style cleanup
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@@ -17,7 +17,7 @@ Each polygon reference a slice in the loop array, this way, polygons do not stor
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only a reference to loops that the polygon uses.
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:class:`Mesh.loops`, :class:`Mesh.uv_layers` :class:`Mesh.vertex_colors` are all aligned so the same polygon loop
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indicies can be used to find the UV's and vertex colors as with as the vertices.
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indices can be used to find the UV's and vertex colors as with as the vertices.
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To compare mesh API options see: :ref:`NGons and Tessellation Faces <info_gotcha_mesh_faces>`
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