144 lines
4.7 KiB
C++
144 lines
4.7 KiB
C++
![]() |
/*
|
||
|
* Copyright 2018 Blender Foundation
|
||
|
*
|
||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
* you may not use this file except in compliance with the License.
|
||
|
* You may obtain a copy of the License at
|
||
|
*
|
||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
*
|
||
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
* See the License for the specific language governing permissions and
|
||
|
* limitations under the License.
|
||
|
*/
|
||
|
|
||
|
#include "render/coverage.h"
|
||
|
#include "kernel/kernel_compat_cpu.h"
|
||
|
#include "kernel/split/kernel_split_data.h"
|
||
|
#include "kernel/kernel_globals.h"
|
||
|
#include "kernel/kernel_id_passes.h"
|
||
|
#include "kernel/kernel_types.h"
|
||
|
#include "util/util_map.h"
|
||
|
#include "util/util_vector.h"
|
||
|
|
||
|
CCL_NAMESPACE_BEGIN
|
||
|
|
||
|
static bool crypomatte_comp(const pair<float, float>& i, const pair<float, float> j) { return i.first > j.first; }
|
||
|
|
||
|
void Coverage::finalize()
|
||
|
{
|
||
|
int pass_offset = 0;
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_OBJECT) {
|
||
|
finalize_buffer(coverage_object, pass_offset);
|
||
|
pass_offset += kernel_data.film.cryptomatte_depth * 4;
|
||
|
}
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_MATERIAL) {
|
||
|
finalize_buffer(coverage_material, pass_offset);
|
||
|
pass_offset += kernel_data.film.cryptomatte_depth * 4;
|
||
|
}
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_ASSET) {
|
||
|
finalize_buffer(coverage_asset, pass_offset);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Coverage::init_path_trace()
|
||
|
{
|
||
|
kg->coverage_object = kg->coverage_material = kg->coverage_asset = NULL;
|
||
|
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE) {
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_OBJECT) {
|
||
|
coverage_object.clear();
|
||
|
coverage_object.resize(tile.w * tile.h);
|
||
|
}
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_MATERIAL) {
|
||
|
coverage_material.clear();
|
||
|
coverage_material.resize(tile.w * tile.h);
|
||
|
}
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_ASSET) {
|
||
|
coverage_asset.clear();
|
||
|
coverage_asset.resize(tile.w * tile.h);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Coverage::init_pixel(int x, int y)
|
||
|
{
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE) {
|
||
|
const int pixel_index = tile.w * (y - tile.y) + x - tile.x;
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_OBJECT) {
|
||
|
kg->coverage_object = &coverage_object[pixel_index];
|
||
|
}
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_MATERIAL) {
|
||
|
kg->coverage_material = &coverage_material[pixel_index];
|
||
|
}
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_ASSET) {
|
||
|
kg->coverage_asset = &coverage_asset[pixel_index];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Coverage::finalize_buffer(vector<CoverageMap> & coverage, const int pass_offset)
|
||
|
{
|
||
|
if(kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE) {
|
||
|
flatten_buffer(coverage, pass_offset);
|
||
|
}
|
||
|
else {
|
||
|
sort_buffer(pass_offset);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Coverage::flatten_buffer(vector<CoverageMap> &coverage, const int pass_offset)
|
||
|
{
|
||
|
/* Sort the coverage map and write it to the output */
|
||
|
int pixel_index = 0;
|
||
|
int pass_stride = tile.buffers->params.get_passes_size();
|
||
|
for(int y = 0; y < tile.h; ++y) {
|
||
|
for(int x = 0; x < tile.w; ++x) {
|
||
|
const CoverageMap& pixel = coverage[pixel_index];
|
||
|
if(!pixel.empty()) {
|
||
|
/* buffer offset */
|
||
|
int index = x + y * tile.stride;
|
||
|
float *buffer = (float*)tile.buffer + index*pass_stride;
|
||
|
|
||
|
/* sort the cryptomatte pixel */
|
||
|
vector<pair<float, float> > sorted_pixel;
|
||
|
for(CoverageMap::const_iterator it = pixel.begin(); it != pixel.end(); ++it) {
|
||
|
sorted_pixel.push_back(std::make_pair(it->second, it->first));
|
||
|
}
|
||
|
sort(sorted_pixel.begin(), sorted_pixel.end(), crypomatte_comp);
|
||
|
int num_slots = 2 * (kernel_data.film.cryptomatte_depth);
|
||
|
if(sorted_pixel.size() > num_slots) {
|
||
|
float leftover = 0.0f;
|
||
|
for(vector<pair<float, float> >::iterator it = sorted_pixel.begin()+num_slots; it != sorted_pixel.end(); ++it) {
|
||
|
leftover += it->first;
|
||
|
}
|
||
|
sorted_pixel[num_slots-1].first += leftover;
|
||
|
}
|
||
|
int limit = min(num_slots, sorted_pixel.size());
|
||
|
for(int i = 0; i < limit; ++i) {
|
||
|
kernel_write_id_slots(buffer + kernel_data.film.pass_cryptomatte + pass_offset, 2 * (kernel_data.film.cryptomatte_depth), sorted_pixel[i].second, sorted_pixel[i].first);
|
||
|
}
|
||
|
}
|
||
|
++pixel_index;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Coverage::sort_buffer(const int pass_offset)
|
||
|
{
|
||
|
/* Sort the coverage map and write it to the output */
|
||
|
int pass_stride = tile.buffers->params.get_passes_size();
|
||
|
for(int y = 0; y < tile.h; ++y) {
|
||
|
for(int x = 0; x < tile.w; ++x) {
|
||
|
/* buffer offset */
|
||
|
int index = x + y*tile.stride;
|
||
|
float *buffer = (float*)tile.buffer + index*pass_stride;
|
||
|
kernel_sort_id_slots(buffer + kernel_data.film.pass_cryptomatte + pass_offset, 2 * (kernel_data.film.cryptomatte_depth));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CCL_NAMESPACE_END
|