Revert "Unittests: Workaround for basact->object.id.name written as DATA"

This reverts commit aa578fba53.
This commit is contained in:
Dalai Felinto
2017-07-17 18:06:49 +02:00
parent aa578fba53
commit 0e49d5376c

View File

@@ -55,17 +55,9 @@ def get_layer(layer):
name = layer.get(b'name')
data['name'] = name
data['active_object'] = layer.get((b'basact', b'object', b'id', b'name'))[2:]
data['engine'] = layer.get(b'engine')
# There is a bug in blender where basact->object is saved as DATA*
# introduced on rBe7fb013a60dd
active_object = layer.get((b'basact', b'object', b'id', b'name'))
if active_object.startswith('DATA'):
data['active_object'] = ""
else:
data['active_object'] = active_object[2:]
objects = []
for link in linkdata_iter(layer, b'object_bases'):
ob = link.get_pointer(b'object')