a lot of work in a few small changes to improve penetration depth. and some fixes in shaders from Charlie.

This commit is contained in:
Erwin Coumans
2006-04-13 05:11:34 +00:00
parent 92fd18e5c2
commit 13e0d22d89
31 changed files with 642 additions and 64 deletions

View File

@@ -84,7 +84,7 @@ void RAS_ListSlot::SetModified(bool mod)
if(mod && !(m_flag & LIST_MODIFY)) {
spit("Modifying list (" << m_list << ")");
m_flag = m_flag &~ LIST_END;
m_flag |= LIST_MODIFY;
m_flag |= LIST_STREAM;
}
}