Bugfix: Object "restrict render" option was missing in vectorblur
Plumiferos request: Made individual duplicated group objects still check on the restriction flag, *after* the group-duplicator itself was checked for. So it works both. (Matt; was urgent feature, hope you're OK? These options showed in outliner for groups anyway :).
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@@ -3343,6 +3343,8 @@ void RE_Database_FromScene(Render *re, Scene *scene, int use_camera_view)
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for(dob= lb->first; dob; dob= dob->next) {
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Object *obd= dob->ob;
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if (obd->restrictflag & OB_RESTRICT_RENDER) continue;
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Mat4CpyMat4(obd->obmat, dob->mat);
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/* group duplis need to set ob matrices correct, for deform. so no_draw is part handled */
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@@ -3531,6 +3533,8 @@ static void database_fromscene_vectors(Render *re, Scene *scene, int timeoffset)
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for(SETLOOPER(re->scene, base)) {
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ob= base->object;
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if (ob->restrictflag & OB_RESTRICT_RENDER) continue;
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/* OB_DONE means the object itself got duplicated, so was already converted */
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if(ob->flag & OB_DONE);
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else if( (base->lay & lay) || (ob->type==OB_LAMP && (base->lay & re->scene->lay)) ) {
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@@ -3554,6 +3558,8 @@ static void database_fromscene_vectors(Render *re, Scene *scene, int timeoffset)
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for(dob= lb->first; dob; dob= dob->next) {
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Object *obd= dob->ob;
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if (obd->restrictflag & OB_RESTRICT_RENDER) continue;
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Mat4CpyMat4(obd->obmat, dob->mat);
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if(obd->type!=OB_MBALL) {
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@@ -3655,11 +3655,7 @@ void draw_object(Base *base, int flag)
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ob= base->object;
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if (ob!=G.obedit) {
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/*
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* Always draw dupli objects here, restriction of those is governed by the flag of their duplicator
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* object, in drawview.c, draw_dupli_objects()
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*/
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if ((ob->restrictflag & OB_RESTRICT_VIEW) && !(base->flag & OB_FROMDUPLI))
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if (ob->restrictflag & OB_RESTRICT_VIEW)
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return;
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}
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