Small sculpt cleanup
Since frontface() is always called with tex_strength(), moved the call to frontface() into tex_strength (required a few new normal parameters.)
This commit is contained in:
@@ -405,7 +405,8 @@ static int sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float loca
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}
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}
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static float frontface(Brush *brush, float sculpt_normal[3], short no[3], float fno[3])
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static float frontface(Brush *brush, const float sculpt_normal[3],
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const short no[3], const float fno[3])
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{
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if (brush->flag & BRUSH_FRONTFACE) {
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float dot;
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@@ -655,7 +656,11 @@ static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather)
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}
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/* Return a multiplier for brush strength on a particular vertex. */
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static float tex_strength(SculptSession *ss, Brush *br, float *point, const float len)
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static float tex_strength(SculptSession *ss, Brush *br, float point[3],
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const float len,
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const float sculpt_normal[3],
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const short vno[3],
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const float fno[3])
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{
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MTex *mtex = &br->mtex;
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float avg= 1;
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@@ -742,7 +747,10 @@ static float tex_strength(SculptSession *ss, Brush *br, float *point, const floa
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avg += br->texture_sample_bias;
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avg *= brush_curve_strength(br, len, ss->cache->radius); /* Falloff curve */
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/* Falloff curve */
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avg *= brush_curve_strength(br, len, ss->cache->radius);
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avg *= frontface(br, sculpt_normal, vno, fno);
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return avg;
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}
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@@ -980,7 +988,8 @@ static void do_mesh_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node,
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BLI_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_UNIQUE) {
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if(sculpt_brush_test(&test, vd.co)) {
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const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, ss->cache->view_normal, vd.no, vd.fno);
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const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist,
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ss->cache->view_normal, vd.no, vd.fno);
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float avg[3], val[3];
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neighbor_average(ss, avg, vd.vert_indices[vd.i]);
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@@ -1073,7 +1082,8 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
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fno= data[index].no;
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if(sculpt_brush_test(&test, co)) {
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const float fade = bstrength*tex_strength(ss, brush, co, test.dist)*frontface(brush, ss->cache->view_normal, NULL, fno);
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const float fade = bstrength*tex_strength(ss, brush, co, test.dist,
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ss->cache->view_normal, NULL, fno);
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float *avg, val[3];
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float n;
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@@ -1169,9 +1179,9 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
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BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
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if (sculpt_brush_test(&test, vd.co)) {
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//if(sculpt_brush_test_cyl(&test, vd.co, ss->cache->location, area_normal)) {
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/* offset vertex */
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float fade = tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, area_normal, vd.no, vd.fno);
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float fade = tex_strength(ss, brush, vd.co, test.dist,
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area_normal, vd.no, vd.fno);
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mul_v3_v3fl(proxy[vd.i], offset, fade);
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@@ -1225,7 +1235,8 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
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BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
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if(sculpt_brush_test(&test, vd.co)) {
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/* offset vertex */
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const float fade = tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, area_normal, vd.no, vd.fno);
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const float fade = tex_strength(ss, brush, vd.co, test.dist,
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area_normal, vd.no, vd.fno);
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float val1[3];
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float val2[3];
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@@ -1266,7 +1277,8 @@ static void do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
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BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
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if(sculpt_brush_test(&test, vd.co)) {
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float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, ss->cache->view_normal, vd.no, vd.fno);
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float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist,
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ss->cache->view_normal, vd.no, vd.fno);
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float val[3];
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sub_v3_v3v3(val, test.location, vd.co);
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@@ -1326,7 +1338,8 @@ static void do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
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BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
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if(sculpt_brush_test(&test, origco[vd.i])) {
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const float fade = bstrength*tex_strength(ss, brush, origco[vd.i], test.dist)*frontface(brush, an, origno[vd.i], NULL);
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const float fade = bstrength*tex_strength(ss, brush, origco[vd.i], test.dist,
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an, origno[vd.i], NULL);
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mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
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@@ -1367,7 +1380,8 @@ static void do_nudge_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
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BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
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if(sculpt_brush_test(&test, vd.co)) {
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const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, an, vd.no, vd.fno);
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const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist,
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an, vd.no, vd.fno);
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mul_v3_v3fl(proxy[vd.i], cono, fade);
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@@ -1416,7 +1430,8 @@ static void do_snake_hook_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
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BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
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if(sculpt_brush_test(&test, vd.co)) {
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const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, an, vd.no, vd.fno);
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const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist,
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an, vd.no, vd.fno);
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mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
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@@ -1464,7 +1479,8 @@ static void do_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
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BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
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if(sculpt_brush_test(&test, origco[vd.i])) {
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const float fade = bstrength*tex_strength(ss, brush, origco[vd.i], test.dist)*frontface(brush, an, origno[vd.i], NULL);
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const float fade = bstrength*tex_strength(ss, brush, origco[vd.i], test.dist,
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an, origno[vd.i], NULL);
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mul_v3_v3fl(proxy[vd.i], cono, fade);
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@@ -1510,7 +1526,8 @@ static void do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
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BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
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if(sculpt_brush_test(&test, origco[vd.i])) {
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const float fade = bstrength*tex_strength(ss, brush, origco[vd.i], test.dist)*frontface(brush, an, origno[vd.i], NULL);
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const float fade = bstrength*tex_strength(ss, brush, origco[vd.i], test.dist,
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an, origno[vd.i], NULL);
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mul_v3_m3v3(proxy[vd.i], m, origco[vd.i]);
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sub_v3_v3(proxy[vd.i], origco[vd.i]);
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@@ -1564,7 +1581,8 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
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BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
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if(sculpt_brush_test(&test, origco[vd.i])) {
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const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, area_normal, vd.no, vd.fno);
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const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist,
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area_normal, vd.no, vd.fno);
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float *disp= &layer_disp[vd.i];
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float val[3];
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@@ -1615,7 +1633,8 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
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BLI_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
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if(sculpt_brush_test(&test, vd.co)) {
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const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist)*frontface(brush, ss->cache->view_normal, vd.no, vd.fno);
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const float fade = bstrength*tex_strength(ss, brush, vd.co, test.dist,
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ss->cache->view_normal, vd.no, vd.fno);
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float val[3];
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if(vd.fno) copy_v3_v3(val, vd.fno);
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@@ -1947,7 +1966,8 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
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sub_v3_v3v3(val, intr, vd.co);
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if (plane_trim(ss->cache, brush, val)) {
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const float fade = bstrength*tex_strength(ss, brush, vd.co, sqrt(test.dist))*frontface(brush, an, vd.no, vd.fno);
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const float fade = bstrength*tex_strength(ss, brush, vd.co, sqrt(test.dist),
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an, vd.no, vd.fno);
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mul_v3_v3fl(proxy[vd.i], val, fade);
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@@ -2020,7 +2040,9 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
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sub_v3_v3v3(val, intr, vd.co);
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if (plane_trim(ss->cache, brush, val)) {
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const float fade = bstrength*tex_strength(ss, brush, vd.co, sqrt(test.dist))*frontface(brush, an, vd.no, vd.fno);
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const float fade = bstrength*tex_strength(ss, brush, vd.co,
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sqrt(test.dist),
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an, vd.no, vd.fno);
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mul_v3_v3fl(proxy[vd.i], val, fade);
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@@ -2111,7 +2133,9 @@ static void do_clay_tubes_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
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sub_v3_v3v3(val, intr, vd.co);
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if (plane_trim(ss->cache, brush, val)) {
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const float fade = bstrength*tex_strength(ss, brush, vd.co, ss->cache->radius*test.dist)*frontface(brush, an, vd.no, vd.fno);
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const float fade = bstrength*tex_strength(ss, brush, vd.co,
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ss->cache->radius*test.dist,
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an, vd.no, vd.fno);
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mul_v3_v3fl(proxy[vd.i], val, fade);
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@@ -2172,7 +2196,9 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
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sub_v3_v3v3(val, intr, vd.co);
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if (plane_trim(ss->cache, brush, val)) {
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const float fade = bstrength*tex_strength(ss, brush, vd.co, sqrt(test.dist))*frontface(brush, an, vd.no, vd.fno);
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const float fade = bstrength*tex_strength(ss, brush, vd.co,
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sqrt(test.dist),
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an, vd.no, vd.fno);
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mul_v3_v3fl(proxy[vd.i], val, fade);
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@@ -2233,7 +2259,9 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
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sub_v3_v3v3(val, intr, vd.co);
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if (plane_trim(ss->cache, brush, val)) {
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const float fade = bstrength*tex_strength(ss, brush, vd.co, sqrt(test.dist))*frontface(brush, an, vd.no, vd.fno);
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const float fade = bstrength*tex_strength(ss, brush, vd.co,
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sqrt(test.dist),
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an, vd.no, vd.fno);
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mul_v3_v3fl(proxy[vd.i], val, fade);
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