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blender/build_files/build_environment/cmake/options.cmake

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# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32)
option(ENABLE_MINGW64 "Enable building of ffmpeg/iconv/libsndfile/fftw3 by installing mingw64" ON)
endif()
option(WITH_WEBP "Enable building of oiio with webp support" OFF)
option(WITH_BOOST_PYTHON "Enable building of boost with python support" OFF)
cmake_host_system_information(RESULT NUM_CORES QUERY NUMBER_OF_LOGICAL_CORES)
set(MAKE_THREADS ${NUM_CORES} CACHE STRING "Number of threads to run make with")
if(NOT BUILD_MODE)
set(BUILD_MODE "Release")
message(STATUS "Build type not specified: defaulting to a release build.")
endif()
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message("BuildMode = ${BUILD_MODE}")
if(BUILD_MODE STREQUAL "Debug")
set(LIBDIR ${CMAKE_CURRENT_BINARY_DIR}/Debug)
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else(BUILD_MODE STREQUAL "Debug")
set(LIBDIR ${CMAKE_CURRENT_BINARY_DIR}/Release)
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endif()
Fix T86124: Self-hosting external libraries packages Allow downloading of source packages of Blender's dependencies, so that it's easier to provide a "full source archive" that contains the blender source + all dependencies archives. A `make` command for this will be introduced soon. This changes the deps builder slightly to be more flexible with the origin of our source packages. To support this a new CMake variable has been added called `PACKAGE_DIR` where all sources archives will be stored. default: a directory called `packages` in the build folder. alternative-default: if a directory called `packages` exists in the blender source folder that will be used. This is to support the "full source archive" use case. The download phase have been moved from the build phase to the configure phase. Configure will download all sources validate the hashes while downloading. All `[depname].cmake` files have been changed to take a local `file://[path_to_local_tarball]` path rather than a remote URI. A second requirement was that there needed to be an option to grab the sources from the blender SVN mirror rather than upstream. For this an option has been added PACKAGE_USE_UPSTREAM_SOURCES (default ON). The exact location in SVN still needs to be worked out, I tested with my local webserver and codewise it checks out. The path that is in there currently will not work (given there is no mirror there yet). To build this mirror our local package caches can be used. Reviewed By: lazydodo Differential Revision: https://developer.blender.org/D10598
2021-03-16 14:10:30 +01:00
set(DOWNLOAD_DIR "${CMAKE_CURRENT_BINARY_DIR}/downloads" CACHE STRING "Path for downloaded files")
# This path must be hard-coded like this, so that the GNUmakefile knows where it is and can pass it to make_source_archive.py:
set(PACKAGE_DIR "${CMAKE_CURRENT_BINARY_DIR}/packages")
Fix T86124: Self-hosting external libraries packages Allow downloading of source packages of Blender's dependencies, so that it's easier to provide a "full source archive" that contains the blender source + all dependencies archives. A `make` command for this will be introduced soon. This changes the deps builder slightly to be more flexible with the origin of our source packages. To support this a new CMake variable has been added called `PACKAGE_DIR` where all sources archives will be stored. default: a directory called `packages` in the build folder. alternative-default: if a directory called `packages` exists in the blender source folder that will be used. This is to support the "full source archive" use case. The download phase have been moved from the build phase to the configure phase. Configure will download all sources validate the hashes while downloading. All `[depname].cmake` files have been changed to take a local `file://[path_to_local_tarball]` path rather than a remote URI. A second requirement was that there needed to be an option to grab the sources from the blender SVN mirror rather than upstream. For this an option has been added PACKAGE_USE_UPSTREAM_SOURCES (default ON). The exact location in SVN still needs to be worked out, I tested with my local webserver and codewise it checks out. The path that is in there currently will not work (given there is no mirror there yet). To build this mirror our local package caches can be used. Reviewed By: lazydodo Differential Revision: https://developer.blender.org/D10598
2021-03-16 14:10:30 +01:00
option(PACKAGE_USE_UPSTREAM_SOURCES "Use soures upstream to download the package sources, when OFF the blender mirror will be used" ON)
file(TO_CMAKE_PATH ${DOWNLOAD_DIR} DOWNLOAD_DIR)
Fix T86124: Self-hosting external libraries packages Allow downloading of source packages of Blender's dependencies, so that it's easier to provide a "full source archive" that contains the blender source + all dependencies archives. A `make` command for this will be introduced soon. This changes the deps builder slightly to be more flexible with the origin of our source packages. To support this a new CMake variable has been added called `PACKAGE_DIR` where all sources archives will be stored. default: a directory called `packages` in the build folder. alternative-default: if a directory called `packages` exists in the blender source folder that will be used. This is to support the "full source archive" use case. The download phase have been moved from the build phase to the configure phase. Configure will download all sources validate the hashes while downloading. All `[depname].cmake` files have been changed to take a local `file://[path_to_local_tarball]` path rather than a remote URI. A second requirement was that there needed to be an option to grab the sources from the blender SVN mirror rather than upstream. For this an option has been added PACKAGE_USE_UPSTREAM_SOURCES (default ON). The exact location in SVN still needs to be worked out, I tested with my local webserver and codewise it checks out. The path that is in there currently will not work (given there is no mirror there yet). To build this mirror our local package caches can be used. Reviewed By: lazydodo Differential Revision: https://developer.blender.org/D10598
2021-03-16 14:10:30 +01:00
file(TO_CMAKE_PATH ${PACKAGE_DIR} PACKAGE_DIR)
set(PATCH_DIR ${CMAKE_CURRENT_SOURCE_DIR}/patches)
set(BUILD_DIR ${CMAKE_CURRENT_BINARY_DIR}/build)
message("LIBDIR = ${LIBDIR}")
message("DOWNLOAD_DIR = ${DOWNLOAD_DIR}")
Fix T86124: Self-hosting external libraries packages Allow downloading of source packages of Blender's dependencies, so that it's easier to provide a "full source archive" that contains the blender source + all dependencies archives. A `make` command for this will be introduced soon. This changes the deps builder slightly to be more flexible with the origin of our source packages. To support this a new CMake variable has been added called `PACKAGE_DIR` where all sources archives will be stored. default: a directory called `packages` in the build folder. alternative-default: if a directory called `packages` exists in the blender source folder that will be used. This is to support the "full source archive" use case. The download phase have been moved from the build phase to the configure phase. Configure will download all sources validate the hashes while downloading. All `[depname].cmake` files have been changed to take a local `file://[path_to_local_tarball]` path rather than a remote URI. A second requirement was that there needed to be an option to grab the sources from the blender SVN mirror rather than upstream. For this an option has been added PACKAGE_USE_UPSTREAM_SOURCES (default ON). The exact location in SVN still needs to be worked out, I tested with my local webserver and codewise it checks out. The path that is in there currently will not work (given there is no mirror there yet). To build this mirror our local package caches can be used. Reviewed By: lazydodo Differential Revision: https://developer.blender.org/D10598
2021-03-16 14:10:30 +01:00
message("PACKAGE_DIR = ${PACKAGE_DIR}")
message("PATCH_DIR = ${PATCH_DIR}")
message("BUILD_DIR = ${BUILD_DIR}")
if(WIN32)
set(PATCH_CMD ${DOWNLOAD_DIR}/mingw/mingw64/msys/1.0/bin/patch.exe)
set(LIBEXT ".lib")
set(LIBPREFIX "")
# For OIIO and OSL
set(COMMON_DEFINES /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS)
if(MSVC_VERSION GREATER 1909)
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set(COMMON_MSVC_FLAGS "/Wv:18") #some deps with warnings as error aren't quite ready for dealing with the new 2017 warnings.
endif()
string(APPEND COMMON_MSVC_FLAGS " /bigobj")
if(WITH_OPTIMIZED_DEBUG)
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MDd ${COMMON_MSVC_FLAGS} /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
else()
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MDd ${COMMON_MSVC_FLAGS} /Zi /Ob0 /Od /RTC1 /D_DEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
endif()
set(BLENDER_CMAKE_C_FLAGS_MINSIZEREL "/MD ${COMMON_MSVC_FLAGS} /O1 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELEASE "/MD ${COMMON_MSVC_FLAGS} /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELWITHDEBINFO "/MD ${COMMON_MSVC_FLAGS} /Zi /O2 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
if(WITH_OPTIMIZED_DEBUG)
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/MDd ${COMMON_MSVC_FLAGS} /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
else()
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /D PLATFORM_WINDOWS /MTd ${COMMON_MSVC_FLAGS} /Zi /Ob0 /Od /RTC1 /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
endif()
set(BLENDER_CMAKE_CXX_FLAGS_MINSIZEREL "/MD /${COMMON_MSVC_FLAGS} /O1 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELEASE "/MD ${COMMON_MSVC_FLAGS} /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD ${COMMON_MSVC_FLAGS} /Zi /O2 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(PLATFORM_FLAGS)
set(PLATFORM_CXX_FLAGS)
set(PLATFORM_CMAKE_FLAGS)
set(MINGW_PATH ${DOWNLOAD_DIR}/mingw/mingw64)
set(MINGW_SHELL ming64sh.cmd)
set(PERL_SHELL ${DOWNLOAD_DIR}/perl/portableshell.bat)
set(MINGW_HOST x86_64-w64-mingw32)
set(CONFIGURE_ENV
cd ${MINGW_PATH} &&
call ${PERL_SHELL} &&
call ${MINGW_SHELL} &&
set path &&
set CFLAGS=-g &&
set LDFLAGS=-Wl,--as-needed -static-libgcc
)
set(CONFIGURE_ENV_NO_PERL
cd ${MINGW_PATH} &&
call ${MINGW_SHELL} &&
set path &&
set CFLAGS=-g &&
set LDFLAGS=-Wl,--as-needed -static-libgcc
)
set(CONFIGURE_COMMAND sh ./configure)
set(CONFIGURE_COMMAND_NO_TARGET ${CONFIGURE_COMMAND})
else()
set(PATCH_CMD patch)
set(LIBEXT ".a")
set(LIBPREFIX "lib")
if(APPLE)
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# Let's get the current Xcode dir, to support xcode-select
execute_process(
COMMAND xcode-select --print-path
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OUTPUT_VARIABLE XCODE_DEV_PATH OUTPUT_STRIP_TRAILING_WHITESPACE
)
execute_process(
COMMAND xcodebuild -version -sdk macosx SDKVersion
OUTPUT_VARIABLE MACOSX_SDK_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT CMAKE_OSX_ARCHITECTURES)
execute_process(COMMAND uname -m OUTPUT_VARIABLE ARCHITECTURE OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Detected native architecture ${ARCHITECTURE}.")
set(CMAKE_OSX_ARCHITECTURES "${ARCHITECTURE}")
endif()
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64")
set(OSX_DEPLOYMENT_TARGET 10.13)
else()
set(OSX_DEPLOYMENT_TARGET 11.00)
endif()
set(OSX_SYSROOT ${XCODE_DEV_PATH}/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk)
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
set(BLENDER_PLATFORM_ARM ON)
endif()
set(PLATFORM_CFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET} -arch ${CMAKE_OSX_ARCHITECTURES}")
set(PLATFORM_CXXFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET} -std=c++11 -stdlib=libc++ -arch ${CMAKE_OSX_ARCHITECTURES}")
set(PLATFORM_LDFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET} -arch ${CMAKE_OSX_ARCHITECTURES}")
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64")
set(PLATFORM_BUILD_TARGET --build=x86_64-apple-darwin17.0.0) # OS X 10.13
else()
set(PLATFORM_BUILD_TARGET --build=aarch64-apple-darwin20.0.0) # macOS 11.00
endif()
set(PLATFORM_CMAKE_FLAGS
-DCMAKE_OSX_ARCHITECTURES:STRING=${CMAKE_OSX_ARCHITECTURES}
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-DCMAKE_OSX_DEPLOYMENT_TARGET:STRING=${OSX_DEPLOYMENT_TARGET}
-DCMAKE_OSX_SYSROOT:PATH=${OSX_SYSROOT}
)
else()
if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "aarch64")
set(BLENDER_PLATFORM_ARM ON)
endif()
set(PLATFORM_CFLAGS "-fPIC")
set(PLATFORM_CXXFLAGS "-std=c++11 -fPIC")
set(PLATFORM_LDFLAGS)
set(PLATFORM_BUILD_TARGET)
set(PLATFORM_CMAKE_FLAGS -DCMAKE_INSTALL_LIBDIR=lib)
endif()
if(WITH_OPTIMIZED_DEBUG)
set(BLENDER_CMAKE_C_FLAGS_DEBUG "-O2 -DNDEBUG ${PLATFORM_CFLAGS}")
else()
set(BLENDER_CMAKE_C_FLAGS_DEBUG "-g ${PLATFORM_CFLAGS}")
endif()
set(BLENDER_CMAKE_C_FLAGS_MINSIZEREL "-Os -DNDEBUG ${PLATFORM_CFLAGS}")
set(BLENDER_CMAKE_C_FLAGS_RELEASE "-O2 -DNDEBUG ${PLATFORM_CFLAGS}")
set(BLENDER_CMAKE_C_FLAGS_RELWITHDEBINFO "-O2 -g -DNDEBUG ${PLATFORM_CFLAGS}")
if(WITH_OPTIMIZED_DEBUG)
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "-O2 -DNDEBUG ${PLATFORM_CXXFLAGS}")
else()
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "-g ${PLATFORM_CXXFLAGS}")
endif()
set(BLENDER_CMAKE_CXX_FLAGS_MINSIZEREL "-Os -DNDEBUG ${PLATFORM_CXXFLAGS}")
set(BLENDER_CMAKE_CXX_FLAGS_RELEASE "-O2 -DNDEBUG ${PLATFORM_CXXFLAGS}")
set(BLENDER_CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -g -DNDEBUG ${PLATFORM_CXXFLAGS}")
set(CONFIGURE_ENV
export MACOSX_DEPLOYMENT_TARGET=${OSX_DEPLOYMENT_TARGET} &&
export MACOSX_SDK_VERSION=${OSX_DEPLOYMENT_TARGET} &&
export CFLAGS=${PLATFORM_CFLAGS} &&
export CXXFLAGS=${PLATFORM_CXXFLAGS} &&
export LDFLAGS=${PLATFORM_LDFLAGS}
)
set(CONFIGURE_ENV_NO_PERL ${CONFIGURE_ENV})
set(CONFIGURE_COMMAND ./configure ${PLATFORM_BUILD_TARGET})
set(CONFIGURE_COMMAND_NO_TARGET ./configure)
endif()
set(DEFAULT_CMAKE_FLAGS
-DCMAKE_BUILD_TYPE=${BUILD_MODE}
-DCMAKE_C_FLAGS_DEBUG=${BLENDER_CMAKE_C_FLAGS_DEBUG}
-DCMAKE_C_FLAGS_MINSIZEREL=${BLENDER_CMAKE_C_FLAGS_MINSIZEREL}
-DCMAKE_C_FLAGS_RELEASE=${BLENDER_CMAKE_C_FLAGS_RELEASE}
-DCMAKE_C_FLAGS_RELWITHDEBINFO=${BLENDER_CMAKE_C_FLAGS_RELWITHDEBINFO}
-DCMAKE_CXX_FLAGS_DEBUG=${BLENDER_CMAKE_CXX_FLAGS_DEBUG}
-DCMAKE_CXX_FLAGS_MINSIZEREL=${BLENDER_CMAKE_CXX_FLAGS_MINSIZEREL}
-DCMAKE_CXX_FLAGS_RELEASE=${BLENDER_CMAKE_CXX_FLAGS_RELEASE}
-DCMAKE_CXX_FLAGS_RELWITHDEBINFO=${CMAKE_CXX_FLAGS_RELWITHDEBINFO}
${PLATFORM_CMAKE_FLAGS}
)
if(WIN32)
if(BUILD_MODE STREQUAL Debug)
set(ZLIB_LIBRARY zlibstaticd${LIBEXT})
else()
set(ZLIB_LIBRARY zlibstatic${LIBEXT})
endif()
else()
set(ZLIB_LIBRARY libz${LIBEXT})
endif()
if(MSVC)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
endif()
set(CMAKE_INSTALL_MESSAGE LAZY)