Cycles Standalone: More updates for the Node XML API.

Should be almost complete now, apart from Ramp Nodes (Color Ramp, RGB Curves...).
This commit is contained in:
Thomas Dinges
2014-02-13 20:37:21 +01:00
parent 727ef0dfde
commit 0da1321985
2 changed files with 54 additions and 7 deletions

View File

@@ -2041,7 +2041,6 @@ static ShaderEnum hair_component_init()
enm.insert("Reflection", CLOSURE_BSDF_HAIR_REFLECTION_ID);
enm.insert("Transmission", CLOSURE_BSDF_HAIR_TRANSMISSION_ID);
return enm;
}
@@ -2055,7 +2054,6 @@ HairBsdfNode::HairBsdfNode()
add_input("Offset", SHADER_SOCKET_FLOAT);
add_input("RoughnessU", SHADER_SOCKET_FLOAT);
add_input("RoughnessV", SHADER_SOCKET_FLOAT);
}
void HairBsdfNode::compile(SVMCompiler& compiler)
@@ -2070,7 +2068,6 @@ void HairBsdfNode::compile(OSLCompiler& compiler)
compiler.parameter("component", component);
compiler.add(this, "node_hair_bsdf");
}
/* Geometry */