Merge branch 'master' into blender2.8

This commit is contained in:
Julian Eisel
2017-04-09 22:51:38 +02:00

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@@ -859,6 +859,7 @@ bool IDP_EqualsProperties(IDProperty *prop1, IDProperty *prop2)
* The union is simple to use; see the top of this header file for its definition.
* An example of using this function:
*
* \code{.c}
* IDPropertyTemplate val;
* IDProperty *group, *idgroup, *color;
* group = IDP_New(IDP_GROUP, val, "group1"); //groups don't need a template.
@@ -870,6 +871,7 @@ bool IDP_EqualsProperties(IDProperty *prop1, IDProperty *prop2)
* idgroup = IDP_GetProperties(some_id, 1);
* IDP_AddToGroup(idgroup, color);
* IDP_AddToGroup(idgroup, group);
* \endcode
*
* Note that you MUST either attach the id property to an id property group with
* IDP_AddToGroup or MEM_freeN the property, doing anything else might result in