Use reentrant qsort() in particle codes
Particle system code used global variable to sort hair by orig index, which is not safe for threading at all. Replaced this with usage of reentrant version of qsort, which is now implemented in BLI. It was moved from recast navigation code to BLI, so more areas could use it (if needed). -- svn merge -r59086:59087 ^/branches/soc-2013-depsgraph_mt
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126
extern/recastnavigation/recast-capi.cpp
vendored
126
extern/recastnavigation/recast-capi.cpp
vendored
@@ -270,129 +270,3 @@ unsigned int *recast_polyMeshDetailGetMeshes(struct recast_polyMeshDetail *mesh,
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return dmesh->meshes;
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}
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// qsort based on FreeBSD source (libkern\qsort.c)
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typedef int cmp_t(void *, const void *, const void *);
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static inline char *med3(char *, char *, char *, cmp_t *, void *);
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static inline void swapfunc(char *, char *, int, int);
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#define min(a, b) (a) < (b) ? a : b
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#define swapcode(TYPE, parmi, parmj, n) \
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{ \
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long i = (n) / sizeof(TYPE); \
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TYPE *pi = (TYPE *) (parmi); \
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TYPE *pj = (TYPE *) (parmj); \
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do { \
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TYPE t = *pi; \
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*pi++ = *pj; \
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*pj++ = t; \
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} while (--i > 0); \
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}
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#define SWAPINIT(a, es) swaptype = ((char *)a - (char *)0) % sizeof(long) || \
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es % sizeof(long) ? 2 : es == sizeof(long)? 0 : 1;
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static inline void swapfunc(char* a, char* b, int n, int swaptype)
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{
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if(swaptype <= 1)
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swapcode(long, a, b, n)
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else
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swapcode(char, a, b, n)
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}
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#define swap(a, b) \
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if (swaptype == 0) { \
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long t = *(long *)(a); \
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*(long *)(a) = *(long *)(b);\
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*(long *)(b) = t; \
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} else \
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swapfunc(a, b, es, swaptype)
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#define vecswap(a, b, n) if ((n) > 0) swapfunc(a, b, n, swaptype)
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#define CMP(t, x, y) (cmp((t), (x), (y)))
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static inline char *med3(char *a, char *b, char *c, cmp_t *cmp, void *thunk)
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{
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return CMP(thunk, a, b) < 0 ?
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(CMP(thunk, b, c) < 0 ? b : (CMP(thunk, a, c) < 0 ? c : a ))
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:(CMP(thunk, b, c) > 0 ? b : (CMP(thunk, a, c) < 0 ? a : c ));
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}
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void recast_qsort(void *a, size_t n, size_t es, void *thunk, cmp_t *cmp)
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{
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char *pa, *pb, *pc, *pd, *pl, *pm, *pn;
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int d, r, swaptype, swap_cnt;
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loop:
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SWAPINIT(a, es);
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swap_cnt = 0;
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if (n < 7) {
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for (pm = (char *)a + es; pm < (char *)a + n * es; pm += es)
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for (pl = pm;
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pl > (char *)a && CMP(thunk, pl - es, pl) > 0;
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pl -= es)
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swap(pl, pl - es);
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return;
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}
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pm = (char *)a + (n / 2) * es;
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if (n > 7) {
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pl = (char *)a;
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pn = (char *)a + (n - 1) * es;
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if (n > 40) {
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d = (n / 8) * es;
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pl = med3(pl, pl + d, pl + 2 * d, cmp, thunk);
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pm = med3(pm - d, pm, pm + d, cmp, thunk);
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pn = med3(pn - 2 * d, pn - d, pn, cmp, thunk);
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}
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pm = med3(pl, pm, pn, cmp, thunk);
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}
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swap((char *)a, pm);
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pa = pb = (char *)a + es;
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pc = pd = (char *)a + (n - 1) * es;
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for (;;) {
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while (pb <= pc && (r = CMP(thunk, pb, a)) <= 0) {
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if (r == 0) {
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swap_cnt = 1;
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swap(pa, pb);
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pa += es;
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}
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pb += es;
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}
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while (pb <= pc && (r = CMP(thunk, pc, a)) >= 0) {
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if (r == 0) {
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swap_cnt = 1;
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swap(pc, pd);
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pd -= es;
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}
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pc -= es;
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}
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if (pb > pc)
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break;
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swap(pb, pc);
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swap_cnt = 1;
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pb += es;
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pc -= es;
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}
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if (swap_cnt == 0) { /* Switch to insertion sort */
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for (pm = (char *)a + es; pm < (char *)a + n * es; pm += es)
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for (pl = pm;
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pl > (char *)a && CMP(thunk, pl - es, pl) > 0;
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pl -= es)
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swap(pl, pl - es);
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return;
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}
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pn = (char *)a + n * es;
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r = min(pa - (char *)a, pb - pa);
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vecswap((char *)a, pb - r, r);
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r = min(pd - pc, pn - pd - es);
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vecswap(pb, pn - r, r);
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if ((r = pb - pa) > es)
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recast_qsort(a, r / es, es, thunk, cmp);
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if ((r = pd - pc) > es) {
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/* Iterate rather than recurse to save stack space */
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a = pn - r;
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n = r / es;
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goto loop;
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}
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}
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