64bit Mac:
- fix glew.h typedefs using long instead of int A visible impact of this issue was a wrong manipulators behavior in 64bit mac blender. (buffer passed to glSelectbuffer was of wrong data type)
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2
extern/glew/include/GL/glew.h
vendored
2
extern/glew/include/GL/glew.h
vendored
@@ -208,7 +208,7 @@ extern "C" {
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#ifndef GL_VERSION_1_1
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#ifndef GL_VERSION_1_1
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#define GL_VERSION_1_1 1
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#define GL_VERSION_1_1 1
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#if defined(__APPLE__)
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#if defined(__APPLE__) && !defined(__LP64__)
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typedef unsigned long GLenum;
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typedef unsigned long GLenum;
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typedef unsigned long GLbitfield;
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typedef unsigned long GLbitfield;
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typedef unsigned long GLuint;
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typedef unsigned long GLuint;
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