Remove mingw-w64 errors from loss of precision by converting 64bit pointers to ints. All cases found were harmless and the error behaviour could be turned off by the -fpermissive flag but I'd rather keep that off to detect any real problems should they arise.
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@@ -176,7 +176,7 @@ CC = 'gcc'
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CXX = 'g++'
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CCFLAGS = [ '-pipe', '-funsigned-char', '-fno-strict-aliasing' ]
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CXXFLAGS = [ '-fpermissive' ]
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#CXXFLAGS = [ '-fpermissive' ]
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CPPFLAGS = ['-DWIN32', '-DMS_WIN64', '-DFREE_WINDOWS', '-DFREE_WINDOWS64', '-D_LARGEFILE_SOURCE', '-D_FILE_OFFSET_BITS=64', '-D_LARGEFILE64_SOURCE', '-DBOOST_ALL_NO_LIB', '-DBOOST_THREAD_USE_LIB', '-DGLEW_STATIC', '-D_SSIZE_T_']
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REL_CFLAGS = ['-O3', '-mmmx', '-msse', '-msse2']
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