Sculpt: external file storage for multires
* This is experimental, the file format may change still! * Helps reduce memory usage, keeps .blend files smaller, and makes saving quicker when not editing multires. * This is implemented at the customdata level, currently only the multires displacements can be stored externally. ToDo * Better integration with object duplication/removal/.. * Memory is not yet freed when exiting sculpt mode. * Loading only lower levels is not supported yet.
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@@ -302,9 +302,9 @@ class DATA_PT_modifiers(DataButtonsPanel):
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col = split.column()
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col.itemO("object.multires_subdivide", text="Subdivide")
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col.itemO("object.multires_higher_levels_delete", text="Delete Higher")
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# row = col.row()
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# row.enabled = md.total_levels > 0
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# row.itemR(md, "external")
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row = col.row()
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row.enabled = md.total_levels > 0
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row.itemR(md, "external")
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def PARTICLE_INSTANCE(self, layout, ob, md):
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layout.itemR(md, "object")
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