Missed this changes needed to fully support animation data in movie clips.

Thanks to Joshua pointed into missed changes!
This commit is contained in:
Sergey Sharybin
2012-02-17 10:54:21 +00:00
parent c9d8af6cff
commit 071706e48f
2 changed files with 15 additions and 0 deletions

View File

@@ -794,6 +794,9 @@ void BKE_animdata_main_cb (Main *mainptr, ID_AnimData_Edit_Callback func, void *
/* speakers */
ANIMDATA_IDS_CB(mainptr->speaker.first);
/* movie clips */
ANIMDATA_IDS_CB(mainptr->movieclip.first);
/* objects */
ANIMDATA_IDS_CB(mainptr->object.first);
@@ -875,6 +878,9 @@ void BKE_all_animdata_fix_paths_rename (const char *prefix, const char *oldName,
/* speakers */
RENAMEFIX_ANIM_IDS(mainptr->speaker.first);
/* movie clips */
RENAMEFIX_ANIM_IDS(mainptr->movieclip.first);
/* objects */
RENAMEFIX_ANIM_IDS(mainptr->object.first);

View File

@@ -14085,6 +14085,11 @@ static void expand_sound(FileData *fd, Main *mainvar, bSound *snd)
expand_doit(fd, mainvar, snd->ipo); // XXX depreceated - old animation system
}
static void expand_movieclip(FileData *fd, Main *mainvar, MovieClip *clip)
{
if (clip->adt)
expand_animdata(fd, mainvar, clip->adt);
}
static void expand_main(FileData *fd, Main *mainvar)
{
@@ -14168,6 +14173,10 @@ static void expand_main(FileData *fd, Main *mainvar)
break;
case ID_PA:
expand_particlesettings(fd, mainvar, (ParticleSettings *)id);
break;
case ID_MC:
expand_movieclip(fd, mainvar, (MovieClip *)id);
break;
}
doit= 1;