Copies textures to the directory where exported file is.

This commit is contained in:
Chingiz Dyussenov
2009-08-03 18:24:29 +00:00
parent 217b865fbd
commit 03632ee68d
2 changed files with 83 additions and 25 deletions

View File

@@ -21,6 +21,7 @@ extern "C"
{
#include "BKE_DerivedMesh.h"
#include "BLI_util.h"
#include "BLI_fileops.h"
}
#include "BKE_scene.h"
#include "BKE_global.h"
@@ -28,6 +29,8 @@ extern "C"
#include "BKE_material.h"
#include "BKE_action.h" // pose functions
#include "BKE_armature.h"
#include "BKE_image.h"
#include "BKE_utildefines.h"
#include "BLI_arithb.h"
#include "BLI_string.h"
@@ -1246,9 +1249,10 @@ public:
class ImagesExporter: COLLADASW::LibraryImages
{
const char *mfilename;
std::vector<std::string> mImages; // contains list of written images, to avoid duplicates
public:
ImagesExporter(COLLADASW::StreamWriter *sw) : COLLADASW::LibraryImages(sw)
ImagesExporter(COLLADASW::StreamWriter *sw, const char* filename) : COLLADASW::LibraryImages(sw), mfilename(filename)
{}
void exportImages(Scene *sce)
@@ -1269,8 +1273,15 @@ public:
Image *image = mtex->tex->ima;
std::string name(id_name(image));
char *ima_name;
BLI_split_dirfile_basic(image->name, NULL, ima_name);
char ima_name[FILE_MAX];
char dir[FILE_MAX];
BLI_split_dirfile_basic(mfilename, dir, NULL);
BKE_get_image_export_path(image, dir, NULL, NULL, ima_name, sizeof(ima_name));
if (BLI_copy_fileops(image->name, dir) != 0) {
fprintf(stderr, "Cannot copy image to file's directory. \n");
}
if (find(mImages.begin(), mImages.end(), name) == mImages.end()) {
COLLADASW::Image img(COLLADABU::URI(COLLADABU::URI::nativePathToUri(ima_name)), name, "");
@@ -1851,7 +1862,7 @@ void DocumentExporter::exportCurrentScene(Scene *sce, const char* filename)
le.exportLights(sce);
// <library_images>
ImagesExporter ie(&sw);
ImagesExporter ie(&sw, filename);
ie.exportImages(sce);
// <library_effects>

View File

@@ -1234,7 +1234,6 @@ private:
int triangulate(int *indices, int vcount, MVert *verts, std::vector<unsigned int>& tri)
{
ListBase dispbase = {NULL, NULL};
ListBase trisbase = {NULL, NULL};
DispList *dl;
float *vert;
int i = 0;
@@ -1256,12 +1255,12 @@ private:
vert[0] = mvert->co[0];
vert[1] = mvert->co[1];
vert[2] = mvert->co[2];
fprintf(stderr, "%.1f %.1f %.1f \n", mvert->co[0], mvert->co[1], mvert->co[2]);
//fprintf(stderr, "%.1f %.1f %.1f \n", mvert->co[0], mvert->co[1], mvert->co[2]);
}
filldisplist(&dispbase, &trisbase);
filldisplist(&dispbase, &dispbase);
dl = (DispList*)trisbase.first;
dl = (DispList*)dispbase.first;
int tottri = dl->parts;
int *index = dl->index;
@@ -1270,18 +1269,63 @@ private:
}
freedisplist(&dispbase);
freedisplist(&trisbase);
return tottri;
}
int count_new_tris(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris)
{
COLLADAFW::MeshPrimitiveArray& prim_arr = mesh->getMeshPrimitives();
int i, j, k;
for (i = 0; i < prim_arr.getCount(); i++) {
COLLADAFW::MeshPrimitive *mp = prim_arr[i];
int type = mp->getPrimitiveType();
size_t prim_totface = mp->getFaceCount();
unsigned int *indices = mp->getPositionIndices().getData();
if (type == COLLADAFW::MeshPrimitive::POLYLIST ||
type == COLLADAFW::MeshPrimitive::POLYGONS) {
COLLADAFW::Polygons *mpvc = (COLLADAFW::Polygons*)mp;
COLLADAFW::Polygons::VertexCountArray& vcounta = mpvc->getGroupedVerticesVertexCountArray();
for (j = 0; j < prim_totface; j++) {
int vcount = vcounta[j];
if (vcount > 4) {
// create triangles using PolyFill
int *temp_indices = (int*)MEM_callocN(sizeof(int) * vcount, "face_index");
for (k = 0; k < vcount; k++) {
temp_indices[k] = indices[k];
}
std::vector<unsigned int> tri;
int totri = triangulate(temp_indices, vcount, me->mvert, tri);
new_tris += totri - 1;
MEM_freeN(temp_indices);
indices += vcount;
}
else if (vcount == 4 || vcount == 3) {
indices += vcount;
}
}
}
}
return new_tris;
}
// TODO: import uv set names
void read_faces(COLLADAFW::Mesh *mesh, Mesh *me)
void read_faces(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris)
{
int i;
// allocate faces
me->totface = mesh->getFacesCount();
me->totface = mesh->getFacesCount() + new_tris;
me->mface = (MFace*)CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, me->totface);
// allocate UV layers
@@ -1384,9 +1428,9 @@ private:
prim.totface++;
}
/*else {
else {
// create triangles using PolyFill
int *temp_indices = (int*)MEM_callocN(sizeof(int) * vcount, "");
int *temp_indices = (int*)MEM_callocN(sizeof(int) * vcount, "face_index");
for (k = 0; k < vcount; k++) {
temp_indices[k] = indices[k];
@@ -1394,22 +1438,22 @@ private:
std::vector<unsigned int> tri;
triangulate(temp_indices, vcount, me->mvert, tri);
int totri = triangulate(temp_indices, vcount, me->mvert, tri);
for (k = 0; k < tri.size() / 3; k++) {
unsigned int tris_indices[3];
tris_indices[0] = temp_indices[tri[k * 3]];
tris_indices[1] = temp_indices[tri[k * 3 + 1]];
tris_indices[2] = temp_indices[tri[k * 3 + 2]];
fprintf(stderr, "%u %u %u \n", tris_indices[0], tris_indices[1], tris_indices[2]);
//fprintf(stderr, "%u %u %u \n", tris_indices[0], tris_indices[1], tris_indices[2]);
set_face_indices(mface, tris_indices, false);
// for (int l = 0; l < totuvset; l++) {
// // get mtface by face index and uv set index
// MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, l);
// set_face_uv(&mtface[face_index], uvs, l, *index_list_array[l], tris_indices);
for (int l = 0; l < totuvset; l++) {
// get mtface by face index and uv set index
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, l);
set_face_uv(&mtface[face_index], uvs, l, *index_list_array[l], tris_indices);
// }
}
mface++;
face_index++;
@@ -1420,7 +1464,6 @@ private:
indices += vcount;
MEM_freeN(temp_indices);
}
*/
}
}
@@ -1632,11 +1675,15 @@ public:
// store the Mesh pointer to link it later with an Object
this->uid_mesh_map[mesh->getUniqueId()] = me;
int new_tris = 0;
read_vertices(mesh, me);
read_faces(mesh, me);
//new_tris = count_new_tris(mesh, me, new_tris);
mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
read_faces(mesh, me, new_tris);
//mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
// make_edges(me, 0);
return true;