[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
[SCons] Build with Solid as default when enabling the gameengine in the build process [SCons] Build solid and qhull from the extern directory and link statically against them That was about it. There are a few things that needs double checking: * Makefiles * Projectfiles * All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
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@@ -44,7 +44,7 @@ class KX_RaySensor : public SCA_ISensor
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STR_String m_propertyname;
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bool m_bFindMaterial;
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double m_distance;
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class KX_Scene* m_ketsjiScene;
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class KX_Scene* m_scene;
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bool m_bTriggered;
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int m_axis;
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bool m_rayHit;
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