style cleanup
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@@ -988,7 +988,7 @@ MT_Matrix4x4 RAS_OpenGLRasterizer::GetFrustumMatrix(
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float frustfar,
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float focallength,
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bool
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){
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) {
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MT_Matrix4x4 result;
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double mat[16];
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@@ -1037,7 +1037,7 @@ MT_Matrix4x4 RAS_OpenGLRasterizer::GetOrthoMatrix(
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float top,
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float frustnear,
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float frustfar
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){
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) {
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MT_Matrix4x4 result;
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double mat[16];
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