Cycles: Cleanup: Remove double semicolons
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@@ -4601,7 +4601,7 @@ void AttributeNode::compile(SVMCompiler& compiler)
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ShaderOutput *vector_out = output("Vector");
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ShaderOutput *fac_out = output("Fac");
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ShaderNodeType attr_node = NODE_ATTR;
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int attr = compiler.attribute_standard(attribute);;
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int attr = compiler.attribute_standard(attribute);
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if(bump == SHADER_BUMP_DX)
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attr_node = NODE_ATTR_BUMP_DX;
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