add 'bgl' OpenGL doc to sphinx
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@@ -67,7 +67,7 @@ if 1:
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else:
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# for testing so doc-builds dont take so long.
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EXCLUDE_MODULES = (
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# "bpy.context",
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"bpy.context",
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"bpy.app",
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"bpy.path",
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"bpy.data",
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@@ -76,10 +76,10 @@ else:
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"bpy.context",
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"bpy.types", # supports filtering
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"bpy.ops", # supports filtering
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#"bpy_extras",
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"bpy_extras",
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"bge",
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"aud",
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"bgl",
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#"bgl",
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"blf",
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"mathutils",
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"mathutils.geometry",
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@@ -1028,8 +1028,8 @@ def rna2sphinx(BASEPATH):
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fw(" mathutils.rst\n\n")
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if "mathutils.geometry" not in EXCLUDE_MODULES:
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fw(" mathutils.geometry.rst\n\n")
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# XXX TODO
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#fw(" bgl.rst\n\n")
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if "bgl" not in EXCLUDE_MODULES:
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fw(" bgl.rst\n\n")
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if "blf" not in EXCLUDE_MODULES:
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fw(" blf.rst\n\n")
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if "aud" not in EXCLUDE_MODULES:
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@@ -1159,14 +1159,16 @@ def rna2sphinx(BASEPATH):
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import mathutils.geometry as module
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pymodule2sphinx(BASEPATH, "mathutils.geometry", module, "Geometry Utilities")
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if "mathutils.geometry" not in EXCLUDE_MODULES:
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if "blf" not in EXCLUDE_MODULES:
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import blf as module
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pymodule2sphinx(BASEPATH, "blf", module, "Font Drawing")
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# XXX TODO
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#import bgl as module
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#pymodule2sphinx(BASEPATH, "bgl", module, "Blender OpenGl wrapper")
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#del module
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if "bgl" not in EXCLUDE_MODULES:
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#import bgl as module
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#pymodule2sphinx(BASEPATH, "bgl", module, "Blender OpenGl wrapper")
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#del module
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import shutil
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shutil.copy2(os.path.join(BASEPATH, "..", "rst", "bgl.rst"), BASEPATH)
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if "aud" not in EXCLUDE_MODULES:
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import aud as module
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