[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
[SCons] Build with Solid as default when enabling the gameengine in the build process [SCons] Build solid and qhull from the extern directory and link statically against them That was about it. There are a few things that needs double checking: * Makefiles * Projectfiles * All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
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@@ -245,13 +245,13 @@ float GPC_Engine::DetermineProgress(void)
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void GPC_Engine::UpdateLoadingAnimation(void)
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{
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int delta;
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//int delta;
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float progress = DetermineProgress();
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if(progress > m_previousProgress)
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{
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delta = progress - m_previousProgress;
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// delta = progress - m_previousProgress;
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m_previousProgress = progress;
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if(m_previousProgress > 1.0)
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m_previousProgress = 1.0; // limit to 1.0 (has to change !)
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