D801: Freestyle: remove old and unused stroke shaders

This patch removes several stroke shaders written in C++ that are unused
and don't serve a real purpose any more.  The removed shaders are:

  - BPy_ColorVariationPatternShader
  - BPy_StrokeTextureShader
  - BPy_TextureAssignerShader
  - BPy_ThicknessVariationPatternShader
  - BPy_fstreamShader
  - BPy_streamShader

and a few more that weren't even exposed to the Python API.

Some minor edits were made by the reviewer.

Differential Revision: https://developer.blender.org/D801

Reviewed by: kjym3
This commit is contained in:
Tamito Kajiyama
2014-10-09 00:34:55 +09:00
parent 9c97624fc9
commit 14df7de916
18 changed files with 0 additions and 1890 deletions

View File

@@ -36,7 +36,6 @@ __all__ = (
"BlenderTextureShader",
"CalligraphicShader",
"ColorNoiseShader",
"ColorVariationPatternShader",
"ConstantColorShader",
"ConstantThicknessShader",
"ConstrainedIncreasingThicknessShader",
@@ -49,13 +48,9 @@ __all__ = (
"SmoothingShader",
"SpatialNoiseShader",
"SquareCapShader",
"StrokeTextureShader",
"StrokeTextureStepShader",
"TextureAssignerShader",
"ThicknessNoiseShader",
"ThicknessVariationPatternShader",
"TipRemoverShader",
"fstreamShader",
"py2DCurvatureColorShader",
"pyBackboneStretcherNoCuspShader",
"pyBackboneStretcherShader",
@@ -92,7 +87,6 @@ __all__ = (
"pyTimeColorShader",
"pyTipRemoverShader",
"pyZDependingThicknessShader",
"streamShader",
)
@@ -103,7 +97,6 @@ from _freestyle import (
BlenderTextureShader,
CalligraphicShader,
ColorNoiseShader,
ColorVariationPatternShader,
ConstantColorShader,
ConstantThicknessShader,
ConstrainedIncreasingThicknessShader,
@@ -114,14 +107,9 @@ from _freestyle import (
SamplingShader,
SmoothingShader,
SpatialNoiseShader,
StrokeTextureShader,
StrokeTextureStepShader,
TextureAssignerShader,
ThicknessNoiseShader,
ThicknessVariationPatternShader,
TipRemoverShader,
fstreamShader,
streamShader,
)
# constructs for shader definition in Python