diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index d1f6f1e1063..384f5232be9 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -1438,7 +1438,8 @@ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, sho if (but->type == NUM || but->type == NUMSLI) startx += (int)(0.5f * (BLI_rctf_size_y(&but->rect))); else if (ELEM3(but->type, TEX, SEARCH_MENU, SEARCH_MENU_UNLINK)) { - startx += 5; + /* text draws with offset 0.40, but this extra .05 makes clicks inbetween characters feel nicer */ + startx += (0.45f * U.widget_unit); if (but->flag & UI_HAS_ICON) startx += UI_DPI_ICON_SIZE; } @@ -1463,21 +1464,18 @@ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, sho but->ofs = i; but->pos = but->ofs; } - /* mouse inside the widget */ + /* mouse inside the widget, mouse coords mapped in widget space */ else if (x >= startx) { int pos_i; /* keep track of previous distance from the cursor to the char */ float cdist, cdist_prev = 0.0f; short pos_prev; - - const float aspect_sqrt = sqrtf(but->block->aspect); but->pos = pos_prev = strlen(origstr) - but->ofs; while (TRUE) { - /* XXX does not take zoom level into account */ - cdist = startx + aspect_sqrt * BLF_width(fstyle->uifont_id, origstr + but->ofs); + cdist = startx + BLF_width(fstyle->uifont_id, origstr + but->ofs); /* check if position is found */ if (cdist < x) {