Sculpt: Split original normal into original normal and plane
This allows to create different effects with some brushes that use the sculpt plane. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D5818
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@@ -649,6 +649,7 @@ class VIEW3D_PT_tools_brush_options(Panel, View3DPaintPanel):
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if capabilities.has_sculpt_plane:
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col.prop(brush, "sculpt_plane")
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col.prop(brush, "use_original_normal")
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col.prop(brush, "use_original_plane")
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col.prop(brush, "use_frontface", text="Front Faces Only")
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col.prop(brush, "use_projected")
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