[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
[SCons] Build with Solid as default when enabling the gameengine in the build process [SCons] Build solid and qhull from the extern directory and link statically against them That was about it. There are a few things that needs double checking: * Makefiles * Projectfiles * All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
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@@ -95,7 +95,7 @@ public:
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KX_WIREFRAME,
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KX_SOLID,
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KX_SHADED,
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KX_TEXTURED
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KX_TEXTURED
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};
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enum
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@@ -195,6 +195,7 @@ public:
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virtual void EnableTextures(bool enable);
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virtual void SetCullFace(bool enable);
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virtual void SetLines(bool enable);
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virtual MT_Matrix4x4 GetFrustumMatrix(
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float left,
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