Merge branch 'master' into blender2.8
This commit is contained in:
@@ -859,17 +859,19 @@ bool IDP_EqualsProperties(IDProperty *prop1, IDProperty *prop2)
|
|||||||
* The union is simple to use; see the top of this header file for its definition.
|
* The union is simple to use; see the top of this header file for its definition.
|
||||||
* An example of using this function:
|
* An example of using this function:
|
||||||
*
|
*
|
||||||
* IDPropertyTemplate val;
|
* \code{.c}
|
||||||
* IDProperty *group, *idgroup, *color;
|
* IDPropertyTemplate val;
|
||||||
* group = IDP_New(IDP_GROUP, val, "group1"); //groups don't need a template.
|
* IDProperty *group, *idgroup, *color;
|
||||||
|
* group = IDP_New(IDP_GROUP, val, "group1"); //groups don't need a template.
|
||||||
*
|
*
|
||||||
* val.array.len = 4
|
* val.array.len = 4
|
||||||
* val.array.type = IDP_FLOAT;
|
* val.array.type = IDP_FLOAT;
|
||||||
* color = IDP_New(IDP_ARRAY, val, "color1");
|
* color = IDP_New(IDP_ARRAY, val, "color1");
|
||||||
*
|
*
|
||||||
* idgroup = IDP_GetProperties(some_id, 1);
|
* idgroup = IDP_GetProperties(some_id, 1);
|
||||||
* IDP_AddToGroup(idgroup, color);
|
* IDP_AddToGroup(idgroup, color);
|
||||||
* IDP_AddToGroup(idgroup, group);
|
* IDP_AddToGroup(idgroup, group);
|
||||||
|
* \endcode
|
||||||
*
|
*
|
||||||
* Note that you MUST either attach the id property to an id property group with
|
* Note that you MUST either attach the id property to an id property group with
|
||||||
* IDP_AddToGroup or MEM_freeN the property, doing anything else might result in
|
* IDP_AddToGroup or MEM_freeN the property, doing anything else might result in
|
||||||
|
Reference in New Issue
Block a user