Add stub for ED_mesh_calc_tessface to get blenderplayer compiling again.

This commit is contained in:
Antony Riakiotakis
2012-03-29 17:17:39 +00:00
parent 3f8cf2cbdc
commit 08e56a26ad

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@@ -484,8 +484,8 @@ float sculpt_get_brush_unprojected_radius(struct Brush *brush){return 0.0f;}
void sculpt_set_brush_unprojected_radius(struct Brush *brush, float unprojected_radius){}
float sculpt_get_brush_alpha(struct Brush *brush){return 0.0f;}
void sculpt_set_brush_alpha(struct Brush *brush, float alpha){}
void ED_sculpt_modifiers_changed(struct Object *ob){};
void ED_sculpt_modifiers_changed(struct Object *ob){}
void ED_mesh_calc_tessface(struct Mesh *mesh){}
/* bpy/python internal api */
void operator_wrapper(struct wmOperatorType *ot, void *userdata) {}