2011-04-27 11:58:34 +00:00
|
|
|
/*
|
2013-08-18 14:16:15 +00:00
|
|
|
* Copyright 2011-2013 Blender Foundation
|
2011-04-27 11:58:34 +00:00
|
|
|
*
|
2013-08-18 14:16:15 +00:00
|
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
* you may not use this file except in compliance with the License.
|
|
|
|
* You may obtain a copy of the License at
|
2011-04-27 11:58:34 +00:00
|
|
|
*
|
2013-08-18 14:16:15 +00:00
|
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
2011-04-27 11:58:34 +00:00
|
|
|
*
|
2013-08-18 14:16:15 +00:00
|
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
* See the License for the specific language governing permissions and
|
2014-12-25 02:50:24 +01:00
|
|
|
* limitations under the License.
|
2011-04-27 11:58:34 +00:00
|
|
|
*/
|
|
|
|
|
|
|
|
CCL_NAMESPACE_BEGIN
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
ccl_device void svm_node_math(KernelGlobals *kg,
|
|
|
|
ShaderData *sd,
|
|
|
|
float *stack,
|
2019-08-18 11:16:04 +02:00
|
|
|
uint type,
|
|
|
|
uint inputs_stack_offsets,
|
|
|
|
uint result_stack_offset,
|
2019-04-17 06:17:24 +02:00
|
|
|
int *offset)
|
2011-04-27 11:58:34 +00:00
|
|
|
{
|
2019-08-18 11:16:04 +02:00
|
|
|
uint a_stack_offset, b_stack_offset;
|
|
|
|
decode_node_uchar4(inputs_stack_offsets, &a_stack_offset, &b_stack_offset, NULL, NULL);
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2019-08-18 11:16:04 +02:00
|
|
|
float a = stack_load_float(stack, a_stack_offset);
|
|
|
|
float b = stack_load_float(stack, b_stack_offset);
|
|
|
|
float result = svm_math((NodeMathType)type, a, b);
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2019-08-18 11:16:04 +02:00
|
|
|
stack_store_float(stack, result_stack_offset, result);
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
ccl_device void svm_node_vector_math(KernelGlobals *kg,
|
|
|
|
ShaderData *sd,
|
|
|
|
float *stack,
|
|
|
|
uint itype,
|
|
|
|
uint v1_offset,
|
|
|
|
uint v2_offset,
|
|
|
|
int *offset)
|
2011-04-27 11:58:34 +00:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
NodeVectorMath type = (NodeVectorMath)itype;
|
|
|
|
float3 v1 = stack_load_float3(stack, v1_offset);
|
|
|
|
float3 v2 = stack_load_float3(stack, v2_offset);
|
|
|
|
float f;
|
|
|
|
float3 v;
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
svm_vector_math(&f, &v, type, v1, v2);
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
uint4 node1 = read_node(kg, offset);
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
if (stack_valid(node1.y))
|
|
|
|
stack_store_float(stack, node1.y, f);
|
|
|
|
if (stack_valid(node1.z))
|
|
|
|
stack_store_float3(stack, node1.z, v);
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
CCL_NAMESPACE_END
|