
|
if (use_coverage) {
|
|
|
|
coverage.init_path_trace();
|
|
|
|
}
|
|
|
|
|
|
|
|
float *render_buffer = (float *)tile.buffer;
|
|
|
|
int start_sample = tile.start_sample;
|
|
|
|
int end_sample = tile.start_sample + tile.num_samples;
|
|
|
|
|
|
|
|
/* Needed for Embree. */
|
|
|
|
SIMD_SET_FLUSH_TO_ZERO;
|
|
|
|
|
|
|
|
for (int sample = start_sample; sample < end_sample; sample++) {
|
|
|
|
if (task.get_cancel() || task_pool.canceled()) {
|
|
|
|
if (task.need_finish_queue == false)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int y = tile.y; y < tile.y + tile.h; y++) {
|
|
|
|
for (int x = tile.x; x < tile.x + tile.w; x++) {
|
|
|
|
if (use_coverage) {
|
|
|
|
coverage.init_pixel(x, y);
|
|
|
|
}
|
|
|
|
path_trace_kernel()(kg, render_buffer, sample, x, y, tile.offset, tile.stride);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
tile.sample = sample + 1;
|
|
|
|
|
|
|
|
task.update_progress(&tile, tile.w * tile.h);
|
|
|
|
}
|
|
|
|
if (use_coverage) {
|
|
|
|
coverage.finalize();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void denoise(DenoisingTask &denoising, RenderTile &tile)
|
|
|
|
{
|
|
|
|
ProfilingHelper profiling(denoising.profiler, PROFILING_DENOISING);
|
|
|
|
|
|
|
|
tile.sample = tile.start_sample + tile.num_samples;
|
|
|
|
|
|
|
|
denoising.functions.construct_transform = function_bind(
|
|
|
|
&CPUDevice::denoising_construct_transform, this, &denoising);
|
|
|
|
denoising.functions.accumulate = function_bind(
|
|
|
|
&CPUDevice::denoising_accumulate, this, _1, _2, _3, _4, &denoising);
|
|
|
|
denoising.functions.solve = function_bind(&CPUDevice::denoising_solve, this, _1, &denoising);
|
|
|
|
denoising.functions.divide_shadow = function_bind(
|
|
|
|
&CPUDevice::denoising_divide_shadow, this, _1, _2, _3, _4, _5, &denoising);
|
|
|
|
denoising.functions.non_local_means = function_bind(
|
|
|
|
&CPUDevice::denoising_non_local_means, this, _1, _2, _3, _4, &denoising);
|
|
|
|
denoising.functions.combine_halves = function_bind(
|
|
|
|
&CPUDevice::denoising_combine_halves, this, _1, _2, _3, _4, _5, _6, &denoising);
|
|
|
|
denoising.functions.get_feature = function_bind(
|
|
|
|
&CPUDevice::denoising_get_feature, this, _1, _2, _3, _4, _5, &denoising);
|
|
|
|
denoising.functions.write_feature = function_bind(
|
|
|
|
&CPUDevice::denoising_write_feature, this, _1, _2, _3, &denoising);
|
|
|
|
denoising.functions.detect_outliers = function_bind(
|
|
|
|
&CPUDevice::denoising_detect_outliers, this, _1, _2, _3, _4, &denoising);
|
|
|
|
|
|
|
|
denoising.filter_area = make_int4(tile.x, tile.y, tile.w, tile.h);
|
|
|
|
denoising.render_buffer.samples = tile.sample;
|
|
|
|
denoising.buffer.gpu_temporary_mem = false;
|
|
|
|
|
|
|
|
denoising.run_denoising(&tile);
|
|
|
|
}
|
|
|
|
|
|
|
|
void thread_render(DeviceTask &task)
|
|
|
|
{
|
|
|
|
if (task_pool.canceled()) {
|
|
|
|
if (task.need_finish_queue == false)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* allocate buffer for kernel globals */
|
|
|
|
device_only_memory<KernelGlobals> kgbuffer(this, "kernel_globals");
|
|
|
|
kgbuffer.alloc_to_device(1);
|
|
|
|
|
|
|
|
KernelGlobals *kg = new ((void *)kgbuffer.device_pointer)
|
|
|
|
KernelGlobals(thread_kernel_globals_init());
|
|
|
|
|
|
|
|
profiler.add_state(&kg->profiler);
|
|
|
|
|
|
|
|
CPUSplitKernel *split_kernel = NULL;
|
|
|
|
if (use_split_kernel) {
|
|
|
|
split_kernel = new CPUSplitKernel(this);
|
|
|
|
if (!split_kernel->load_kernels(requested_features)) {
|
|
|
|
thread_kernel_globals_free((KernelGlobals *)kgbuffer.device_pointer);
|
|
|
|
kgbuffer.free();
|
|
|
|
delete split_kernel;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
RenderTile tile;
|
|
|
|
DenoisingTask denoising(this, task);
|
|
|
|
denoising.profiler = &kg->profiler;
|
|
|
|
|
|
|
|
while (task.acquire_tile(this, tile)) {
|
|
|
|
if (tile.task == RenderTile::PATH_TRACE) {
|
|
|
|
if (use_split_kernel) {
|
|
|
|
device_only_memory<uchar> void_buffer(this, "void_buffer");
|
|
|
|
split_kernel->path_trace(&task, tile, kgbuffer, void_buffer);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
path_trace(task, tile, kg);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (tile.task == RenderTile::DENOISE) {
|
|
|
|
denoise(denoising, tile);
|
|
|
|
task.update_progress(&tile, tile.w * tile.h);
|
|
|
|
}
|
|
|
|
|
|
|
|
task.release_tile(tile);
|
|
|
|
|
|
|
|
if (task_pool.canceled()) {
|
|
|
|
if (task.need_finish_queue == false)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
profiler.remove_state(&kg->profiler);
|
|
|
|
|
|
|
|
thread_kernel_globals_free((KernelGlobals *)kgbuffer.device_pointer);
|
|
|
|
kg->~KernelGlobals();
|
|
|
|
kgbuffer.free();
|
|
|
|
delete split_kernel;
|
|
|
|
}
|
|
|
|
|
|
|
|
void thread_film_convert(DeviceTask &task)
|
|
|
|
{
|
|
|
|
float sample_scale = 1.0f / (task.sample + 1);
|
|
|
|
|
|
|
|
if (task.rgba_half) {
|
|
|
|
for (int y = task.y; y < task.y + task.h; y++)
|
|
|
|
for (int x = task.x; x < task.x + task.w; x++)
|
|
|
|
convert_to_half_float_kernel()(&kernel_globals,
|
|
|
|
(uchar4 *)task.rgba_half,
|
|
|
|
(float *)task.buffer,
|
|
|
|
sample_scale,
|
|
|
|
x,
|
|
|
|
y,
|
|
|
|
task.offset,
|
|
|
|
task.stride);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
for (int y = task.y; y < task.y + task.h; y++)
|
|
|
|
for (int x = task.x; x < task.x + task.w; x++)
|
|
|
|
convert_to_byte_kernel()(&kernel_globals,
|
|
|
|
(uchar4 *)task.rgba_byte,
|
|
|
|
(float *)task.buffer,
|
|
|
|
sample_scale,
|
|
|
|
x,
|
|
|
|
y,
|
|
|
|
task.offset,
|
|
|
|
task.stride);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void thread_shader(DeviceTask &task)
|
|
|
|
{
|
|
|
|
KernelGlobals kg = kernel_globals;
|
2012-12-01 19:15:05 +00:00
|
|
|
|
2011-04-27 11:58:34 +00:00
|
|
|
#ifdef WITH_OSL
|
2019-05-02 12:40:24 +02:00
|
|
|
OSLShader::thread_init(&kg, &kernel_globals, osl_globals);
|
2011-04-27 11:58:34 +00:00
|
|
|
#endif
|
2019-04-17 06:17:24 +02:00
|
|
|
for (int sample = 0; sample < task.num_samples; sample++) {
|
|
|
|
for (int x = task.shader_x; x < task.shader_x + task.shader_w; x++)
|
|
|
|
shader_kernel()(&kg,
|
|
|
|
(uint4 *)task.shader_input,
|
|
|
|
(float4 *)task.shader_output,
|
|
|
|
task.shader_eval_type,
|
|
|
|
task.shader_filter,
|
|
|
|
x,
|
|
|
|
task.offset,
|
|
|
|
sample);
|
|
|
|
|
|
|
|
if (task.get_cancel() || task_pool.canceled())
|
|
|
|
break;
|
|
|
|
|
|
|
|
task.update_progress(NULL);
|
|
|
|
}
|
2011-04-27 11:58:34 +00:00
|
|
|
|
|
|
|
#ifdef WITH_OSL
|
2019-04-17 06:17:24 +02:00
|
|
|
OSLShader::thread_free(&kg);
|
2011-04-27 11:58:34 +00:00
|
|
|
#endif
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
int get_split_task_count(DeviceTask &task)
|
|
|
|
{
|
|
|
|
if (task.type == DeviceTask::SHADER)
|
|
|
|
return task.get_subtask_count(info.cpu_threads, 256);
|
|
|
|
else
|
|
|
|
return task.get_subtask_count(info.cpu_threads);
|
|
|
|
}
|
|
|
|
|
|
|
|
void task_add(DeviceTask &task)
|
|
|
|
{
|
|
|
|
/* Load texture info. */
|
|
|
|
load_texture_info();
|
|
|
|
|
|
|
|
/* split task into smaller ones */
|
|
|
|
list<DeviceTask> tasks;
|
|
|
|
|
|
|
|
if (task.type == DeviceTask::SHADER)
|
|
|
|
task.split(tasks, info.cpu_threads, 256);
|
|
|
|
else
|
|
|
|
task.split(tasks, info.cpu_threads);
|
|
|
|
|
|
|
|
foreach (DeviceTask &task, tasks)
|
|
|
|
task_pool.push(new CPUDeviceTask(this, task));
|
|
|
|
}
|
|
|
|
|
|
|
|
void task_wait()
|
|
|
|
{
|
|
|
|
task_pool.wait_work();
|
|
|
|
}
|
|
|
|
|
|
|
|
void task_cancel()
|
|
|
|
{
|
|
|
|
task_pool.cancel();
|
|
|
|
}
|
|
|
|
|
|
|
|
protected:
|
|
|
|
inline KernelGlobals thread_kernel_globals_init()
|
|
|
|
{
|
|
|
|
KernelGlobals kg = kernel_globals;
|
|
|
|
kg.transparent_shadow_intersections = NULL;
|
|
|
|
const int decoupled_count = sizeof(kg.decoupled_volume_steps) /
|
|
|
|
sizeof(*kg.decoupled_volume_steps);
|
|
|
|
for (int i = 0; i < decoupled_count; ++i) {
|
|
|
|
kg.decoupled_volume_steps[i] = NULL;
|
|
|
|
}
|
|
|
|
kg.decoupled_volume_steps_index = 0;
|
|
|
|
kg.coverage_asset = kg.coverage_object = kg.coverage_material = NULL;
|
2016-05-17 12:30:46 +02:00
|
|
|
#ifdef WITH_OSL
|
2019-05-02 12:40:24 +02:00
|
|
|
OSLShader::thread_init(&kg, &kernel_globals, osl_globals);
|
2016-05-17 12:30:46 +02:00
|
|
|
#endif
|
2019-04-17 06:17:24 +02:00
|
|
|
return kg;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void thread_kernel_globals_free(KernelGlobals *kg)
|
|
|
|
{
|
|
|
|
if (kg == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (kg->transparent_shadow_intersections != NULL) {
|
|
|
|
free(kg->transparent_shadow_intersections);
|
|
|
|
}
|
|
|
|
const int decoupled_count = sizeof(kg->decoupled_volume_steps) /
|
|
|
|
sizeof(*kg->decoupled_volume_steps);
|
|
|
|
for (int i = 0; i < decoupled_count; ++i) {
|
|
|
|
if (kg->decoupled_volume_steps[i] != NULL) {
|
|
|
|
free(kg->decoupled_volume_steps[i]);
|
|
|
|
}
|
|
|
|
}
|
2016-05-17 12:30:46 +02:00
|
|
|
#ifdef WITH_OSL
|
2019-04-17 06:17:24 +02:00
|
|
|
OSLShader::thread_free(kg);
|
2016-05-17 12:30:46 +02:00
|
|
|
#endif
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2017-02-14 06:20:48 -05:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
virtual bool load_kernels(const DeviceRequestedFeatures &requested_features_)
|
|
|
|
{
|
|
|
|
requested_features = requested_features_;
|
2017-02-14 06:20:48 -05:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
return true;
|
|
|
|
}
|
2011-04-27 11:58:34 +00:00
|
|
|
};
|
|
|
|
|
2017-02-14 06:20:48 -05:00
|
|
|
/* split kernel */
|
|
|
|
|
|
|
|
class CPUSplitKernelFunction : public SplitKernelFunction {
|
2019-04-17 06:17:24 +02:00
|
|
|
public:
|
|
|
|
CPUDevice *device;
|
|
|
|
void (*func)(KernelGlobals *kg, KernelData *data);
|
|
|
|
|
|
|
|
CPUSplitKernelFunction(CPUDevice *device) : device(device), func(NULL)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
~CPUSplitKernelFunction()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual bool enqueue(const KernelDimensions &dim,
|
|
|
|
device_memory &kernel_globals,
|
|
|
|
device_memory &data)
|
|
|
|
{
|
|
|
|
if (!func) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
KernelGlobals *kg = (KernelGlobals *)kernel_globals.device_pointer;
|
|
|
|
kg->global_size = make_int2(dim.global_size[0], dim.global_size[1]);
|
|
|
|
|
|
|
|
for (int y = 0; y < dim.global_size[1]; y++) {
|
|
|
|
for (int x = 0; x < dim.global_size[0]; x++) {
|
|
|
|
kg->global_id = make_int2(x, y);
|
|
|
|
|
|
|
|
func(kg, (KernelData *)data.device_pointer);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
2017-02-14 06:20:48 -05:00
|
|
|
};
|
|
|
|
|
|
|
|
CPUSplitKernel::CPUSplitKernel(CPUDevice *device) : DeviceSplitKernel(device), device(device)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
bool CPUSplitKernel::enqueue_split_kernel_data_init(const KernelDimensions &dim,
|
|
|
|
RenderTile &rtile,
|
2017-02-14 06:20:48 -05:00
|
|
|
int num_global_elements,
|
2019-04-17 06:17:24 +02:00
|
|
|
device_memory &kernel_globals,
|
|
|
|
device_memory &data,
|
|
|
|
device_memory &split_data,
|
|
|
|
device_memory &ray_state,
|
|
|
|
device_memory &queue_index,
|
|
|
|
device_memory &use_queues_flags,
|
|
|
|
device_memory &work_pool_wgs)
|
2017-02-14 06:20:48 -05:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
KernelGlobals *kg = (KernelGlobals *)kernel_globals.device_pointer;
|
|
|
|
kg->global_size = make_int2(dim.global_size[0], dim.global_size[1]);
|
|
|
|
|
|
|
|
for (int y = 0; y < dim.global_size[1]; y++) {
|
|
|
|
for (int x = 0; x < dim.global_size[0]; x++) {
|
|
|
|
kg->global_id = make_int2(x, y);
|
|
|
|
|
|
|
|
device->data_init_kernel()((KernelGlobals *)kernel_globals.device_pointer,
|
|
|
|
(KernelData *)data.device_pointer,
|
|
|
|
(void *)split_data.device_pointer,
|
|
|
|
num_global_elements,
|
|
|
|
(char *)ray_state.device_pointer,
|
|
|
|
rtile.start_sample,
|
|
|
|
rtile.start_sample + rtile.num_samples,
|
|
|
|
rtile.x,
|
|
|
|
rtile.y,
|
|
|
|
rtile.w,
|
|
|
|
rtile.h,
|
|
|
|
rtile.offset,
|
|
|
|
rtile.stride,
|
|
|
|
(int *)queue_index.device_pointer,
|
|
|
|
dim.global_size[0] * dim.global_size[1],
|
|
|
|
(char *)use_queues_flags.device_pointer,
|
|
|
|
(uint *)work_pool_wgs.device_pointer,
|
|
|
|
rtile.num_samples,
|
|
|
|
(float *)rtile.buffer);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
2017-02-14 06:20:48 -05:00
|
|
|
}
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
SplitKernelFunction *CPUSplitKernel::get_split_kernel_function(const string &kernel_name,
|
|
|
|
const DeviceRequestedFeatures &)
|
2017-02-14 06:20:48 -05:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
CPUSplitKernelFunction *kernel = new CPUSplitKernelFunction(device);
|
2017-02-14 06:20:48 -05:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
kernel->func = device->split_kernels[kernel_name]();
|
|
|
|
if (!kernel->func) {
|
|
|
|
delete kernel;
|
|
|
|
return NULL;
|
|
|
|
}
|
2017-02-14 06:20:48 -05:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
return kernel;
|
2017-02-14 06:20:48 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
int2 CPUSplitKernel::split_kernel_local_size()
|
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
return make_int2(1, 1);
|
2017-02-14 06:20:48 -05:00
|
|
|
}
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
int2 CPUSplitKernel::split_kernel_global_size(device_memory & /*kg*/,
|
|
|
|
device_memory & /*data*/,
|
|
|
|
DeviceTask * /*task*/)
|
|
|
|
{
|
|
|
|
return make_int2(1, 1);
|
2017-02-14 06:20:48 -05:00
|
|
|
}
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
uint64_t CPUSplitKernel::state_buffer_size(device_memory &kernel_globals,
|
|
|
|
device_memory & /*data*/,
|
|
|
|
size_t num_threads)
|
|
|
|
{
|
|
|
|
KernelGlobals *kg = (KernelGlobals *)kernel_globals.device_pointer;
|
2017-03-04 06:29:01 -05:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
return split_data_buffer_size(kg, num_threads);
|
2017-03-04 06:29:01 -05:00
|
|
|
}
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
Device *device_cpu_create(DeviceInfo &info, Stats &stats, Profiler &profiler, bool background)
|
2011-04-27 11:58:34 +00:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
return new CPUDevice(info, stats, profiler, background);
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
void device_cpu_info(vector<DeviceInfo> &devices)
|
2012-01-04 18:06:32 +00:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
DeviceInfo info;
|
|
|
|
|
|
|
|
info.type = DEVICE_CPU;
|
|
|
|
info.description = system_cpu_brand_string();
|
|
|
|
info.id = "CPU";
|
|
|
|
info.num = 0;
|
|
|
|
info.has_volume_decoupled = true;
|
|
|
|
info.has_osl = true;
|
|
|
|
info.has_half_images = true;
|
|
|
|
info.has_profiling = true;
|
|
|
|
|
|
|
|
devices.insert(devices.begin(), info);
|
2012-01-04 18:06:32 +00:00
|
|
|
}
|
|
|
|
|
2018-11-09 12:01:38 +01:00
|
|
|
string device_cpu_capabilities()
|
2015-01-06 14:13:21 +05:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
string capabilities = "";
|
|
|
|
capabilities += system_cpu_support_sse2() ? "SSE2 " : "";
|
|
|
|
capabilities += system_cpu_support_sse3() ? "SSE3 " : "";
|
|
|
|
capabilities += system_cpu_support_sse41() ? "SSE41 " : "";
|
|
|
|
capabilities += system_cpu_support_avx() ? "AVX " : "";
|
|
|
|
capabilities += system_cpu_support_avx2() ? "AVX2" : "";
|
|
|
|
if (capabilities[capabilities.size() - 1] == ' ')
|
|
|
|
capabilities.resize(capabilities.size() - 1);
|
|
|
|
return capabilities;
|
2015-01-06 14:13:21 +05:00
|
|
|
}
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2015-01-06 14:13:21 +05:00
|
|
|
CCL_NAMESPACE_END
|