Setting ignore_deprecation_warnings as 1 by default in GamePlayer
(in the embed BGE it is still 0)
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@@ -204,7 +204,7 @@ void usage(const char* program)
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printf(" show_properties 0 Show debug properties\n");
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printf(" show_profile 0 Show profiling information\n");
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printf(" blender_material 0 Enable material settings\n");
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printf(" ignore_deprecation_warnings 0 Ignore deprecation warnings\n");
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printf(" ignore_deprecation_warnings 1 Ignore deprecation warnings\n");
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printf("\n");
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printf("example: %s -w 320 200 10 10 -g noaudio c:\\loadtest.blend\n", program);
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printf("example: %s -g show_framerate = 0 c:\\loadtest.blend\n", program);
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