add bake action into animation menu - this nifty operator wasn't available anywhere in the UI.
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@@ -161,7 +161,7 @@ class ANIM_OT_keying_set_export(Operator):
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class BakeAction(Operator):
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"""Bake animation to an Action"""
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"""Bake object/pose loc/scale/rotation animation to a new action"""
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bl_idname = "nla.bake"
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bl_label = "Bake Action"
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bl_options = {'REGISTER', 'UNDO'}
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