diff --git a/intern/cycles/kernel/kernel_shadow.h b/intern/cycles/kernel/kernel_shadow.h index 3d76f4321d3..439e8bbd585 100644 --- a/intern/cycles/kernel/kernel_shadow.h +++ b/intern/cycles/kernel/kernel_shadow.h @@ -66,7 +66,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray * if(kernel_data.integrator.transparent_shadows) { /* check transparent bounces here, for volume scatter which can do * lighting before surface path termination is checked */ - if(state->transparent_bounce < kernel_data.integrator.transparent_max_bounce) + if(state->transparent_bounce >= kernel_data.integrator.transparent_max_bounce) return true; /* intersect to find an opaque surface, or record all transparent surface hits */