Removing Blender Game Engine from Blender 2.8
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
This commit is contained in:
@@ -16,7 +16,6 @@ set(WITH_CYCLES_OPENSUBDIV ON CACHE BOOL "" FORCE)
|
||||
set(WITH_FFTW3 ON CACHE BOOL "" FORCE)
|
||||
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
|
||||
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)
|
||||
set(WITH_GAMEENGINE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE)
|
||||
set(WITH_FREESTYLE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_GHOST_XDND ON CACHE BOOL "" FORCE)
|
||||
@@ -51,7 +50,6 @@ set(WITH_SDL ON CACHE BOOL "" FORCE)
|
||||
set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE)
|
||||
set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
|
||||
|
||||
set(WITH_PLAYER ON CACHE BOOL "" FORCE)
|
||||
set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
|
||||
|
||||
|
||||
|
@@ -6,7 +6,6 @@
|
||||
#
|
||||
|
||||
set(WITH_HEADLESS ON CACHE BOOL "" FORCE)
|
||||
set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
|
||||
|
||||
# disable audio, its possible some devs may want this but for now disable
|
||||
# so the python module doesnt hold the audio device and loads quickly.
|
||||
|
@@ -21,7 +21,6 @@ set(WITH_CYCLES_OPENSUBDIV OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_FFTW3 OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_LIBMV OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_LLVM OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_FREESTYLE OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_GHOST_XDND OFF CACHE BOOL "" FORCE)
|
||||
|
@@ -16,7 +16,6 @@ set(WITH_CYCLES_OPENSUBDIV ON CACHE BOOL "" FORCE)
|
||||
set(WITH_FFTW3 ON CACHE BOOL "" FORCE)
|
||||
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
|
||||
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)
|
||||
set(WITH_GAMEENGINE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE)
|
||||
set(WITH_FREESTYLE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_GHOST_XDND ON CACHE BOOL "" FORCE)
|
||||
@@ -51,7 +50,6 @@ set(WITH_SDL ON CACHE BOOL "" FORCE)
|
||||
set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE)
|
||||
set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
|
||||
|
||||
set(WITH_PLAYER ON CACHE BOOL "" FORCE)
|
||||
set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
|
||||
set(WITH_CYCLES_CUDA_BINARIES ON CACHE BOOL "" FORCE)
|
||||
set(CYCLES_CUDA_BINARIES_ARCH sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61 CACHE STRING "" FORCE)
|
||||
|
@@ -12,9 +12,6 @@ set(WITH_INSTALL_PORTABLE OFF CACHE BOOL "" FORCE)
|
||||
# no point int copying python into python
|
||||
set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE)
|
||||
|
||||
# dont build the game engine
|
||||
set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
|
||||
|
||||
# disable audio, its possible some devs may want this but for now disable
|
||||
# so the python module doesnt hold the audio device and loads quickly.
|
||||
set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
|
||||
|
@@ -6,7 +6,6 @@
|
||||
|
||||
# disable Blender
|
||||
set(WITH_BLENDER OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_PLAYER OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_CYCLES_BLENDER OFF CACHE BOOL "" FORCE)
|
||||
|
||||
# build Cycles
|
||||
|
Reference in New Issue
Block a user