BLI_math: add clamp_v# and clamp_v#_v#v# utility functions
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Campbell Barton

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31aefdeec5
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14c9f64def
47
tests/gtests/blenlib/BLI_math_vector_test.cc
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47
tests/gtests/blenlib/BLI_math_vector_test.cc
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@@ -0,0 +1,47 @@
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/* Apache License, Version 2.0 */
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#include "testing/testing.h"
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#include "BLI_math.h"
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TEST(math_vector, ClampVecWithFloats)
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{
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const float min = 0.0f;
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const float max = 1.0f;
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float a[2] = {-1.0f, -1.0f};
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clamp_v2(a, min, max);
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EXPECT_FLOAT_EQ(0.0f, a[0]);
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EXPECT_FLOAT_EQ(0.0f, a[1]);
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float b[2] = {0.5f, 0.5f};
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clamp_v2(b, min, max);
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EXPECT_FLOAT_EQ(0.5f, b[0]);
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EXPECT_FLOAT_EQ(0.5f, b[1]);
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float c[2] = {2.0f, 2.0f};
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clamp_v2(c, min, max);
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EXPECT_FLOAT_EQ(1.0f, c[0]);
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EXPECT_FLOAT_EQ(1.0f, c[1]);
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}
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TEST(math_vector, ClampVecWithVecs)
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{
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const float min[2] = {0.0f, 2.0f};
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const float max[2] = {1.0f, 3.0f};
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float a[2] = {-1.0f, -1.0f};
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clamp_v2_v2v2(a, min, max);
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EXPECT_FLOAT_EQ(0.0f, a[0]);
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EXPECT_FLOAT_EQ(2.0f, a[1]);
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float b[2] = {0.5f, 2.5f};
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clamp_v2_v2v2(b, min, max);
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EXPECT_FLOAT_EQ(0.5f, b[0]);
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EXPECT_FLOAT_EQ(2.5f, b[1]);
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float c[2] = {2.0f, 4.0f};
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clamp_v2_v2v2(c, min, max);
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EXPECT_FLOAT_EQ(1.0f, c[0]);
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EXPECT_FLOAT_EQ(3.0f, c[1]);
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}
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@@ -58,6 +58,7 @@ BLENDER_TEST(BLI_map "bf_blenlib")
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BLENDER_TEST(BLI_math_base "bf_blenlib")
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BLENDER_TEST(BLI_math_color "bf_blenlib")
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BLENDER_TEST(BLI_math_geom "bf_blenlib")
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BLENDER_TEST(BLI_math_vector "bf_blenlib")
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BLENDER_TEST(BLI_memiter "bf_blenlib")
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BLENDER_TEST(BLI_optional "bf_blenlib")
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BLENDER_TEST(BLI_path_util "${BLI_path_util_extra_libs}")
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