Fix broken Cycles curve motion radius after recent refactor, and fix warnings.
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@@ -158,7 +158,7 @@ public:
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void add_vertex(float3 P);
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void add_triangle(int v0, int v1, int v2, int shader, bool smooth, bool forms_quad = false);
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void add_curve_key(float3 loc, float radius);
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void add_curve(int first_key, int num_keys, int shader);
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void add_curve(int first_key, int shader);
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int split_vertex(int vertex);
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void compute_bounds();
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