[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.

[SCons] Build with Solid as default when enabling the gameengine in the build process
[SCons] Build solid and qhull from the extern directory and link statically against them

That was about it.

There are a few things that needs double checking:

* Makefiles
* Projectfiles
* All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
This commit is contained in:
Nathan Letwory
2004-03-22 22:02:18 +00:00
parent 5b90aafbd6
commit 00291b5cf4
133 changed files with 9550 additions and 1534 deletions

View File

@@ -95,7 +95,7 @@ public:
KX_WIREFRAME,
KX_SOLID,
KX_SHADED,
KX_TEXTURED
KX_TEXTURED
};
enum
@@ -195,6 +195,7 @@ public:
virtual void EnableTextures(bool enable);
virtual void SetCullFace(bool enable);
virtual void SetLines(bool enable);
virtual MT_Matrix4x4 GetFrustumMatrix(
float left,