From 0396a15cbbcd89aaf6143d2b6b40b0ed09e84e7b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 27 Mar 2017 14:09:55 +0200 Subject: [PATCH] New Outlines: fix upper edge --- .../blender/draw/modes/shaders/object_outline_detect_frag.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/draw/modes/shaders/object_outline_detect_frag.glsl b/source/blender/draw/modes/shaders/object_outline_detect_frag.glsl index 0d6173cf4f2..5be9a39bd75 100644 --- a/source/blender/draw/modes/shaders/object_outline_detect_frag.glsl +++ b/source/blender/draw/modes/shaders/object_outline_detect_frag.glsl @@ -45,7 +45,7 @@ void main() if (float(uv.x) < viewportSize.x - 1.0) search_outline(uv, ivec2( 1, 0), ref_col, ref_occlu, outline); - if (float(uv.y) < viewportSize.x - 1.0) + if (float(uv.y) < viewportSize.y - 1.0) search_outline(uv, ivec2( 0, 1), ref_col, ref_occlu, outline); if (float(uv.x) > 0)