style cleanup: block comments

This commit is contained in:
Campbell Barton
2012-06-09 17:22:52 +00:00
parent 2f60d9b0b9
commit 0fbb6bff27
70 changed files with 551 additions and 536 deletions

View File

@@ -29,9 +29,9 @@
CCL_NAMESPACE_BEGIN
/* On the CPU, we pass along the struct KernelGlobals to nearly everywhere in
the kernel, to access constant data. These are all stored as "textures", but
these are really just standard arrays. We can't use actually globals because
multiple renders may be running inside the same process. */
* the kernel, to access constant data. These are all stored as "textures", but
* these are really just standard arrays. We can't use actually globals because
* multiple renders may be running inside the same process. */
#ifdef __KERNEL_CPU__
@@ -45,7 +45,7 @@ typedef struct KernelGlobals {
#ifdef __OSL__
/* On the CPU, we also have the OSL globals here. Most data structures are shared
with SVM, the difference is in the shaders and object/mesh attributes. */
* with SVM, the difference is in the shaders and object/mesh attributes. */
OSLGlobals osl;
#endif
@@ -54,9 +54,9 @@ typedef struct KernelGlobals {
#endif
/* For CUDA, constant memory textures must be globals, so we can't put them
into a struct. As a result we don't actually use this struct and use actual
globals and simply pass along a NULL pointer everywhere, which we hope gets
optimized out. */
* into a struct. As a result we don't actually use this struct and use actual
* globals and simply pass along a NULL pointer everywhere, which we hope gets
* optimized out. */
#ifdef __KERNEL_CUDA__