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blender/release/scripts/startup/bl_ui/properties_data_lightprobe.py

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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Panel
class DataButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "data"
@classmethod
def poll(cls, context):
engine = context.scene.render.engine
return context.lightprobe and (engine in cls.COMPAT_ENGINES)
class DATA_PT_context_lightprobe(DataButtonsPanel, Panel):
bl_label = ""
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_CLAY', 'BLENDER_EEVEE'}
def draw(self, context):
layout = self.layout
ob = context.object
probe = context.lightprobe
space = context.space_data
if ob:
layout.template_ID(ob, "data")
elif probe:
layout.template_ID(space, "pin_id")
class DATA_PT_lightprobe(DataButtonsPanel, Panel):
bl_label = "Probe"
COMPAT_ENGINES = {'BLENDER_CLAY', 'BLENDER_EEVEE'}
def draw(self, context):
layout = self.layout
ob = context.object
probe = context.lightprobe
layout.prop(probe, "type", expand=True)
split = layout.split()
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if probe.type == 'GRID':
col = split.column(align=True)
col.label("Resolution:")
col.prop(probe, "grid_resolution_x", text="X")
col.prop(probe, "grid_resolution_y", text="Y")
col.prop(probe, "grid_resolution_z", text="Z")
col.separator()
col.label("Influence:")
col.prop(probe, "influence_distance", "Distance")
col.prop(probe, "falloff")
elif probe.type == "PLANAR":
col = split.column(align=True)
col.label("Influence:")
col.prop(probe, "influence_distance", "Distance")
col.prop(probe, "falloff")
else:
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col = split.column(align=True)
col.label("Influence:")
col.prop(probe, "influence_type", text="")
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if probe.influence_type == 'ELIPSOID':
col.prop(probe, "influence_distance", "Radius")
else:
col.prop(probe, "influence_distance", "Size")
col.prop(probe, "falloff")
col = split.column(align=True)
col.label("Clipping:")
col.prop(probe, "clip_start", text="Start")
if probe.type != "PLANAR":
col.prop(probe, "clip_end", text="End")
class DATA_PT_lightprobe_parallax(DataButtonsPanel, Panel):
bl_label = "Parallax"
COMPAT_ENGINES = {'BLENDER_CLAY', 'BLENDER_EEVEE'}
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@classmethod
def poll(cls, context):
engine = context.scene.render.engine
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return context.lightprobe and context.lightprobe.type == 'CUBEMAP' and (engine in cls.COMPAT_ENGINES)
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def draw(self, context):
layout = self.layout
ob = context.object
probe = context.lightprobe
layout.prop(probe, "use_custom_parallax")
col = layout.column()
col.active = probe.use_custom_parallax
row = col.row()
row.prop(probe, "parallax_type", expand=True)
if probe.parallax_type == 'ELIPSOID':
col.prop(probe, "parallax_distance", "Radius")
else:
col.prop(probe, "parallax_distance", "Size")
class DATA_PT_lightprobe_display(DataButtonsPanel, Panel):
bl_label = "Display"
COMPAT_ENGINES = {'BLENDER_CLAY', 'BLENDER_EEVEE'}
def draw(self, context):
layout = self.layout
ob = context.object
probe = context.lightprobe
is_planar = (probe.type is "PLANAR")
split = layout.split()
col = split.column()
col.prop(probe, "show_influence")
col = split.column()
col.active = is_planar
col.prop(probe, "show_parallax")
col = split.column()
col.active = is_planar
col.prop(probe, "show_clip")
row = layout.row()
row.prop(probe, "show_data")
if probe.type != "PLANAR":
row.prop(probe, "data_draw_size")
else:
row.prop(ob, "empty_draw_size", text="Arrow Size")
classes = (
DATA_PT_context_lightprobe,
DATA_PT_lightprobe,
DATA_PT_lightprobe_parallax,
DATA_PT_lightprobe_display,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)