2005-08-01 21:19:41 +00:00
|
|
|
#!/usr/bin/python
|
|
|
|
import sys
|
2006-02-04 14:15:10 +00:00
|
|
|
Import ('env')
|
2005-08-01 21:19:41 +00:00
|
|
|
|
2006-02-04 14:15:10 +00:00
|
|
|
sources = 'CcdPhysicsEnvironment.cpp CcdPhysicsController.cpp'
|
2005-08-01 21:19:41 +00:00
|
|
|
|
2006-02-04 14:15:10 +00:00
|
|
|
incs = '. ../common'
|
2005-08-01 21:19:41 +00:00
|
|
|
|
2006-02-04 14:15:10 +00:00
|
|
|
incs += ' ' + env['BF_BULLET_INC']
|
2005-08-01 21:19:41 +00:00
|
|
|
|
2006-02-04 14:15:10 +00:00
|
|
|
#TODO:
|
|
|
|
#if sys.platform=='win32':
|
|
|
|
# phy_bullet_env.Append (CXXFLAGS = ['/GR'])
|
|
|
|
# phy_bullet_env.Append (CCFLAGS =['/O2'])
|
2005-08-01 21:19:41 +00:00
|
|
|
|
2006-02-04 14:15:10 +00:00
|
|
|
env.BlenderLib ( 'PHY_Bullet', Split(sources), Split(incs), [], libtype='game', priority=15 )
|