Cycles: more code refactoring to rename things internally as well. Also change
property name back so we keep compatibility.
This commit is contained in:
@@ -231,7 +231,7 @@ __device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray *ra
|
||||
return result;
|
||||
}
|
||||
|
||||
__device float4 kernel_path_progressive(KernelGlobals *kg, RNG *rng, int sample, Ray ray, __global float *buffer)
|
||||
__device float4 kernel_path_integrator(KernelGlobals *kg, RNG *rng, int sample, Ray ray, __global float *buffer)
|
||||
{
|
||||
/* initialize */
|
||||
PathRadiance L;
|
||||
@@ -543,7 +543,7 @@ __device float4 kernel_path_progressive(KernelGlobals *kg, RNG *rng, int sample,
|
||||
return make_float4(L_sum.x, L_sum.y, L_sum.z, 1.0f - L_transparent);
|
||||
}
|
||||
|
||||
#ifdef __NON_PROGRESSIVE__
|
||||
#ifdef __BRANCHED_PATH__
|
||||
|
||||
__device void kernel_path_indirect(KernelGlobals *kg, RNG *rng, int sample, Ray ray, __global float *buffer,
|
||||
float3 throughput, int num_samples, int num_total_samples,
|
||||
@@ -778,7 +778,7 @@ __device void kernel_path_indirect(KernelGlobals *kg, RNG *rng, int sample, Ray
|
||||
}
|
||||
}
|
||||
|
||||
__device_noinline void kernel_path_non_progressive_lighting(KernelGlobals *kg, RNG *rng, int sample,
|
||||
__device_noinline void kernel_branched_path_integrate_lighting(KernelGlobals *kg, RNG *rng, int sample,
|
||||
ShaderData *sd, float3 throughput, float num_samples_adjust,
|
||||
float min_ray_pdf, float ray_pdf, PathState state,
|
||||
int rng_offset, PathRadiance *L, __global float *buffer)
|
||||
@@ -971,7 +971,7 @@ __device_noinline void kernel_path_non_progressive_lighting(KernelGlobals *kg, R
|
||||
}
|
||||
}
|
||||
|
||||
__device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sample, Ray ray, __global float *buffer)
|
||||
__device float4 kernel_branched_path_integrate(KernelGlobals *kg, RNG *rng, int sample, Ray ray, __global float *buffer)
|
||||
{
|
||||
/* initialize */
|
||||
PathRadiance L;
|
||||
@@ -1114,7 +1114,7 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam
|
||||
old_subsurface_scatter_step(kg, &bssrdf_sd, state.flag, sc, &lcg_state, true);
|
||||
|
||||
/* compute lighting with the BSDF closure */
|
||||
kernel_path_non_progressive_lighting(kg, rng, sample*num_samples + j,
|
||||
kernel_branched_path_integrate_lighting(kg, rng, sample*num_samples + j,
|
||||
&bssrdf_sd, throughput, num_samples_inv,
|
||||
ray_pdf, ray_pdf, state, rng_offset, &L, buffer);
|
||||
}
|
||||
@@ -1126,7 +1126,7 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam
|
||||
|
||||
/* compute lighting with the BSDF closure */
|
||||
for(int hit = 0; hit < num_hits; hit++)
|
||||
kernel_path_non_progressive_lighting(kg, rng, sample*num_samples + j,
|
||||
kernel_branched_path_integrate_lighting(kg, rng, sample*num_samples + j,
|
||||
&bssrdf_sd[hit], throughput, num_samples_inv,
|
||||
ray_pdf, ray_pdf, state, rng_offset, &L, buffer);
|
||||
}
|
||||
@@ -1136,7 +1136,7 @@ __device float4 kernel_path_non_progressive(KernelGlobals *kg, RNG *rng, int sam
|
||||
#endif
|
||||
|
||||
/* lighting */
|
||||
kernel_path_non_progressive_lighting(kg, rng, sample, &sd, throughput,
|
||||
kernel_branched_path_integrate_lighting(kg, rng, sample, &sd, throughput,
|
||||
1.0f, ray_pdf, ray_pdf, state, rng_offset, &L, buffer);
|
||||
|
||||
/* continue in case of transparency */
|
||||
@@ -1192,7 +1192,7 @@ __device_inline void kernel_path_trace_setup(KernelGlobals *kg, __global uint *r
|
||||
camera_sample(kg, x, y, filter_u, filter_v, lens_u, lens_v, time, ray);
|
||||
}
|
||||
|
||||
__device void kernel_path_trace_progressive(KernelGlobals *kg,
|
||||
__device void kernel_path_trace(KernelGlobals *kg,
|
||||
__global float *buffer, __global uint *rng_state,
|
||||
int sample, int x, int y, int offset, int stride)
|
||||
{
|
||||
@@ -1213,7 +1213,7 @@ __device void kernel_path_trace_progressive(KernelGlobals *kg,
|
||||
float4 L;
|
||||
|
||||
if (ray.t != 0.0f)
|
||||
L = kernel_path_progressive(kg, &rng, sample, ray, buffer);
|
||||
L = kernel_path_integrator(kg, &rng, sample, ray, buffer);
|
||||
else
|
||||
L = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
@@ -1223,8 +1223,8 @@ __device void kernel_path_trace_progressive(KernelGlobals *kg,
|
||||
path_rng_end(kg, rng_state, rng);
|
||||
}
|
||||
|
||||
#ifdef __NON_PROGRESSIVE__
|
||||
__device void kernel_path_trace_non_progressive(KernelGlobals *kg,
|
||||
#ifdef __BRANCHED_PATH__
|
||||
__device void kernel_branched_path_trace(KernelGlobals *kg,
|
||||
__global float *buffer, __global uint *rng_state,
|
||||
int sample, int x, int y, int offset, int stride)
|
||||
{
|
||||
@@ -1245,7 +1245,7 @@ __device void kernel_path_trace_non_progressive(KernelGlobals *kg,
|
||||
float4 L;
|
||||
|
||||
if (ray.t != 0.0f)
|
||||
L = kernel_path_non_progressive(kg, &rng, sample, ray, buffer);
|
||||
L = kernel_branched_path_integrate(kg, &rng, sample, ray, buffer);
|
||||
else
|
||||
L = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
|
Reference in New Issue
Block a user