Fix blenderplayer build.
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@@ -310,6 +310,7 @@ void ED_area_headerprint(struct ScrArea *sa, const char *str) RET_NONE
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void UI_view2d_region_to_view(struct View2D *v2d, float x, float y, float *viewx, float *viewy) RET_NONE
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bool UI_view2d_view_to_region_clip(struct View2D *v2d, float x, float y, int *regionx, int *regiony) RET_ZERO
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void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *region_y) RET_NONE
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void UI_view2d_sync(struct bScreen *screen, struct ScrArea *sa, struct View2D *v2dcur, int flag) RET_NONE
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struct EditBone *ED_armature_bone_get_mirrored(const struct ListBase *edbo, EditBone *ebo) RET_NULL
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struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, const char *name) RET_NULL
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