Cleanup: Remove __ANISOTROPIC__ define.

That was only needed in the beginning, when we did not had support for tangents. It's time to clean some of the defines up, it's getting a bit too much.
This commit is contained in:
Thomas Dinges
2014-08-20 23:23:14 +02:00
parent 187d77612b
commit 161815576f
4 changed files with 2 additions and 20 deletions

View File

@@ -294,7 +294,6 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg, ShaderData *sd, float *
if(sc) {
sc->N = N;
#ifdef __ANISOTROPIC__
sc->T = stack_load_float3(stack, data_node.y);
/* rotate tangent */
@@ -324,9 +323,6 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg, ShaderData *sd, float *
sd->flag |= bsdf_microfacet_ggx_aniso_setup(sc);
else
sd->flag |= bsdf_ashikhmin_shirley_aniso_setup(sc);
#else
sd->flag |= bsdf_diffuse_setup(sc);
#endif
}
break;
}