Logic Editor:

*Removed the old header menu code, replacing with Python menus.
This commit is contained in:
Thomas Dinges
2010-07-30 15:44:26 +00:00
parent 8fea1c327c
commit 0972d05b4b
4 changed files with 36 additions and 135 deletions

View File

@@ -57,9 +57,43 @@ class LOGIC_MT_logicbricks_add(bpy.types.Menu):
layout.operator_menu_enum("logic.sensor_add", "type", text="Sensor")
layout.operator_menu_enum("logic.controller_add", "type", text="Controller")
layout.operator_menu_enum("logic.actuator_add", "type", text="Actuator")
class LOGIC_HT_header(bpy.types.Header):
bl_space_type = 'LOGIC_EDITOR'
def draw(self, context):
layout = self.layout
st = context.space_data
row = layout.row(align=True)
row.template_header()
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("LOGIC_MT_view")
#sub.menu("LOGIC_MT_select")
#sub.menu("LOGIC_MT_add")
class LOGIC_MT_view(bpy.types.Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
layout.column()
layout.operator("logic.properties", icon='MENU_PANEL')
classes = [
LOGIC_PT_properties, LOGIC_MT_logicbricks_add]
LOGIC_HT_header,
LOGIC_MT_view,
LOGIC_PT_properties,
LOGIC_MT_logicbricks_add]
def register():