Cycles:
* Fix crash in light path node * Fix struct alignment issue for cuda * Fix issue with instances taking up too much memory * Fix issue with ray visibility working incorrect on some objects * Enable OpenCL always and remove option, it has no dependencies so may as well * Refuse to load kernel if OpenCL version < 1.1, recent drivers are needed * Better error handling for OpenCL device * 3D views with rendered draw mode will now revert to wireframe on file load
This commit is contained in:
@@ -208,7 +208,6 @@ option(WITH_API_INSTALL "Copy API header files into the blender install fold
|
||||
option(WITH_CYCLES "Enable Cycles Render Engine" ON)
|
||||
OPTION(WITH_CYCLES_OSL "Build with Open Shading Language support" OFF)
|
||||
OPTION(WITH_CYCLES_CUDA "Build with CUDA support" OFF)
|
||||
OPTION(WITH_CYCLES_OPENCL "Build with OpenCL support" OFF)
|
||||
OPTION(WITH_CYCLES_BLENDER "Build Blender Python extension" ON)
|
||||
OPTION(WITH_CYCLES_PARTIO "Build with Partio point cloud support (unfinished)" OFF)
|
||||
OPTION(WITH_CYCLES_NETWORK "Build with network rendering support (unfinished)" OFF)
|
||||
|
Reference in New Issue
Block a user