2011-04-27 11:58:34 +00:00
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/*
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2013-08-18 14:16:15 +00:00
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* Copyright 2011-2013 Blender Foundation
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2011-04-27 11:58:34 +00:00
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*
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2013-08-18 14:16:15 +00:00
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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2011-04-27 11:58:34 +00:00
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*
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2013-08-18 14:16:15 +00:00
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* http://www.apache.org/licenses/LICENSE-2.0
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2011-04-27 11:58:34 +00:00
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*
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2013-08-18 14:16:15 +00:00
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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2014-12-25 02:50:24 +01:00
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* limitations under the License.
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2011-04-27 11:58:34 +00:00
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*/
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CCL_NAMESPACE_BEGIN
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/* Closure Nodes */
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2016-07-25 03:03:23 +02:00
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ccl_device void svm_node_glass_setup(
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ShaderData *sd, MicrofacetBsdf *bsdf, int type, float eta, float roughness, bool refract)
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2011-09-12 13:13:56 +00:00
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{
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2012-11-06 19:59:02 +00:00
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if (type == CLOSURE_BSDF_SHARP_GLASS_ID) {
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2012-10-20 12:18:00 +00:00
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if (refract) {
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2016-07-25 03:03:23 +02:00
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bsdf->alpha_y = 0.0f;
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bsdf->alpha_x = 0.0f;
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bsdf->ior = eta;
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2017-02-16 06:24:13 -05:00
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sd->flag |= bsdf_refraction_setup(bsdf);
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2012-10-20 12:18:00 +00:00
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}
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2015-03-25 02:30:43 +05:00
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else {
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2016-07-25 03:03:23 +02:00
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bsdf->alpha_y = 0.0f;
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bsdf->alpha_x = 0.0f;
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bsdf->ior = 0.0f;
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2017-02-16 06:24:13 -05:00
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sd->flag |= bsdf_reflection_setup(bsdf);
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2015-03-25 02:30:43 +05:00
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}
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2011-09-12 13:13:56 +00:00
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}
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2012-11-06 19:59:02 +00:00
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else if (type == CLOSURE_BSDF_MICROFACET_BECKMANN_GLASS_ID) {
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2016-07-25 03:03:23 +02:00
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bsdf->alpha_x = roughness;
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bsdf->alpha_y = roughness;
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bsdf->ior = eta;
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2019-04-17 06:17:24 +02:00
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2012-10-20 12:18:00 +00:00
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if (refract)
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2017-02-16 06:24:13 -05:00
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sd->flag |= bsdf_microfacet_beckmann_refraction_setup(bsdf);
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2012-10-20 12:18:00 +00:00
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else
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2017-02-16 06:24:13 -05:00
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sd->flag |= bsdf_microfacet_beckmann_setup(bsdf);
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2012-10-20 12:18:00 +00:00
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}
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else {
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2016-07-25 03:03:23 +02:00
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bsdf->alpha_x = roughness;
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bsdf->alpha_y = roughness;
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bsdf->ior = eta;
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2019-04-17 06:17:24 +02:00
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2012-10-20 12:18:00 +00:00
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if (refract)
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2017-02-16 06:24:13 -05:00
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sd->flag |= bsdf_microfacet_ggx_refraction_setup(bsdf);
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2012-10-20 12:18:00 +00:00
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else
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2017-02-16 06:24:13 -05:00
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sd->flag |= bsdf_microfacet_ggx_setup(bsdf);
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2011-09-12 13:13:56 +00:00
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}
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}
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Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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template<uint node_feature_mask, ShaderType shader_type>
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ccl_device_noinline int svm_node_closure_bsdf(
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const KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int path_flag, int offset)
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2011-04-27 11:58:34 +00:00
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{
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2011-05-13 12:11:08 +00:00
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uint type, param1_offset, param2_offset;
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2011-09-12 13:13:56 +00:00
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uint mix_weight_offset;
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2019-08-21 11:59:57 +02:00
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svm_unpack_node_uchar4(node.y, &type, ¶m1_offset, ¶m2_offset, &mix_weight_offset);
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2011-09-12 13:13:56 +00:00
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float mix_weight = (stack_valid(mix_weight_offset) ? stack_load_float(stack, mix_weight_offset) :
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1.0f);
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2012-10-10 15:56:43 +00:00
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/* note we read this extra node before weight check, so offset is added */
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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uint4 data_node = read_node(kg, &offset);
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2012-10-10 15:56:43 +00:00
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2017-12-25 23:43:55 +01:00
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/* Only compute BSDF for surfaces, transparent variable is shared with volume extinction. */
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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if ((!KERNEL_NODES_FEATURE(BSDF) || shader_type != SHADER_TYPE_SURFACE) || mix_weight == 0.0f) {
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2017-12-25 23:43:55 +01:00
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if (type == CLOSURE_BSDF_PRINCIPLED_ID) {
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/* Read all principled BSDF extra data to get the right offset. */
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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read_node(kg, &offset);
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read_node(kg, &offset);
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read_node(kg, &offset);
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read_node(kg, &offset);
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2017-12-25 23:43:55 +01:00
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}
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|
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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return offset;
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2017-12-25 23:43:55 +01:00
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}
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2012-10-10 15:56:43 +00:00
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2017-02-16 06:24:13 -05:00
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float3 N = stack_valid(data_node.x) ? stack_load_float3(stack, data_node.x) : sd->N;
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2021-10-06 10:16:56 +02:00
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if (!(sd->type & PRIMITIVE_ALL_CURVE)) {
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N = ensure_valid_reflection(sd->Ng, sd->I, N);
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}
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2011-05-13 12:11:08 +00:00
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2013-06-07 16:06:17 +00:00
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float param1 = (stack_valid(param1_offset)) ? stack_load_float(stack, param1_offset) :
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__uint_as_float(node.z);
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float param2 = (stack_valid(param2_offset)) ? stack_load_float(stack, param2_offset) :
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__uint_as_float(node.w);
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2011-04-27 11:58:34 +00:00
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switch (type) {
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2017-04-21 12:56:54 +02:00
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#ifdef __PRINCIPLED__
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2017-04-18 11:43:09 +02:00
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case CLOSURE_BSDF_PRINCIPLED_ID: {
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uint specular_offset, roughness_offset, specular_tint_offset, anisotropic_offset,
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2017-06-21 19:24:57 +02:00
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sheen_offset, sheen_tint_offset, clearcoat_offset, clearcoat_roughness_offset,
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2017-05-18 13:15:32 +02:00
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eta_offset, transmission_offset, anisotropic_rotation_offset,
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transmission_roughness_offset;
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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uint4 data_node2 = read_node(kg, &offset);
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2019-04-17 06:17:24 +02:00
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2017-04-18 11:43:09 +02:00
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float3 T = stack_load_float3(stack, data_node.y);
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2019-08-21 11:59:57 +02:00
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svm_unpack_node_uchar4(data_node.z,
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&specular_offset,
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&roughness_offset,
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&specular_tint_offset,
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&anisotropic_offset);
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svm_unpack_node_uchar4(data_node.w,
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&sheen_offset,
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&sheen_tint_offset,
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&clearcoat_offset,
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&clearcoat_roughness_offset);
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svm_unpack_node_uchar4(data_node2.x,
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&eta_offset,
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&transmission_offset,
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&anisotropic_rotation_offset,
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&transmission_roughness_offset);
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2019-04-17 06:17:24 +02:00
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2017-04-18 11:43:09 +02:00
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// get Disney principled parameters
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float metallic = param1;
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float subsurface = param2;
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float specular = stack_load_float(stack, specular_offset);
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float roughness = stack_load_float(stack, roughness_offset);
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float specular_tint = stack_load_float(stack, specular_tint_offset);
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float anisotropic = stack_load_float(stack, anisotropic_offset);
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float sheen = stack_load_float(stack, sheen_offset);
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float sheen_tint = stack_load_float(stack, sheen_tint_offset);
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float clearcoat = stack_load_float(stack, clearcoat_offset);
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2017-06-21 19:24:57 +02:00
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float clearcoat_roughness = stack_load_float(stack, clearcoat_roughness_offset);
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2017-05-18 13:15:32 +02:00
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float transmission = stack_load_float(stack, transmission_offset);
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2017-04-18 11:43:09 +02:00
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float anisotropic_rotation = stack_load_float(stack, anisotropic_rotation_offset);
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2018-07-18 11:14:43 +02:00
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float transmission_roughness = stack_load_float(stack, transmission_roughness_offset);
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2017-05-18 13:15:32 +02:00
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float eta = fmaxf(stack_load_float(stack, eta_offset), 1e-5f);
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2019-04-17 06:17:24 +02:00
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2017-04-18 11:43:09 +02:00
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ClosureType distribution = (ClosureType)data_node2.y;
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2018-01-30 15:05:19 +01:00
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ClosureType subsurface_method = (ClosureType)data_node2.z;
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2019-04-17 06:17:24 +02:00
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2017-05-18 13:15:32 +02:00
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/* rotate tangent */
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if (anisotropic_rotation != 0.0f)
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T = rotate_around_axis(T, N, anisotropic_rotation * M_2PI_F);
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2019-04-17 06:17:24 +02:00
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2017-04-18 11:43:09 +02:00
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/* calculate ior */
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2017-11-08 21:58:17 +01:00
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float ior = (sd->flag & SD_BACKFACING) ? 1.0f / eta : eta;
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2019-04-17 06:17:24 +02:00
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2017-04-18 11:43:09 +02:00
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// calculate fresnel for refraction
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2017-02-16 06:24:13 -05:00
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float cosNO = dot(N, sd->I);
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2017-05-18 13:15:32 +02:00
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float fresnel = fresnel_dielectric_cos(cosNO, ior);
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2019-04-17 06:17:24 +02:00
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2017-05-18 13:15:32 +02:00
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// calculate weights of the diffuse and specular part
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float diffuse_weight = (1.0f - saturate(metallic)) * (1.0f - saturate(transmission));
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2019-04-17 06:17:24 +02:00
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2017-05-18 13:15:32 +02:00
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float final_transmission = saturate(transmission) * (1.0f - saturate(metallic));
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2017-04-18 11:43:09 +02:00
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float specular_weight = (1.0f - final_transmission);
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2019-04-17 06:17:24 +02:00
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2017-04-18 11:43:09 +02:00
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// get the base color
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
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uint4 data_base_color = read_node(kg, &offset);
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2017-04-18 11:43:09 +02:00
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float3 base_color = stack_valid(data_base_color.x) ?
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stack_load_float3(stack, data_base_color.x) :
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make_float3(__uint_as_float(data_base_color.y),
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2018-02-08 16:19:04 +01:00
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__uint_as_float(data_base_color.z),
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2017-04-18 11:43:09 +02:00
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__uint_as_float(data_base_color.w));
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2019-04-17 06:17:24 +02:00
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2018-02-08 16:19:04 +01:00
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// get the additional clearcoat normal and subsurface scattering radius
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
uint4 data_cn_ssr = read_node(kg, &offset);
|
2018-02-08 16:19:04 +01:00
|
|
|
float3 clearcoat_normal = stack_valid(data_cn_ssr.x) ?
|
2017-04-18 11:43:09 +02:00
|
|
|
stack_load_float3(stack, data_cn_ssr.x) :
|
2019-04-17 06:17:24 +02:00
|
|
|
sd->N;
|
2021-10-06 10:16:56 +02:00
|
|
|
if (!(sd->type & PRIMITIVE_ALL_CURVE)) {
|
|
|
|
clearcoat_normal = ensure_valid_reflection(sd->Ng, sd->I, clearcoat_normal);
|
|
|
|
}
|
2018-02-08 16:19:04 +01:00
|
|
|
float3 subsurface_radius = stack_valid(data_cn_ssr.y) ?
|
|
|
|
stack_load_float3(stack, data_cn_ssr.y) :
|
2017-04-18 11:43:09 +02:00
|
|
|
make_float3(1.0f, 1.0f, 1.0f);
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
float subsurface_ior = stack_valid(data_cn_ssr.z) ? stack_load_float(stack, data_cn_ssr.z) :
|
|
|
|
1.4f;
|
|
|
|
float subsurface_anisotropy = stack_valid(data_cn_ssr.w) ?
|
|
|
|
stack_load_float(stack, data_cn_ssr.w) :
|
|
|
|
0.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-02-08 16:19:04 +01:00
|
|
|
// get the subsurface color
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
uint4 data_subsurface_color = read_node(kg, &offset);
|
2017-04-18 11:43:09 +02:00
|
|
|
float3 subsurface_color = stack_valid(data_subsurface_color.x) ?
|
|
|
|
stack_load_float3(stack, data_subsurface_color.x) :
|
|
|
|
make_float3(__uint_as_float(data_subsurface_color.y),
|
|
|
|
__uint_as_float(data_subsurface_color.z),
|
|
|
|
__uint_as_float(data_subsurface_color.w));
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
# ifdef __SUBSURFACE__
|
|
|
|
float3 mixed_ss_base_color = subsurface_color * subsurface +
|
2017-05-18 13:15:32 +02:00
|
|
|
base_color * (1.0f - subsurface);
|
|
|
|
float3 subsurf_weight = weight * mixed_ss_base_color * diffuse_weight;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-05-18 13:15:32 +02:00
|
|
|
/* disable in case of diffuse ancestor, can't see it well then and
|
|
|
|
* adds considerably noise due to probabilities of continuing path
|
2017-04-18 11:43:09 +02:00
|
|
|
* getting lower and lower */
|
2017-05-18 13:15:32 +02:00
|
|
|
if (path_flag & PATH_RAY_DIFFUSE_ANCESTOR) {
|
|
|
|
subsurface = 0.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-05-18 13:15:32 +02:00
|
|
|
/* need to set the base color in this case such that the
|
|
|
|
* rays get the correctly mixed color after transmitting
|
2017-05-24 07:34:11 +02:00
|
|
|
* the object */
|
2017-05-18 13:15:32 +02:00
|
|
|
base_color = mixed_ss_base_color;
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* diffuse */
|
2017-05-18 13:15:32 +02:00
|
|
|
if (fabsf(average(mixed_ss_base_color)) > CLOSURE_WEIGHT_CUTOFF) {
|
|
|
|
if (subsurface <= CLOSURE_WEIGHT_CUTOFF && diffuse_weight > CLOSURE_WEIGHT_CUTOFF) {
|
|
|
|
float3 diff_weight = weight * base_color * diffuse_weight;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
PrincipledDiffuseBsdf *bsdf = (PrincipledDiffuseBsdf *)bsdf_alloc(
|
2017-05-18 13:15:32 +02:00
|
|
|
sd, sizeof(PrincipledDiffuseBsdf), diff_weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-11-15 17:16:40 +01:00
|
|
|
if (bsdf) {
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->N = N;
|
2016-07-25 03:03:23 +02:00
|
|
|
bsdf->roughness = roughness;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
/* setup bsdf */
|
2017-05-18 13:15:32 +02:00
|
|
|
sd->flag |= bsdf_principled_diffuse_setup(bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
2017-07-11 23:41:22 -04:00
|
|
|
else if (subsurface > CLOSURE_WEIGHT_CUTOFF) {
|
2017-05-18 13:15:32 +02:00
|
|
|
Bssrdf *bssrdf = bssrdf_alloc(sd, subsurf_weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
if (bssrdf) {
|
2017-05-18 13:15:32 +02:00
|
|
|
bssrdf->radius = subsurface_radius * subsurface;
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
bssrdf->albedo = mixed_ss_base_color;
|
2018-01-26 22:11:28 +01:00
|
|
|
bssrdf->N = N;
|
2017-04-18 11:43:09 +02:00
|
|
|
bssrdf->roughness = roughness;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
/* Clamps protecting against bad/extreme and non physical values. */
|
|
|
|
subsurface_ior = clamp(subsurface_ior, 1.01f, 3.8f);
|
|
|
|
bssrdf->anisotropy = clamp(subsurface_anisotropy, 0.0f, 0.9f);
|
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* setup bsdf */
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
sd->flag |= bssrdf_setup(sd, bssrdf, subsurface_method, subsurface_ior);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
# else
|
2017-04-18 11:43:09 +02:00
|
|
|
/* diffuse */
|
|
|
|
if (diffuse_weight > CLOSURE_WEIGHT_CUTOFF) {
|
|
|
|
float3 diff_weight = weight * base_color * diffuse_weight;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
PrincipledDiffuseBsdf *bsdf = (PrincipledDiffuseBsdf *)bsdf_alloc(
|
|
|
|
sd, sizeof(PrincipledDiffuseBsdf), diff_weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-11-15 17:16:40 +01:00
|
|
|
if (bsdf) {
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->N = N;
|
2016-07-25 03:03:23 +02:00
|
|
|
bsdf->roughness = roughness;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
/* setup bsdf */
|
2017-04-18 11:43:09 +02:00
|
|
|
sd->flag |= bsdf_principled_diffuse_setup(bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
# endif
|
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* sheen */
|
|
|
|
if (diffuse_weight > CLOSURE_WEIGHT_CUTOFF && sheen > CLOSURE_WEIGHT_CUTOFF) {
|
|
|
|
float m_cdlum = linear_rgb_to_gray(kg, base_color);
|
|
|
|
float3 m_ctint = m_cdlum > 0.0f ?
|
|
|
|
base_color / m_cdlum :
|
|
|
|
make_float3(1.0f, 1.0f, 1.0f); // normalize lum. to isolate hue+sat
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* color of the sheen component */
|
|
|
|
float3 sheen_color = make_float3(1.0f, 1.0f, 1.0f) * (1.0f - sheen_tint) +
|
|
|
|
m_ctint * sheen_tint;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-05-31 07:29:17 +02:00
|
|
|
float3 sheen_weight = weight * sheen * sheen_color * diffuse_weight;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-05-31 07:29:17 +02:00
|
|
|
PrincipledSheenBsdf *bsdf = (PrincipledSheenBsdf *)bsdf_alloc(
|
2017-04-18 11:43:09 +02:00
|
|
|
sd, sizeof(PrincipledSheenBsdf), sheen_weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
if (bsdf) {
|
|
|
|
bsdf->N = N;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* setup bsdf */
|
2020-01-20 22:54:58 +01:00
|
|
|
sd->flag |= bsdf_principled_sheen_setup(sd, bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* specular reflection */
|
|
|
|
# ifdef __CAUSTICS_TRICKS__
|
|
|
|
if (kernel_data.integrator.caustics_reflective || (path_flag & PATH_RAY_DIFFUSE) == 0) {
|
2019-04-17 06:17:24 +02:00
|
|
|
# endif
|
2017-04-18 11:43:09 +02:00
|
|
|
if (specular_weight > CLOSURE_WEIGHT_CUTOFF &&
|
|
|
|
(specular > CLOSURE_WEIGHT_CUTOFF || metallic > CLOSURE_WEIGHT_CUTOFF)) {
|
|
|
|
float3 spec_weight = weight * specular_weight;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc(
|
2017-05-24 07:34:11 +02:00
|
|
|
sd, sizeof(MicrofacetBsdf), spec_weight);
|
|
|
|
MicrofacetExtra *extra = (bsdf != NULL) ? (MicrofacetExtra *)closure_alloc_extra(
|
2018-09-12 12:21:04 +02:00
|
|
|
sd, sizeof(MicrofacetExtra)) :
|
2019-04-17 06:17:24 +02:00
|
|
|
NULL;
|
|
|
|
|
2018-11-15 17:16:40 +01:00
|
|
|
if (bsdf && extra) {
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->N = N;
|
2017-05-24 07:34:11 +02:00
|
|
|
bsdf->ior = (2.0f / (1.0f - safe_sqrtf(0.08f * specular))) - 1.0f;
|
|
|
|
bsdf->T = T;
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->extra = extra;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-05-24 07:34:11 +02:00
|
|
|
float aspect = safe_sqrtf(1.0f - anisotropic * 0.9f);
|
|
|
|
float r2 = roughness * roughness;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-05-24 07:34:11 +02:00
|
|
|
bsdf->alpha_x = r2 / aspect;
|
|
|
|
bsdf->alpha_y = r2 * aspect;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-05-31 07:29:17 +02:00
|
|
|
float m_cdlum = 0.3f * base_color.x + 0.6f * base_color.y +
|
2017-04-18 11:43:09 +02:00
|
|
|
0.1f * base_color.z; // luminance approx.
|
2018-09-10 18:49:47 +02:00
|
|
|
float3 m_ctint = m_cdlum > 0.0f ?
|
|
|
|
base_color / m_cdlum :
|
|
|
|
make_float3(
|
2021-02-22 17:50:13 +01:00
|
|
|
1.0f, 1.0f, 1.0f); // normalize lum. to isolate hue+sat
|
2018-09-10 18:49:47 +02:00
|
|
|
float3 tmp_col = make_float3(1.0f, 1.0f, 1.0f) * (1.0f - specular_tint) +
|
|
|
|
m_ctint * specular_tint;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-07-02 18:16:39 +02:00
|
|
|
bsdf->extra->cspec0 = (specular * 0.08f * tmp_col) * (1.0f - metallic) +
|
2018-09-10 18:49:47 +02:00
|
|
|
base_color * metallic;
|
2017-07-02 18:16:39 +02:00
|
|
|
bsdf->extra->color = base_color;
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->extra->clearcoat = 0.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
/* setup bsdf */
|
2017-07-02 18:16:39 +02:00
|
|
|
if (distribution == CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID ||
|
2018-09-10 18:49:47 +02:00
|
|
|
roughness <= 0.075f) /* use single-scatter GGX */
|
2020-05-14 22:12:29 +02:00
|
|
|
sd->flag |= bsdf_microfacet_ggx_fresnel_setup(bsdf, sd);
|
2017-04-18 11:43:09 +02:00
|
|
|
else /* use multi-scatter GGX */
|
2020-05-14 22:12:29 +02:00
|
|
|
sd->flag |= bsdf_microfacet_multi_ggx_fresnel_setup(bsdf, sd);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
2017-04-18 11:43:09 +02:00
|
|
|
# ifdef __CAUSTICS_TRICKS__
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
# endif
|
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
/* BSDF */
|
2017-04-18 11:43:09 +02:00
|
|
|
# ifdef __CAUSTICS_TRICKS__
|
|
|
|
if (kernel_data.integrator.caustics_reflective ||
|
2017-07-02 18:16:39 +02:00
|
|
|
kernel_data.integrator.caustics_refractive || (path_flag & PATH_RAY_DIFFUSE) == 0) {
|
2019-04-17 06:17:24 +02:00
|
|
|
# endif
|
2017-07-02 18:16:39 +02:00
|
|
|
if (final_transmission > CLOSURE_WEIGHT_CUTOFF) {
|
2017-04-18 11:43:09 +02:00
|
|
|
float3 glass_weight = weight * final_transmission;
|
|
|
|
float3 cspec0 = base_color * specular_tint +
|
|
|
|
make_float3(1.0f, 1.0f, 1.0f) * (1.0f - specular_tint);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
if (roughness <= 5e-2f ||
|
|
|
|
distribution == CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID) { /* use single-scatter GGX */
|
|
|
|
float refl_roughness = roughness;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* reflection */
|
|
|
|
# ifdef __CAUSTICS_TRICKS__
|
|
|
|
if (kernel_data.integrator.caustics_reflective || (path_flag & PATH_RAY_DIFFUSE) == 0)
|
|
|
|
# endif
|
2019-04-17 06:17:24 +02:00
|
|
|
{
|
2017-04-18 11:43:09 +02:00
|
|
|
MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc(
|
|
|
|
sd, sizeof(MicrofacetBsdf), glass_weight * fresnel);
|
2017-11-08 21:58:17 +01:00
|
|
|
MicrofacetExtra *extra = (bsdf != NULL) ? (MicrofacetExtra *)closure_alloc_extra(
|
2017-04-18 11:43:09 +02:00
|
|
|
sd, sizeof(MicrofacetExtra)) :
|
2019-04-17 06:17:24 +02:00
|
|
|
NULL;
|
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
if (bsdf && extra) {
|
|
|
|
bsdf->N = N;
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
|
|
|
|
bsdf->extra = extra;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
bsdf->alpha_x = refl_roughness * refl_roughness;
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->alpha_y = refl_roughness * refl_roughness;
|
|
|
|
bsdf->ior = ior;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->extra->color = base_color;
|
|
|
|
bsdf->extra->cspec0 = cspec0;
|
|
|
|
bsdf->extra->clearcoat = 0.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* setup bsdf */
|
|
|
|
sd->flag |= bsdf_microfacet_ggx_fresnel_setup(bsdf, sd);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* refraction */
|
|
|
|
# ifdef __CAUSTICS_TRICKS__
|
2018-01-26 22:11:28 +01:00
|
|
|
if (kernel_data.integrator.caustics_refractive || (path_flag & PATH_RAY_DIFFUSE) == 0)
|
|
|
|
# endif
|
|
|
|
{
|
2018-01-26 14:09:55 +01:00
|
|
|
MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc(
|
2018-02-12 21:08:59 +01:00
|
|
|
sd, sizeof(MicrofacetBsdf), base_color * glass_weight * (1.0f - fresnel));
|
|
|
|
if (bsdf) {
|
2016-07-25 03:03:23 +02:00
|
|
|
bsdf->N = N;
|
2018-02-12 21:08:59 +01:00
|
|
|
bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->extra = NULL;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-02-12 21:08:59 +01:00
|
|
|
if (distribution == CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID)
|
2018-01-26 22:11:28 +01:00
|
|
|
transmission_roughness = 1.0f - (1.0f - refl_roughness) *
|
|
|
|
(1.0f - transmission_roughness);
|
2019-04-17 06:17:24 +02:00
|
|
|
else
|
2017-04-18 11:43:09 +02:00
|
|
|
transmission_roughness = refl_roughness;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
bsdf->alpha_x = transmission_roughness * transmission_roughness;
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->alpha_y = transmission_roughness * transmission_roughness;
|
|
|
|
bsdf->ior = ior;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* setup bsdf */
|
2018-02-08 16:19:04 +01:00
|
|
|
sd->flag |= bsdf_microfacet_ggx_refraction_setup(bsdf);
|
2017-04-18 11:43:09 +02:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
2017-04-18 11:43:09 +02:00
|
|
|
else { /* use multi-scatter GGX */
|
|
|
|
MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc(
|
|
|
|
sd, sizeof(MicrofacetBsdf), glass_weight);
|
|
|
|
MicrofacetExtra *extra = (bsdf != NULL) ? (MicrofacetExtra *)closure_alloc_extra(
|
2018-09-12 12:21:04 +02:00
|
|
|
sd, sizeof(MicrofacetExtra)) :
|
2019-04-17 06:17:24 +02:00
|
|
|
NULL;
|
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
if (bsdf && extra) {
|
2016-07-25 03:03:23 +02:00
|
|
|
bsdf->N = N;
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->extra = extra;
|
|
|
|
bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->alpha_x = roughness * roughness;
|
|
|
|
bsdf->alpha_y = roughness * roughness;
|
|
|
|
bsdf->ior = ior;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->extra->color = base_color;
|
|
|
|
bsdf->extra->cspec0 = cspec0;
|
2018-01-30 12:40:05 +01:00
|
|
|
bsdf->extra->clearcoat = 0.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
/* setup bsdf */
|
|
|
|
sd->flag |= bsdf_microfacet_multi_ggx_glass_fresnel_setup(bsdf, sd);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2011-09-12 13:13:56 +00:00
|
|
|
# ifdef __CAUSTICS_TRICKS__
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
# endif
|
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* clearcoat */
|
2011-09-12 13:13:56 +00:00
|
|
|
# ifdef __CAUSTICS_TRICKS__
|
2017-04-18 11:43:09 +02:00
|
|
|
if (kernel_data.integrator.caustics_reflective || (path_flag & PATH_RAY_DIFFUSE) == 0) {
|
2019-04-17 06:17:24 +02:00
|
|
|
# endif
|
2017-04-18 11:43:09 +02:00
|
|
|
if (clearcoat > CLOSURE_WEIGHT_CUTOFF) {
|
|
|
|
MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc(sd, sizeof(MicrofacetBsdf), weight);
|
2017-11-08 21:58:17 +01:00
|
|
|
MicrofacetExtra *extra = (bsdf != NULL) ? (MicrofacetExtra *)closure_alloc_extra(
|
2017-04-18 11:43:09 +02:00
|
|
|
sd, sizeof(MicrofacetExtra)) :
|
2019-04-17 06:17:24 +02:00
|
|
|
NULL;
|
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
if (bsdf && extra) {
|
|
|
|
bsdf->N = clearcoat_normal;
|
2018-01-30 12:40:05 +01:00
|
|
|
bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->ior = 1.5f;
|
|
|
|
bsdf->extra = extra;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
bsdf->alpha_x = clearcoat_roughness * clearcoat_roughness;
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->alpha_y = clearcoat_roughness * clearcoat_roughness;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->extra->color = make_float3(0.0f, 0.0f, 0.0f);
|
|
|
|
bsdf->extra->cspec0 = make_float3(0.04f, 0.04f, 0.04f);
|
|
|
|
bsdf->extra->clearcoat = clearcoat;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* setup bsdf */
|
|
|
|
sd->flag |= bsdf_microfacet_ggx_clearcoat_setup(bsdf, sd);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
2017-04-18 11:43:09 +02:00
|
|
|
# ifdef __CAUSTICS_TRICKS__
|
|
|
|
}
|
|
|
|
# endif
|
2019-04-17 06:17:24 +02:00
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
2017-04-18 11:43:09 +02:00
|
|
|
#endif /* __PRINCIPLED__ */
|
|
|
|
case CLOSURE_BSDF_DIFFUSE_ID: {
|
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
|
|
|
OrenNayarBsdf *bsdf = (OrenNayarBsdf *)bsdf_alloc(sd, sizeof(OrenNayarBsdf), weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
if (bsdf) {
|
|
|
|
bsdf->N = N;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-11-26 21:59:41 +00:00
|
|
|
float roughness = param1;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-11-26 21:59:41 +00:00
|
|
|
if (roughness == 0.0f) {
|
2017-04-18 11:43:09 +02:00
|
|
|
sd->flag |= bsdf_diffuse_setup((DiffuseBsdf *)bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
else {
|
2016-07-25 03:03:23 +02:00
|
|
|
bsdf->roughness = roughness;
|
2017-04-18 11:43:09 +02:00
|
|
|
sd->flag |= bsdf_oren_nayar_setup(bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
2011-09-12 13:13:56 +00:00
|
|
|
case CLOSURE_BSDF_TRANSLUCENT_ID: {
|
2017-02-16 06:24:13 -05:00
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
2016-07-25 03:03:23 +02:00
|
|
|
DiffuseBsdf *bsdf = (DiffuseBsdf *)bsdf_alloc(sd, sizeof(DiffuseBsdf), weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-07-25 03:03:23 +02:00
|
|
|
if (bsdf) {
|
|
|
|
bsdf->N = N;
|
2017-04-18 11:43:09 +02:00
|
|
|
sd->flag |= bsdf_translucent_setup(bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
break;
|
2017-04-18 11:43:09 +02:00
|
|
|
}
|
|
|
|
case CLOSURE_BSDF_TRANSPARENT_ID: {
|
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
|
|
|
bsdf_transparent_setup(sd, weight, path_flag);
|
2019-04-17 06:17:24 +02:00
|
|
|
break;
|
|
|
|
}
|
2017-04-18 11:43:09 +02:00
|
|
|
case CLOSURE_BSDF_REFLECTION_ID:
|
2011-04-27 11:58:34 +00:00
|
|
|
case CLOSURE_BSDF_MICROFACET_GGX_ID:
|
2017-04-18 11:43:09 +02:00
|
|
|
case CLOSURE_BSDF_MICROFACET_BECKMANN_ID:
|
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
This commit adds a new distribution to the Glossy, Anisotropic and Glass BSDFs that implements the
multiple-scattering microfacet model described in the paper "Multiple-Scattering Microfacet BSDFs with the Smith Model".
Essentially, the improvement is that unlike classical GGX, which only models single scattering and assumes
the contribution of multiple bounces to be zero, this new model performs a random walk on the microsurface until
the ray leaves it again, which ensures perfect energy conservation.
In practise, this means that the "darkening problem" - GGX materials becoming darker with increasing
roughness - is solved in a physically correct and efficient way.
The downside of this model is that it has no (known) analytic expression for evalation. However, it can be
evaluated stochastically, and although the correct PDF isn't known either, the properties of MIS and the
balance heuristic guarantee an unbiased result at the cost of slightly higher noise.
Reviewers: dingto, #cycles, brecht
Reviewed By: dingto, #cycles, brecht
Subscribers: bliblubli, ace_dragon, gregzaal, brecht, harvester, dingto, marcog, swerner, jtheninja, Blendify, nutel
Differential Revision: https://developer.blender.org/D2002
2016-06-23 22:56:43 +02:00
|
|
|
case CLOSURE_BSDF_ASHIKHMIN_SHIRLEY_ID:
|
2017-04-18 11:43:09 +02:00
|
|
|
case CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID: {
|
|
|
|
#ifdef __CAUSTICS_TRICKS__
|
|
|
|
if (!kernel_data.integrator.caustics_reflective && (path_flag & PATH_RAY_DIFFUSE))
|
2019-04-17 06:17:24 +02:00
|
|
|
break;
|
2017-04-18 11:43:09 +02:00
|
|
|
#endif
|
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
|
|
|
MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc(sd, sizeof(MicrofacetBsdf), weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-11-15 17:16:40 +01:00
|
|
|
if (!bsdf) {
|
2019-04-17 06:17:24 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2018-11-15 17:16:40 +01:00
|
|
|
float roughness = sqr(param1);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->N = N;
|
|
|
|
bsdf->ior = 0.0f;
|
|
|
|
bsdf->extra = NULL;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-05-14 22:12:29 +02:00
|
|
|
if (data_node.y == SVM_STACK_INVALID) {
|
|
|
|
bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
|
|
|
|
bsdf->alpha_x = roughness;
|
|
|
|
bsdf->alpha_y = roughness;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bsdf->T = stack_load_float3(stack, data_node.y);
|
|
|
|
|
|
|
|
/* rotate tangent */
|
|
|
|
float rotation = stack_load_float(stack, data_node.z);
|
|
|
|
if (rotation != 0.0f)
|
|
|
|
bsdf->T = rotate_around_axis(bsdf->T, bsdf->N, rotation * M_2PI_F);
|
|
|
|
|
|
|
|
/* compute roughness */
|
|
|
|
float anisotropy = clamp(param2, -0.99f, 0.99f);
|
|
|
|
if (anisotropy < 0.0f) {
|
|
|
|
bsdf->alpha_x = roughness / (1.0f + anisotropy);
|
|
|
|
bsdf->alpha_y = roughness * (1.0f + anisotropy);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bsdf->alpha_x = roughness * (1.0f - anisotropy);
|
|
|
|
bsdf->alpha_y = roughness / (1.0f - anisotropy);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
/* setup bsdf */
|
|
|
|
if (type == CLOSURE_BSDF_REFLECTION_ID)
|
|
|
|
sd->flag |= bsdf_reflection_setup(bsdf);
|
|
|
|
else if (type == CLOSURE_BSDF_MICROFACET_BECKMANN_ID)
|
|
|
|
sd->flag |= bsdf_microfacet_beckmann_setup(bsdf);
|
|
|
|
else if (type == CLOSURE_BSDF_MICROFACET_GGX_ID)
|
|
|
|
sd->flag |= bsdf_microfacet_ggx_setup(bsdf);
|
|
|
|
else if (type == CLOSURE_BSDF_MICROFACET_MULTI_GGX_ID) {
|
2020-05-14 22:12:29 +02:00
|
|
|
kernel_assert(stack_valid(data_node.w));
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->extra = (MicrofacetExtra *)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
|
|
|
|
if (bsdf->extra) {
|
2020-05-14 22:12:29 +02:00
|
|
|
bsdf->extra->color = stack_load_float3(stack, data_node.w);
|
2018-09-10 18:49:47 +02:00
|
|
|
bsdf->extra->cspec0 = make_float3(0.0f, 0.0f, 0.0f);
|
|
|
|
bsdf->extra->clearcoat = 0.0f;
|
|
|
|
sd->flag |= bsdf_microfacet_multi_ggx_setup(bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
2018-09-10 18:49:47 +02:00
|
|
|
else {
|
|
|
|
sd->flag |= bsdf_ashikhmin_shirley_setup(bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
2011-04-27 11:58:34 +00:00
|
|
|
case CLOSURE_BSDF_REFRACTION_ID:
|
|
|
|
case CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID:
|
2018-09-10 18:49:47 +02:00
|
|
|
case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID: {
|
2017-04-18 11:43:09 +02:00
|
|
|
#ifdef __CAUSTICS_TRICKS__
|
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
This commit adds a new distribution to the Glossy, Anisotropic and Glass BSDFs that implements the
multiple-scattering microfacet model described in the paper "Multiple-Scattering Microfacet BSDFs with the Smith Model".
Essentially, the improvement is that unlike classical GGX, which only models single scattering and assumes
the contribution of multiple bounces to be zero, this new model performs a random walk on the microsurface until
the ray leaves it again, which ensures perfect energy conservation.
In practise, this means that the "darkening problem" - GGX materials becoming darker with increasing
roughness - is solved in a physically correct and efficient way.
The downside of this model is that it has no (known) analytic expression for evalation. However, it can be
evaluated stochastically, and although the correct PDF isn't known either, the properties of MIS and the
balance heuristic guarantee an unbiased result at the cost of slightly higher noise.
Reviewers: dingto, #cycles, brecht
Reviewed By: dingto, #cycles, brecht
Subscribers: bliblubli, ace_dragon, gregzaal, brecht, harvester, dingto, marcog, swerner, jtheninja, Blendify, nutel
Differential Revision: https://developer.blender.org/D2002
2016-06-23 22:56:43 +02:00
|
|
|
if (!kernel_data.integrator.caustics_refractive && (path_flag & PATH_RAY_DIFFUSE))
|
2019-04-17 06:17:24 +02:00
|
|
|
break;
|
2017-04-18 11:43:09 +02:00
|
|
|
#endif
|
2017-02-16 06:24:13 -05:00
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
2016-07-25 03:03:23 +02:00
|
|
|
MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc(sd, sizeof(MicrofacetBsdf), weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-07-25 03:03:23 +02:00
|
|
|
if (bsdf) {
|
|
|
|
bsdf->N = N;
|
2018-01-30 12:40:05 +01:00
|
|
|
bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
|
2016-07-25 03:03:23 +02:00
|
|
|
bsdf->extra = NULL;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2014-02-03 17:06:37 +01:00
|
|
|
float eta = fmaxf(param2, 1e-5f);
|
2017-02-16 06:24:13 -05:00
|
|
|
eta = (sd->flag & SD_BACKFACING) ? 1.0f / eta : eta;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-04-18 11:43:09 +02:00
|
|
|
/* setup bsdf */
|
2014-06-11 19:52:14 +02:00
|
|
|
if (type == CLOSURE_BSDF_REFRACTION_ID) {
|
2016-07-25 03:03:23 +02:00
|
|
|
bsdf->alpha_x = 0.0f;
|
|
|
|
bsdf->alpha_y = 0.0f;
|
2017-11-08 21:58:17 +01:00
|
|
|
bsdf->ior = eta;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-02-16 06:24:13 -05:00
|
|
|
sd->flag |= bsdf_refraction_setup(bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
else {
|
2018-03-10 16:09:22 +01:00
|
|
|
float roughness = sqr(param1);
|
|
|
|
bsdf->alpha_x = roughness;
|
|
|
|
bsdf->alpha_y = roughness;
|
2017-11-08 21:58:17 +01:00
|
|
|
bsdf->ior = eta;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2014-06-11 19:52:14 +02:00
|
|
|
if (type == CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID)
|
2017-02-16 06:24:13 -05:00
|
|
|
sd->flag |= bsdf_microfacet_beckmann_refraction_setup(bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
else
|
2017-02-16 06:24:13 -05:00
|
|
|
sd->flag |= bsdf_microfacet_ggx_refraction_setup(bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
2012-11-06 19:59:02 +00:00
|
|
|
case CLOSURE_BSDF_SHARP_GLASS_ID:
|
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
This commit adds a new distribution to the Glossy, Anisotropic and Glass BSDFs that implements the
multiple-scattering microfacet model described in the paper "Multiple-Scattering Microfacet BSDFs with the Smith Model".
Essentially, the improvement is that unlike classical GGX, which only models single scattering and assumes
the contribution of multiple bounces to be zero, this new model performs a random walk on the microsurface until
the ray leaves it again, which ensures perfect energy conservation.
In practise, this means that the "darkening problem" - GGX materials becoming darker with increasing
roughness - is solved in a physically correct and efficient way.
The downside of this model is that it has no (known) analytic expression for evalation. However, it can be
evaluated stochastically, and although the correct PDF isn't known either, the properties of MIS and the
balance heuristic guarantee an unbiased result at the cost of slightly higher noise.
Reviewers: dingto, #cycles, brecht
Reviewed By: dingto, #cycles, brecht
Subscribers: bliblubli, ace_dragon, gregzaal, brecht, harvester, dingto, marcog, swerner, jtheninja, Blendify, nutel
Differential Revision: https://developer.blender.org/D2002
2016-06-23 22:56:43 +02:00
|
|
|
case CLOSURE_BSDF_MICROFACET_GGX_GLASS_ID:
|
2012-11-06 19:59:02 +00:00
|
|
|
case CLOSURE_BSDF_MICROFACET_BECKMANN_GLASS_ID: {
|
2017-04-18 11:43:09 +02:00
|
|
|
#ifdef __CAUSTICS_TRICKS__
|
|
|
|
if (!kernel_data.integrator.caustics_reflective &&
|
|
|
|
!kernel_data.integrator.caustics_refractive && (path_flag & PATH_RAY_DIFFUSE)) {
|
2019-04-17 06:17:24 +02:00
|
|
|
break;
|
|
|
|
}
|
2017-04-18 11:43:09 +02:00
|
|
|
#endif
|
2017-05-18 13:15:32 +02:00
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
2017-04-18 11:43:09 +02:00
|
|
|
|
|
|
|
/* index of refraction */
|
|
|
|
float eta = fmaxf(param2, 1e-5f);
|
|
|
|
eta = (sd->flag & SD_BACKFACING) ? 1.0f / eta : eta;
|
|
|
|
|
|
|
|
/* fresnel */
|
2018-09-10 18:49:47 +02:00
|
|
|
float cosNO = dot(N, sd->I);
|
|
|
|
float fresnel = fresnel_dielectric_cos(cosNO, eta);
|
|
|
|
float roughness = sqr(param1);
|
2017-04-18 11:43:09 +02:00
|
|
|
|
|
|
|
/* reflection */
|
|
|
|
#ifdef __CAUSTICS_TRICKS__
|
|
|
|
if (kernel_data.integrator.caustics_reflective || (path_flag & PATH_RAY_DIFFUSE) == 0)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc(
|
|
|
|
sd, sizeof(MicrofacetBsdf), weight * fresnel);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-09-10 18:49:47 +02:00
|
|
|
if (bsdf) {
|
|
|
|
bsdf->N = N;
|
|
|
|
bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
|
|
|
|
bsdf->extra = NULL;
|
|
|
|
svm_node_glass_setup(sd, bsdf, type, eta, roughness, false);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2018-09-10 18:49:47 +02:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-07-25 03:03:23 +02:00
|
|
|
/* refraction */
|
2017-04-18 11:43:09 +02:00
|
|
|
#ifdef __CAUSTICS_TRICKS__
|
2016-07-25 03:03:23 +02:00
|
|
|
if (kernel_data.integrator.caustics_refractive || (path_flag & PATH_RAY_DIFFUSE) == 0)
|
2017-04-18 11:43:09 +02:00
|
|
|
#endif
|
2011-09-12 13:13:56 +00:00
|
|
|
{
|
2016-07-25 03:03:23 +02:00
|
|
|
MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc(
|
|
|
|
sd, sizeof(MicrofacetBsdf), weight * (1.0f - fresnel));
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-07-25 03:03:23 +02:00
|
|
|
if (bsdf) {
|
|
|
|
bsdf->N = N;
|
2017-02-16 06:24:13 -05:00
|
|
|
bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
|
2016-07-25 03:03:23 +02:00
|
|
|
bsdf->extra = NULL;
|
2017-02-16 06:24:13 -05:00
|
|
|
svm_node_glass_setup(sd, bsdf, type, eta, roughness, true);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2012-11-26 21:59:41 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-04-27 11:58:34 +00:00
|
|
|
break;
|
2011-09-12 13:13:56 +00:00
|
|
|
}
|
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
This commit adds a new distribution to the Glossy, Anisotropic and Glass BSDFs that implements the
multiple-scattering microfacet model described in the paper "Multiple-Scattering Microfacet BSDFs with the Smith Model".
Essentially, the improvement is that unlike classical GGX, which only models single scattering and assumes
the contribution of multiple bounces to be zero, this new model performs a random walk on the microsurface until
the ray leaves it again, which ensures perfect energy conservation.
In practise, this means that the "darkening problem" - GGX materials becoming darker with increasing
roughness - is solved in a physically correct and efficient way.
The downside of this model is that it has no (known) analytic expression for evalation. However, it can be
evaluated stochastically, and although the correct PDF isn't known either, the properties of MIS and the
balance heuristic guarantee an unbiased result at the cost of slightly higher noise.
Reviewers: dingto, #cycles, brecht
Reviewed By: dingto, #cycles, brecht
Subscribers: bliblubli, ace_dragon, gregzaal, brecht, harvester, dingto, marcog, swerner, jtheninja, Blendify, nutel
Differential Revision: https://developer.blender.org/D2002
2016-06-23 22:56:43 +02:00
|
|
|
case CLOSURE_BSDF_MICROFACET_MULTI_GGX_GLASS_ID: {
|
2011-09-12 13:13:56 +00:00
|
|
|
#ifdef __CAUSTICS_TRICKS__
|
2014-09-05 20:39:35 +02:00
|
|
|
if (!kernel_data.integrator.caustics_reflective &&
|
|
|
|
!kernel_data.integrator.caustics_refractive && (path_flag & PATH_RAY_DIFFUSE))
|
2011-09-12 13:13:56 +00:00
|
|
|
break;
|
|
|
|
#endif
|
2017-02-16 06:24:13 -05:00
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
2016-07-25 03:03:23 +02:00
|
|
|
MicrofacetBsdf *bsdf = (MicrofacetBsdf *)bsdf_alloc(sd, sizeof(MicrofacetBsdf), weight);
|
2017-11-08 21:58:17 +01:00
|
|
|
if (!bsdf) {
|
|
|
|
break;
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-03-10 16:09:22 +01:00
|
|
|
MicrofacetExtra *extra = (MicrofacetExtra *)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
|
2017-11-08 21:58:17 +01:00
|
|
|
if (!extra) {
|
2019-04-17 06:17:24 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2017-11-08 21:58:17 +01:00
|
|
|
bsdf->N = N;
|
|
|
|
bsdf->extra = extra;
|
2018-01-30 12:40:05 +01:00
|
|
|
bsdf->T = make_float3(0.0f, 0.0f, 0.0f);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-03-10 16:09:22 +01:00
|
|
|
float roughness = sqr(param1);
|
|
|
|
bsdf->alpha_x = roughness;
|
|
|
|
bsdf->alpha_y = roughness;
|
2017-11-08 21:58:17 +01:00
|
|
|
float eta = fmaxf(param2, 1e-5f);
|
|
|
|
bsdf->ior = (sd->flag & SD_BACKFACING) ? 1.0f / eta : eta;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-11-08 21:58:17 +01:00
|
|
|
kernel_assert(stack_valid(data_node.z));
|
|
|
|
bsdf->extra->color = stack_load_float3(stack, data_node.z);
|
2018-01-30 12:40:05 +01:00
|
|
|
bsdf->extra->cspec0 = make_float3(0.0f, 0.0f, 0.0f);
|
|
|
|
bsdf->extra->clearcoat = 0.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-11-08 21:58:17 +01:00
|
|
|
/* setup bsdf */
|
|
|
|
sd->flag |= bsdf_microfacet_multi_ggx_glass_setup(bsdf);
|
2011-04-27 11:58:34 +00:00
|
|
|
break;
|
|
|
|
}
|
2012-11-06 19:59:02 +00:00
|
|
|
case CLOSURE_BSDF_ASHIKHMIN_VELVET_ID: {
|
2018-07-18 11:14:43 +02:00
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
2012-11-06 19:59:02 +00:00
|
|
|
VelvetBsdf *bsdf = (VelvetBsdf *)bsdf_alloc(sd, sizeof(VelvetBsdf), weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
if (bsdf) {
|
|
|
|
bsdf->N = N;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-11-06 19:59:02 +00:00
|
|
|
bsdf->sigma = saturate(param1);
|
|
|
|
sd->flag |= bsdf_ashikhmin_velvet_setup(bsdf);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
2012-11-06 19:59:02 +00:00
|
|
|
case CLOSURE_BSDF_GLOSSY_TOON_ID:
|
|
|
|
#ifdef __CAUSTICS_TRICKS__
|
2016-02-03 15:00:55 +01:00
|
|
|
if (!kernel_data.integrator.caustics_reflective && (path_flag & PATH_RAY_DIFFUSE))
|
2012-11-06 19:59:02 +00:00
|
|
|
break;
|
2017-05-24 17:23:54 +02:00
|
|
|
ATTR_FALLTHROUGH;
|
2011-09-12 13:13:56 +00:00
|
|
|
#endif
|
2014-09-05 20:39:35 +02:00
|
|
|
case CLOSURE_BSDF_DIFFUSE_TOON_ID: {
|
2016-07-25 03:03:23 +02:00
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
|
|
|
ToonBsdf *bsdf = (ToonBsdf *)bsdf_alloc(sd, sizeof(ToonBsdf), weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-11-08 21:58:17 +01:00
|
|
|
if (bsdf) {
|
|
|
|
bsdf->N = N;
|
2018-01-30 12:40:05 +01:00
|
|
|
bsdf->size = param1;
|
2017-11-08 21:58:17 +01:00
|
|
|
bsdf->smooth = param2;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-07-25 03:03:23 +02:00
|
|
|
if (type == CLOSURE_BSDF_DIFFUSE_TOON_ID)
|
2017-02-16 06:24:13 -05:00
|
|
|
sd->flag |= bsdf_diffuse_toon_setup(bsdf);
|
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
This commit adds a new distribution to the Glossy, Anisotropic and Glass BSDFs that implements the
multiple-scattering microfacet model described in the paper "Multiple-Scattering Microfacet BSDFs with the Smith Model".
Essentially, the improvement is that unlike classical GGX, which only models single scattering and assumes
the contribution of multiple bounces to be zero, this new model performs a random walk on the microsurface until
the ray leaves it again, which ensures perfect energy conservation.
In practise, this means that the "darkening problem" - GGX materials becoming darker with increasing
roughness - is solved in a physically correct and efficient way.
The downside of this model is that it has no (known) analytic expression for evalation. However, it can be
evaluated stochastically, and although the correct PDF isn't known either, the properties of MIS and the
balance heuristic guarantee an unbiased result at the cost of slightly higher noise.
Reviewers: dingto, #cycles, brecht
Reviewed By: dingto, #cycles, brecht
Subscribers: bliblubli, ace_dragon, gregzaal, brecht, harvester, dingto, marcog, swerner, jtheninja, Blendify, nutel
Differential Revision: https://developer.blender.org/D2002
2016-06-23 22:56:43 +02:00
|
|
|
else
|
2017-02-16 06:24:13 -05:00
|
|
|
sd->flag |= bsdf_glossy_toon_setup(bsdf);
|
2012-11-26 21:59:41 +00:00
|
|
|
}
|
2016-05-25 21:10:36 +02:00
|
|
|
break;
|
2013-05-23 17:45:20 +00:00
|
|
|
}
|
2013-09-15 23:58:00 +00:00
|
|
|
#ifdef __HAIR__
|
2018-07-18 11:14:43 +02:00
|
|
|
case CLOSURE_BSDF_HAIR_PRINCIPLED_ID: {
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
uint4 data_node2 = read_node(kg, &offset);
|
|
|
|
uint4 data_node3 = read_node(kg, &offset);
|
|
|
|
uint4 data_node4 = read_node(kg, &offset);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
uint offset_ofs, ior_ofs, color_ofs, parametrization;
|
2019-08-21 11:59:57 +02:00
|
|
|
svm_unpack_node_uchar4(data_node.y, &offset_ofs, &ior_ofs, &color_ofs, ¶metrization);
|
2018-07-18 11:14:43 +02:00
|
|
|
float alpha = stack_load_float_default(stack, offset_ofs, data_node.z);
|
|
|
|
float ior = stack_load_float_default(stack, ior_ofs, data_node.w);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
uint coat_ofs, melanin_ofs, melanin_redness_ofs, absorption_coefficient_ofs;
|
2019-08-21 11:59:57 +02:00
|
|
|
svm_unpack_node_uchar4(data_node2.x,
|
|
|
|
&coat_ofs,
|
|
|
|
&melanin_ofs,
|
|
|
|
&melanin_redness_ofs,
|
|
|
|
&absorption_coefficient_ofs);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
uint tint_ofs, random_ofs, random_color_ofs, random_roughness_ofs;
|
2019-08-21 11:59:57 +02:00
|
|
|
svm_unpack_node_uchar4(
|
2018-07-18 11:14:43 +02:00
|
|
|
data_node3.x, &tint_ofs, &random_ofs, &random_color_ofs, &random_roughness_ofs);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
const AttributeDescriptor attr_descr_random = find_attribute(kg, sd, data_node4.y);
|
|
|
|
float random = 0.0f;
|
2018-08-24 14:36:18 +02:00
|
|
|
if (attr_descr_random.offset != ATTR_STD_NOT_FOUND) {
|
2019-02-19 15:41:22 +01:00
|
|
|
random = primitive_surface_attribute_float(kg, sd, attr_descr_random, NULL, NULL);
|
2018-07-18 11:14:43 +02:00
|
|
|
}
|
|
|
|
else {
|
|
|
|
random = stack_load_float_default(stack, random_ofs, data_node3.y);
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
PrincipledHairBSDF *bsdf = (PrincipledHairBSDF *)bsdf_alloc(
|
|
|
|
sd, sizeof(PrincipledHairBSDF), weight);
|
|
|
|
if (bsdf) {
|
|
|
|
PrincipledHairExtra *extra = (PrincipledHairExtra *)closure_alloc_extra(
|
|
|
|
sd, sizeof(PrincipledHairExtra));
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-08-24 14:36:18 +02:00
|
|
|
if (!extra)
|
2018-07-18 11:14:43 +02:00
|
|
|
break;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
/* Random factors range: [-randomization/2, +randomization/2]. */
|
|
|
|
float random_roughness = stack_load_float_default(
|
|
|
|
stack, random_roughness_ofs, data_node3.w);
|
|
|
|
float factor_random_roughness = 1.0f + 2.0f * (random - 0.5f) * random_roughness;
|
|
|
|
float roughness = param1 * factor_random_roughness;
|
|
|
|
float radial_roughness = param2 * factor_random_roughness;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
/* Remap Coat value to [0, 100]% of Roughness. */
|
|
|
|
float coat = stack_load_float_default(stack, coat_ofs, data_node2.y);
|
|
|
|
float m0_roughness = 1.0f - clamp(coat, 0.0f, 1.0f);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
bsdf->N = N;
|
|
|
|
bsdf->v = roughness;
|
|
|
|
bsdf->s = radial_roughness;
|
|
|
|
bsdf->m0_roughness = m0_roughness;
|
|
|
|
bsdf->alpha = alpha;
|
|
|
|
bsdf->eta = ior;
|
|
|
|
bsdf->extra = extra;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
switch (parametrization) {
|
|
|
|
case NODE_PRINCIPLED_HAIR_DIRECT_ABSORPTION: {
|
|
|
|
float3 absorption_coefficient = stack_load_float3(stack, absorption_coefficient_ofs);
|
|
|
|
bsdf->sigma = absorption_coefficient;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case NODE_PRINCIPLED_HAIR_PIGMENT_CONCENTRATION: {
|
|
|
|
float melanin = stack_load_float_default(stack, melanin_ofs, data_node2.z);
|
|
|
|
float melanin_redness = stack_load_float_default(
|
|
|
|
stack, melanin_redness_ofs, data_node2.w);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-06-24 15:56:58 +10:00
|
|
|
/* Randomize melanin. */
|
2018-07-18 11:14:43 +02:00
|
|
|
float random_color = stack_load_float_default(stack, random_color_ofs, data_node3.z);
|
|
|
|
random_color = clamp(random_color, 0.0f, 1.0f);
|
|
|
|
float factor_random_color = 1.0f + 2.0f * (random - 0.5f) * random_color;
|
|
|
|
melanin *= factor_random_color;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
/* Map melanin 0..inf from more perceptually linear 0..1. */
|
|
|
|
melanin = -logf(fmaxf(1.0f - melanin, 0.0001f));
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
/* Benedikt Bitterli's melanin ratio remapping. */
|
|
|
|
float eumelanin = melanin * (1.0f - melanin_redness);
|
|
|
|
float pheomelanin = melanin * melanin_redness;
|
2020-03-20 15:22:29 +01:00
|
|
|
float3 melanin_sigma = bsdf_principled_hair_sigma_from_concentration(eumelanin,
|
|
|
|
pheomelanin);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
/* Optional tint. */
|
|
|
|
float3 tint = stack_load_float3(stack, tint_ofs);
|
2020-03-20 15:22:29 +01:00
|
|
|
float3 tint_sigma = bsdf_principled_hair_sigma_from_reflectance(tint,
|
|
|
|
radial_roughness);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
bsdf->sigma = melanin_sigma + tint_sigma;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case NODE_PRINCIPLED_HAIR_REFLECTANCE: {
|
|
|
|
float3 color = stack_load_float3(stack, color_ofs);
|
2020-03-20 15:22:29 +01:00
|
|
|
bsdf->sigma = bsdf_principled_hair_sigma_from_reflectance(color, radial_roughness);
|
2018-07-18 11:14:43 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
default: {
|
|
|
|
/* Fallback to brownish hair, same as defaults for melanin. */
|
|
|
|
kernel_assert(!"Invalid Principled Hair parametrization!");
|
2020-03-20 15:22:29 +01:00
|
|
|
bsdf->sigma = bsdf_principled_hair_sigma_from_concentration(0.0f, 0.8054375f);
|
2018-07-18 11:14:43 +02:00
|
|
|
break;
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
2018-07-18 11:14:43 +02:00
|
|
|
sd->flag |= bsdf_principled_hair_setup(sd, bsdf);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
2013-09-15 23:58:00 +00:00
|
|
|
case CLOSURE_BSDF_HAIR_REFLECTION_ID:
|
|
|
|
case CLOSURE_BSDF_HAIR_TRANSMISSION_ID: {
|
2017-02-16 06:24:13 -05:00
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-06-10 18:34:18 +02:00
|
|
|
HairBsdf *bsdf = (HairBsdf *)bsdf_alloc(sd, sizeof(HairBsdf), weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-06-10 18:34:18 +02:00
|
|
|
if (bsdf) {
|
|
|
|
bsdf->N = N;
|
|
|
|
bsdf->roughness1 = param1;
|
|
|
|
bsdf->roughness2 = param2;
|
|
|
|
bsdf->offset = -stack_load_float(stack, data_node.z);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-06-10 18:34:18 +02:00
|
|
|
if (stack_valid(data_node.y)) {
|
|
|
|
bsdf->T = normalize(stack_load_float3(stack, data_node.y));
|
|
|
|
}
|
|
|
|
else if (!(sd->type & PRIMITIVE_ALL_CURVE)) {
|
|
|
|
bsdf->T = normalize(sd->dPdv);
|
|
|
|
bsdf->offset = 0.0f;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
bsdf->T = normalize(sd->dPdu);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-06-10 18:34:18 +02:00
|
|
|
if (type == CLOSURE_BSDF_HAIR_REFLECTION_ID) {
|
|
|
|
sd->flag |= bsdf_hair_reflection_setup(bsdf);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
sd->flag |= bsdf_hair_transmission_setup(bsdf);
|
2013-09-15 23:58:00 +00:00
|
|
|
}
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2013-09-15 23:58:00 +00:00
|
|
|
break;
|
|
|
|
}
|
2018-07-18 11:14:43 +02:00
|
|
|
#endif /* __HAIR__ */
|
2013-09-15 23:58:00 +00:00
|
|
|
|
2013-04-01 20:26:52 +00:00
|
|
|
#ifdef __SUBSURFACE__
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
case CLOSURE_BSSRDF_RANDOM_WALK_ID:
|
|
|
|
case CLOSURE_BSSRDF_RANDOM_WALK_FIXED_RADIUS_ID: {
|
2017-02-16 06:24:13 -05:00
|
|
|
float3 weight = sd->svm_closure_weight * mix_weight;
|
2018-01-26 22:11:28 +01:00
|
|
|
Bssrdf *bssrdf = bssrdf_alloc(sd, weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-26 22:11:28 +01:00
|
|
|
if (bssrdf) {
|
|
|
|
/* disable in case of diffuse ancestor, can't see it well then and
|
|
|
|
* adds considerably noise due to probabilities of continuing path
|
|
|
|
* getting lower and lower */
|
|
|
|
if (path_flag & PATH_RAY_DIFFUSE_ANCESTOR)
|
|
|
|
param1 = 0.0f;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-26 22:11:28 +01:00
|
|
|
bssrdf->radius = stack_load_float3(stack, data_node.z) * param1;
|
|
|
|
bssrdf->albedo = sd->svm_closure_weight;
|
|
|
|
bssrdf->N = N;
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
bssrdf->roughness = FLT_MAX;
|
|
|
|
|
|
|
|
const float subsurface_ior = clamp(param2, 1.01f, 3.8f);
|
|
|
|
const float subsurface_anisotropy = stack_load_float(stack, data_node.w);
|
|
|
|
bssrdf->anisotropy = clamp(subsurface_anisotropy, 0.0f, 0.9f);
|
|
|
|
|
|
|
|
sd->flag |= bssrdf_setup(sd, bssrdf, (ClosureType)type, subsurface_ior);
|
2013-04-01 20:26:52 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2013-04-01 20:26:52 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
#endif
|
2011-04-27 11:58:34 +00:00
|
|
|
default:
|
2011-09-12 13:13:56 +00:00
|
|
|
break;
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
|
|
|
|
return offset;
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
|
|
|
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
template<ShaderType shader_type>
|
|
|
|
ccl_device_noinline void svm_node_closure_volume(const KernelGlobals *kg,
|
|
|
|
ShaderData *sd,
|
|
|
|
float *stack,
|
|
|
|
uint4 node)
|
2011-09-27 20:03:16 +00:00
|
|
|
{
|
2014-01-07 15:48:04 +01:00
|
|
|
#ifdef __VOLUME__
|
2017-12-25 23:43:55 +01:00
|
|
|
/* Only sum extinction for volumes, variable is shared with surface transparency. */
|
|
|
|
if (shader_type != SHADER_TYPE_VOLUME) {
|
|
|
|
return;
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
uint type, density_offset, anisotropy_offset;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-09-27 20:03:16 +00:00
|
|
|
uint mix_weight_offset;
|
2019-08-21 11:59:57 +02:00
|
|
|
svm_unpack_node_uchar4(node.y, &type, &density_offset, &anisotropy_offset, &mix_weight_offset);
|
2011-09-27 20:03:16 +00:00
|
|
|
float mix_weight = (stack_valid(mix_weight_offset) ? stack_load_float(stack, mix_weight_offset) :
|
|
|
|
1.0f);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
if (mix_weight == 0.0f) {
|
2011-09-27 20:03:16 +00:00
|
|
|
return;
|
2018-01-30 15:05:19 +01:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
float density = (stack_valid(density_offset)) ? stack_load_float(stack, density_offset) :
|
|
|
|
__uint_as_float(node.z);
|
|
|
|
density = mix_weight * fmaxf(density, 0.0f);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-11-01 21:07:15 +01:00
|
|
|
/* Compute scattering coefficient. */
|
|
|
|
float3 weight = sd->svm_closure_weight;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-11-01 21:07:15 +01:00
|
|
|
if (type == CLOSURE_VOLUME_ABSORPTION_ID) {
|
|
|
|
weight = make_float3(1.0f, 1.0f, 1.0f) - weight;
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-11-01 21:07:15 +01:00
|
|
|
weight *= density;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-11-01 21:07:15 +01:00
|
|
|
/* Add closure for volume scattering. */
|
|
|
|
if (type == CLOSURE_VOLUME_HENYEY_GREENSTEIN_ID) {
|
|
|
|
HenyeyGreensteinVolume *volume = (HenyeyGreensteinVolume *)bsdf_alloc(
|
|
|
|
sd, sizeof(HenyeyGreensteinVolume), weight);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-11-01 21:07:15 +01:00
|
|
|
if (volume) {
|
2018-01-30 15:05:19 +01:00
|
|
|
float anisotropy = (stack_valid(anisotropy_offset)) ?
|
|
|
|
stack_load_float(stack, anisotropy_offset) :
|
|
|
|
__uint_as_float(node.w);
|
|
|
|
volume->g = anisotropy; /* g */
|
2017-11-01 21:07:15 +01:00
|
|
|
sd->flag |= volume_henyey_greenstein_setup(volume);
|
2011-09-27 20:03:16 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
2017-11-01 21:07:15 +01:00
|
|
|
/* Sum total extinction weight. */
|
|
|
|
volume_extinction_setup(sd, weight);
|
2014-01-07 15:48:04 +01:00
|
|
|
#endif
|
2011-09-27 20:03:16 +00:00
|
|
|
}
|
|
|
|
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
template<ShaderType shader_type>
|
|
|
|
ccl_device_noinline int svm_node_principled_volume(
|
|
|
|
const KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int path_flag, int offset)
|
2018-01-30 15:05:19 +01:00
|
|
|
{
|
|
|
|
#ifdef __VOLUME__
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
uint4 value_node = read_node(kg, &offset);
|
|
|
|
uint4 attr_node = read_node(kg, &offset);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
/* Only sum extinction for volumes, variable is shared with surface transparency. */
|
|
|
|
if (shader_type != SHADER_TYPE_VOLUME) {
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
return offset;
|
2018-01-30 15:05:19 +01:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
uint density_offset, anisotropy_offset, absorption_color_offset, mix_weight_offset;
|
2019-08-21 11:59:57 +02:00
|
|
|
svm_unpack_node_uchar4(
|
2018-01-30 15:05:19 +01:00
|
|
|
node.y, &density_offset, &anisotropy_offset, &absorption_color_offset, &mix_weight_offset);
|
|
|
|
float mix_weight = (stack_valid(mix_weight_offset) ? stack_load_float(stack, mix_weight_offset) :
|
|
|
|
1.0f);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
if (mix_weight == 0.0f) {
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
return offset;
|
2018-01-30 15:05:19 +01:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
/* Compute density. */
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|
float primitive_density = 1.0f;
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|
float density = (stack_valid(density_offset)) ? stack_load_float(stack, density_offset) :
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|
__uint_as_float(value_node.x);
|
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|
density = mix_weight * fmaxf(density, 0.0f);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
if (density > CLOSURE_WEIGHT_CUTOFF) {
|
|
|
|
/* Density and color attribute lookup if available. */
|
|
|
|
const AttributeDescriptor attr_density = find_attribute(kg, sd, attr_node.x);
|
|
|
|
if (attr_density.offset != ATTR_STD_NOT_FOUND) {
|
2019-02-19 15:41:22 +01:00
|
|
|
primitive_density = primitive_volume_attribute_float(kg, sd, attr_density);
|
2018-01-30 15:05:19 +01:00
|
|
|
density = fmaxf(density * primitive_density, 0.0f);
|
|
|
|
}
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
if (density > CLOSURE_WEIGHT_CUTOFF) {
|
|
|
|
/* Compute scattering color. */
|
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|
|
float3 color = sd->svm_closure_weight;
|
2019-04-17 06:17:24 +02:00
|
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|
|
2018-01-30 15:05:19 +01:00
|
|
|
const AttributeDescriptor attr_color = find_attribute(kg, sd, attr_node.y);
|
|
|
|
if (attr_color.offset != ATTR_STD_NOT_FOUND) {
|
2019-02-19 15:41:22 +01:00
|
|
|
color *= primitive_volume_attribute_float3(kg, sd, attr_color);
|
2018-01-30 15:05:19 +01:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
/* Add closure for volume scattering. */
|
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|
|
HenyeyGreensteinVolume *volume = (HenyeyGreensteinVolume *)bsdf_alloc(
|
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|
|
sd, sizeof(HenyeyGreensteinVolume), color * density);
|
|
|
|
if (volume) {
|
|
|
|
float anisotropy = (stack_valid(anisotropy_offset)) ?
|
|
|
|
stack_load_float(stack, anisotropy_offset) :
|
|
|
|
__uint_as_float(value_node.y);
|
|
|
|
volume->g = anisotropy;
|
|
|
|
sd->flag |= volume_henyey_greenstein_setup(volume);
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
/* Add extinction weight. */
|
|
|
|
float3 zero = make_float3(0.0f, 0.0f, 0.0f);
|
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|
float3 one = make_float3(1.0f, 1.0f, 1.0f);
|
2018-02-28 04:36:55 +01:00
|
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|
float3 absorption_color = max(sqrt(stack_load_float3(stack, absorption_color_offset)), zero);
|
2018-01-30 15:05:19 +01:00
|
|
|
float3 absorption = max(one - color, zero) * max(one - absorption_color, zero);
|
|
|
|
volume_extinction_setup(sd, (color + absorption) * density);
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
/* Compute emission. */
|
|
|
|
if (path_flag & PATH_RAY_SHADOW) {
|
|
|
|
/* Don't need emission for shadows. */
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
return offset;
|
2018-01-30 15:05:19 +01:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
uint emission_offset, emission_color_offset, blackbody_offset, temperature_offset;
|
2019-08-21 11:59:57 +02:00
|
|
|
svm_unpack_node_uchar4(
|
2018-01-30 15:05:19 +01:00
|
|
|
node.z, &emission_offset, &emission_color_offset, &blackbody_offset, &temperature_offset);
|
|
|
|
float emission = (stack_valid(emission_offset)) ? stack_load_float(stack, emission_offset) :
|
|
|
|
__uint_as_float(value_node.z);
|
|
|
|
float blackbody = (stack_valid(blackbody_offset)) ? stack_load_float(stack, blackbody_offset) :
|
|
|
|
__uint_as_float(value_node.w);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
if (emission > CLOSURE_WEIGHT_CUTOFF) {
|
|
|
|
float3 emission_color = stack_load_float3(stack, emission_color_offset);
|
|
|
|
emission_setup(sd, emission * emission_color);
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
if (blackbody > CLOSURE_WEIGHT_CUTOFF) {
|
|
|
|
float T = stack_load_float(stack, temperature_offset);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
/* Add flame temperature from attribute if available. */
|
|
|
|
const AttributeDescriptor attr_temperature = find_attribute(kg, sd, attr_node.z);
|
|
|
|
if (attr_temperature.offset != ATTR_STD_NOT_FOUND) {
|
2019-02-19 15:41:22 +01:00
|
|
|
float temperature = primitive_volume_attribute_float(kg, sd, attr_temperature);
|
2018-01-30 15:05:19 +01:00
|
|
|
T *= fmaxf(temperature, 0.0f);
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
T = fmaxf(T, 0.0f);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
/* Stefan-Boltzmann law. */
|
|
|
|
float T4 = sqr(sqr(T));
|
|
|
|
float sigma = 5.670373e-8f * 1e-6f / M_PI_F;
|
|
|
|
float intensity = sigma * mix(1.0f, T4, blackbody);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-01-30 15:05:19 +01:00
|
|
|
if (intensity > CLOSURE_WEIGHT_CUTOFF) {
|
|
|
|
float3 blackbody_tint = stack_load_float3(stack, node.w);
|
|
|
|
float3 bb = blackbody_tint * intensity * svm_math_blackbody_color(T);
|
|
|
|
emission_setup(sd, bb);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
return offset;
|
2018-01-30 15:05:19 +01:00
|
|
|
}
|
|
|
|
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
ccl_device_noinline void svm_node_closure_emission(ShaderData *sd, float *stack, uint4 node)
|
2011-04-27 11:58:34 +00:00
|
|
|
{
|
2011-09-12 13:13:56 +00:00
|
|
|
uint mix_weight_offset = node.y;
|
2017-11-01 19:00:42 +01:00
|
|
|
float3 weight = sd->svm_closure_weight;
|
2011-09-12 13:13:56 +00:00
|
|
|
|
|
|
|
if (stack_valid(mix_weight_offset)) {
|
|
|
|
float mix_weight = stack_load_float(stack, mix_weight_offset);
|
|
|
|
|
|
|
|
if (mix_weight == 0.0f)
|
|
|
|
return;
|
|
|
|
|
2017-11-01 19:00:42 +01:00
|
|
|
weight *= mix_weight;
|
2011-10-19 00:13:41 +00:00
|
|
|
}
|
2011-09-12 13:13:56 +00:00
|
|
|
|
2017-11-01 19:00:42 +01:00
|
|
|
emission_setup(sd, weight);
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
|
|
|
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
ccl_device_noinline void svm_node_closure_background(ShaderData *sd, float *stack, uint4 node)
|
2011-04-27 11:58:34 +00:00
|
|
|
{
|
2011-10-19 00:13:41 +00:00
|
|
|
uint mix_weight_offset = node.y;
|
2017-11-01 19:00:42 +01:00
|
|
|
float3 weight = sd->svm_closure_weight;
|
2011-10-19 00:13:41 +00:00
|
|
|
|
|
|
|
if (stack_valid(mix_weight_offset)) {
|
|
|
|
float mix_weight = stack_load_float(stack, mix_weight_offset);
|
|
|
|
|
|
|
|
if (mix_weight == 0.0f)
|
|
|
|
return;
|
|
|
|
|
2017-11-01 19:00:42 +01:00
|
|
|
weight *= mix_weight;
|
2011-10-19 00:13:41 +00:00
|
|
|
}
|
2017-11-01 19:00:42 +01:00
|
|
|
|
|
|
|
background_setup(sd, weight);
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
|
|
|
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
ccl_device_noinline void svm_node_closure_holdout(ShaderData *sd, float *stack, uint4 node)
|
2011-08-28 13:55:59 +00:00
|
|
|
{
|
2011-09-12 13:13:56 +00:00
|
|
|
uint mix_weight_offset = node.y;
|
|
|
|
|
|
|
|
if (stack_valid(mix_weight_offset)) {
|
|
|
|
float mix_weight = stack_load_float(stack, mix_weight_offset);
|
|
|
|
|
|
|
|
if (mix_weight == 0.0f)
|
|
|
|
return;
|
|
|
|
|
2017-02-16 06:24:13 -05:00
|
|
|
closure_alloc(
|
|
|
|
sd, sizeof(ShaderClosure), CLOSURE_HOLDOUT_ID, sd->svm_closure_weight * mix_weight);
|
2011-10-19 00:13:41 +00:00
|
|
|
}
|
2012-11-30 18:55:04 +00:00
|
|
|
else
|
2017-02-16 06:24:13 -05:00
|
|
|
closure_alloc(sd, sizeof(ShaderClosure), CLOSURE_HOLDOUT_ID, sd->svm_closure_weight);
|
2011-09-12 13:13:56 +00:00
|
|
|
|
2017-02-16 06:24:13 -05:00
|
|
|
sd->flag |= SD_HOLDOUT;
|
2011-08-28 13:55:59 +00:00
|
|
|
}
|
|
|
|
|
2011-04-27 11:58:34 +00:00
|
|
|
/* Closure Nodes */
|
|
|
|
|
2013-11-16 00:17:10 +01:00
|
|
|
ccl_device_inline void svm_node_closure_store_weight(ShaderData *sd, float3 weight)
|
2011-09-12 13:13:56 +00:00
|
|
|
{
|
2017-02-16 06:24:13 -05:00
|
|
|
sd->svm_closure_weight = weight;
|
2011-09-12 13:13:56 +00:00
|
|
|
}
|
|
|
|
|
2013-11-16 00:17:10 +01:00
|
|
|
ccl_device void svm_node_closure_set_weight(ShaderData *sd, uint r, uint g, uint b)
|
2011-04-27 11:58:34 +00:00
|
|
|
{
|
2013-06-07 16:06:17 +00:00
|
|
|
float3 weight = make_float3(__uint_as_float(r), __uint_as_float(g), __uint_as_float(b));
|
2011-09-12 13:13:56 +00:00
|
|
|
svm_node_closure_store_weight(sd, weight);
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
|
|
|
|
2013-11-16 00:17:10 +01:00
|
|
|
ccl_device void svm_node_closure_weight(ShaderData *sd, float *stack, uint weight_offset)
|
2011-04-27 11:58:34 +00:00
|
|
|
{
|
2011-09-12 13:13:56 +00:00
|
|
|
float3 weight = stack_load_float3(stack, weight_offset);
|
|
|
|
svm_node_closure_store_weight(sd, weight);
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
|
|
|
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
ccl_device_noinline void svm_node_emission_weight(const KernelGlobals *kg,
|
|
|
|
ShaderData *sd,
|
|
|
|
float *stack,
|
|
|
|
uint4 node)
|
2011-04-27 11:58:34 +00:00
|
|
|
{
|
|
|
|
uint color_offset = node.y;
|
|
|
|
uint strength_offset = node.z;
|
|
|
|
|
2011-09-16 13:14:02 +00:00
|
|
|
float strength = stack_load_float(stack, strength_offset);
|
|
|
|
float3 weight = stack_load_float3(stack, color_offset) * strength;
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2011-09-12 13:13:56 +00:00
|
|
|
svm_node_closure_store_weight(sd, weight);
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
|
|
|
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
ccl_device_noinline void svm_node_mix_closure(ShaderData *sd, float *stack, uint4 node)
|
2011-04-27 11:58:34 +00:00
|
|
|
{
|
2011-09-12 13:13:56 +00:00
|
|
|
/* fetch weight from blend input, previous mix closures,
|
2012-06-09 17:22:52 +00:00
|
|
|
* and write to stack to be used by closure nodes later */
|
2011-09-12 13:13:56 +00:00
|
|
|
uint weight_offset, in_weight_offset, weight1_offset, weight2_offset;
|
2019-08-21 11:59:57 +02:00
|
|
|
svm_unpack_node_uchar4(
|
|
|
|
node.y, &weight_offset, &in_weight_offset, &weight1_offset, &weight2_offset);
|
2011-09-12 13:13:56 +00:00
|
|
|
|
2011-04-27 11:58:34 +00:00
|
|
|
float weight = stack_load_float(stack, weight_offset);
|
2015-04-28 00:13:03 +05:00
|
|
|
weight = saturate(weight);
|
2013-06-01 12:23:49 +00:00
|
|
|
|
2011-09-12 13:13:56 +00:00
|
|
|
float in_weight = (stack_valid(in_weight_offset)) ? stack_load_float(stack, in_weight_offset) :
|
|
|
|
1.0f;
|
2011-04-27 11:58:34 +00:00
|
|
|
|
2011-09-12 13:13:56 +00:00
|
|
|
if (stack_valid(weight1_offset))
|
|
|
|
stack_store_float(stack, weight1_offset, in_weight * (1.0f - weight));
|
|
|
|
if (stack_valid(weight2_offset))
|
|
|
|
stack_store_float(stack, weight2_offset, in_weight * weight);
|
2011-04-27 11:58:34 +00:00
|
|
|
}
|
|
|
|
|
2012-10-10 15:56:43 +00:00
|
|
|
/* (Bump) normal */
|
|
|
|
|
2013-11-16 00:17:10 +01:00
|
|
|
ccl_device void svm_node_set_normal(
|
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20 17:59:20 +02:00
|
|
|
const KernelGlobals *kg, ShaderData *sd, float *stack, uint in_direction, uint out_normal)
|
2012-10-10 15:56:43 +00:00
|
|
|
{
|
|
|
|
float3 normal = stack_load_float3(stack, in_direction);
|
2017-02-16 06:24:13 -05:00
|
|
|
sd->N = normal;
|
2012-10-10 15:56:43 +00:00
|
|
|
stack_store_float3(stack, out_normal, normal);
|
|
|
|
}
|
|
|
|
|
2011-04-27 11:58:34 +00:00
|
|
|
CCL_NAMESPACE_END
|