Fix T52763: Boolean problem with vertex group
This commit is contained in:
17
extern/carve/carve-capi.cc
vendored
17
extern/carve/carve-capi.cc
vendored
@@ -568,6 +568,22 @@ void cleanupFaceEdgeAttrsCallback(const MeshSet<3> *left,
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&descr->orig_face_edge_mapping);
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&descr->orig_face_edge_mapping);
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}
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}
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void copyVertexAttrsCallback(const carve::mesh::MeshSet<3>::vertex_t *orig_vert,
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const carve::mesh::MeshSet<3>::vertex_t *new_vert,
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void *descr_v)
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{
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CarveMeshDescr *descr = (CarveMeshDescr *) descr_v;
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if (!descr->orig_vert_mapping.hasAttribute(orig_vert)) {
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return;
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}
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if (descr->orig_vert_mapping.hasAttribute(new_vert)) {
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return;
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}
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OrigIndex attr = descr->orig_vert_mapping.getAttribute(orig_vert);
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descr->orig_vert_mapping.setAttribute(new_vert, attr);
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descr->orig_vert_mapping.removeAttribute(orig_vert);
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}
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} // namespace
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} // namespace
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CarveMeshDescr *carve_addMesh(struct ImportMeshData *import_data,
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CarveMeshDescr *carve_addMesh(struct ImportMeshData *import_data,
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@@ -751,6 +767,7 @@ bool carve_performBooleanOperation(CarveMeshDescr *left_mesh,
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// done properly. The only way to make such situations working is to
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// done properly. The only way to make such situations working is to
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// union intersecting meshes of the same operand.
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// union intersecting meshes of the same operand.
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carve_unionIntersections(&csg, &left, &right,
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carve_unionIntersections(&csg, &left, &right,
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copyVertexAttrsCallback,
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cleanupFaceEdgeAttrsCallback,
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cleanupFaceEdgeAttrsCallback,
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(void *) output_descr);
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(void *) output_descr);
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103
extern/carve/carve-util.cc
vendored
103
extern/carve/carve-util.cc
vendored
@@ -141,6 +141,11 @@ void carve_getRescaleMinMax(const MeshSet<3> *left,
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namespace {
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namespace {
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struct UnionIntersectionContext {
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VertexAttrsCallback vertex_attr_callback;
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void *user_data;
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};
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void copyMeshes(const std::vector<MeshSet<3>::mesh_t*> &meshes,
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void copyMeshes(const std::vector<MeshSet<3>::mesh_t*> &meshes,
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std::vector<MeshSet<3>::mesh_t*> *new_meshes)
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std::vector<MeshSet<3>::mesh_t*> *new_meshes)
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{
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{
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@@ -154,24 +159,73 @@ void copyMeshes(const std::vector<MeshSet<3>::mesh_t*> &meshes,
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}
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}
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}
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}
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MeshSet<3> *meshSetFromMeshes(const std::vector<MeshSet<3>::mesh_t*> &meshes)
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struct NewMeshMapping {
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std::map<const MeshSet<3>::edge_t*, MeshSet<3>::vertex_t*> orig_edge_vert;
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};
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void prepareNewMeshMapping(const std::vector<MeshSet<3>::mesh_t*> &meshes,
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NewMeshMapping *mapping)
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{
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{
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std::vector<MeshSet<3>::mesh_t*> new_meshes;
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for (size_t m = 0; m < meshes.size(); ++m) {
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MeshSet<3>::mesh_t *mesh = meshes[m];
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copyMeshes(meshes, &new_meshes);
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for (size_t f = 0; f < mesh->faces.size(); ++f) {
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MeshSet<3>::face_t *face = mesh->faces[f];
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return new MeshSet<3>(new_meshes);
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MeshSet<3>::edge_t *edge = face->edge;
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do {
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mapping->orig_edge_vert[edge] = edge->vert;
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edge = edge->next;
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} while (edge != face->edge);
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}
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}
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}
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}
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MeshSet<3> *meshSetFromTwoMeshes(const std::vector<MeshSet<3>::mesh_t*> &left_meshes,
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void runNewMeshSetHooks(UnionIntersectionContext *ctx,
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NewMeshMapping *mapping,
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MeshSet<3> *mesh_set)
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{
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for (size_t m = 0; m < mesh_set->meshes.size(); ++m) {
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MeshSet<3>::mesh_t *mesh = mesh_set->meshes[m];
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for (size_t f = 0; f < mesh->faces.size(); ++f) {
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MeshSet<3>::face_t *face = mesh->faces[f];
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MeshSet<3>::edge_t *edge = face->edge;
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do {
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const MeshSet<3>::vertex_t *orig_vert = mapping->orig_edge_vert[edge];
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const MeshSet<3>::vertex_t *new_vert = edge->vert;
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ctx->vertex_attr_callback(orig_vert, new_vert, ctx->user_data);
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edge = edge->next;
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} while (edge != face->edge);
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}
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}
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}
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MeshSet<3> *newMeshSetFromMeshesWithAttrs(
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UnionIntersectionContext *ctx,
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std::vector<MeshSet<3>::mesh_t*> &meshes)
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{
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NewMeshMapping mapping;
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prepareNewMeshMapping(meshes, &mapping);
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MeshSet<3> *mesh_set = new MeshSet<3>(meshes);
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runNewMeshSetHooks(ctx, &mapping, mesh_set);
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return mesh_set;
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}
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MeshSet<3> *meshSetFromMeshes(UnionIntersectionContext *ctx,
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const std::vector<MeshSet<3>::mesh_t*> &meshes)
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{
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std::vector<MeshSet<3>::mesh_t*> new_meshes;
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copyMeshes(meshes, &new_meshes);
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return newMeshSetFromMeshesWithAttrs(ctx, new_meshes);
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}
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MeshSet<3> *meshSetFromTwoMeshes(UnionIntersectionContext *ctx,
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const std::vector<MeshSet<3>::mesh_t*> &left_meshes,
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const std::vector<MeshSet<3>::mesh_t*> &right_meshes)
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const std::vector<MeshSet<3>::mesh_t*> &right_meshes)
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{
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{
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std::vector<MeshSet<3>::mesh_t*> new_meshes;
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std::vector<MeshSet<3>::mesh_t*> new_meshes;
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copyMeshes(left_meshes, &new_meshes);
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copyMeshes(left_meshes, &new_meshes);
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copyMeshes(right_meshes, &new_meshes);
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copyMeshes(right_meshes, &new_meshes);
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return newMeshSetFromMeshesWithAttrs(ctx, new_meshes);
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return new MeshSet<3>(new_meshes);
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}
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}
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bool checkEdgeFaceIntersections_do(Intersections &intersections,
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bool checkEdgeFaceIntersections_do(Intersections &intersections,
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@@ -349,7 +403,8 @@ void getIntersectedOperandMeshes(std::vector<MeshSet<3>::mesh_t*> *meshes,
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}
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}
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}
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}
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MeshSet<3> *getIntersectedOperand(std::vector<MeshSet<3>::mesh_t*> *meshes,
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MeshSet<3> *getIntersectedOperand(UnionIntersectionContext *ctx,
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std::vector<MeshSet<3>::mesh_t*> *meshes,
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const MeshSet<3>::aabb_t &otherAABB,
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const MeshSet<3>::aabb_t &otherAABB,
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RTreeCache *rtree_cache,
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RTreeCache *rtree_cache,
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IntersectCache *intersect_cache)
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IntersectCache *intersect_cache)
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@@ -360,13 +415,14 @@ MeshSet<3> *getIntersectedOperand(std::vector<MeshSet<3>::mesh_t*> *meshes,
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if (operandMeshes.size() == 0)
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if (operandMeshes.size() == 0)
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return NULL;
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return NULL;
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return meshSetFromMeshes(operandMeshes);
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return meshSetFromMeshes(ctx, operandMeshes);
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}
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}
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MeshSet<3> *unionIntersectingMeshes(carve::csg::CSG *csg,
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MeshSet<3> *unionIntersectingMeshes(carve::csg::CSG *csg,
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MeshSet<3> *poly,
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MeshSet<3> *poly,
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const MeshSet<3> *other_poly,
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const MeshSet<3> *other_poly,
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const MeshSet<3>::aabb_t &otherAABB,
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const MeshSet<3>::aabb_t &otherAABB,
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VertexAttrsCallback vertex_attr_callback,
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UnionIntersectionsCallback callback,
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UnionIntersectionsCallback callback,
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void *user_data)
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void *user_data)
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{
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{
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@@ -380,7 +436,12 @@ MeshSet<3> *unionIntersectingMeshes(carve::csg::CSG *csg,
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RTreeCache rtree_cache;
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RTreeCache rtree_cache;
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IntersectCache intersect_cache;
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IntersectCache intersect_cache;
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MeshSet<3> *left = getIntersectedOperand(&orig_meshes,
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UnionIntersectionContext ctx;
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ctx.vertex_attr_callback = vertex_attr_callback;
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ctx.user_data = user_data;
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MeshSet<3> *left = getIntersectedOperand(&ctx,
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&orig_meshes,
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otherAABB,
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otherAABB,
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&rtree_cache,
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&rtree_cache,
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&intersect_cache);
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&intersect_cache);
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@@ -391,7 +452,8 @@ MeshSet<3> *unionIntersectingMeshes(carve::csg::CSG *csg,
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}
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}
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while (orig_meshes.size()) {
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while (orig_meshes.size()) {
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MeshSet<3> *right = getIntersectedOperand(&orig_meshes,
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MeshSet<3> *right = getIntersectedOperand(&ctx,
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&orig_meshes,
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otherAABB,
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otherAABB,
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&rtree_cache,
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&rtree_cache,
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&intersect_cache);
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&intersect_cache);
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@@ -422,7 +484,9 @@ MeshSet<3> *unionIntersectingMeshes(carve::csg::CSG *csg,
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catch (carve::exception e) {
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catch (carve::exception e) {
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std::cerr << "CSG failed, exception " << e.str() << std::endl;
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std::cerr << "CSG failed, exception " << e.str() << std::endl;
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MeshSet<3> *result = meshSetFromTwoMeshes(left->meshes, right->meshes);
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MeshSet<3> *result = meshSetFromTwoMeshes(&ctx,
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left->meshes,
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right->meshes);
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callback(result, other_poly, user_data);
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callback(result, other_poly, user_data);
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@@ -448,7 +512,9 @@ MeshSet<3> *unionIntersectingMeshes(carve::csg::CSG *csg,
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// Append all meshes which doesn't have intersection with another operand as-is.
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// Append all meshes which doesn't have intersection with another operand as-is.
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if (orig_meshes.size()) {
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if (orig_meshes.size()) {
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MeshSet<3> *result = meshSetFromTwoMeshes(left->meshes, orig_meshes);
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MeshSet<3> *result = meshSetFromTwoMeshes(&ctx,
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left->meshes,
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orig_meshes);
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delete left;
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delete left;
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left = result;
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left = result;
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@@ -464,6 +530,7 @@ MeshSet<3> *unionIntersectingMeshes(carve::csg::CSG *csg,
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void carve_unionIntersections(carve::csg::CSG *csg,
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void carve_unionIntersections(carve::csg::CSG *csg,
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MeshSet<3> **left_r,
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MeshSet<3> **left_r,
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MeshSet<3> **right_r,
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MeshSet<3> **right_r,
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VertexAttrsCallback vertex_attr_callback,
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UnionIntersectionsCallback callback,
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UnionIntersectionsCallback callback,
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void *user_data)
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void *user_data)
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{
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{
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@@ -477,9 +544,9 @@ void carve_unionIntersections(carve::csg::CSG *csg,
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MeshSet<3>::aabb_t rightAABB = right->getAABB();;
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MeshSet<3>::aabb_t rightAABB = right->getAABB();;
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left = unionIntersectingMeshes(csg, left, right, rightAABB,
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left = unionIntersectingMeshes(csg, left, right, rightAABB,
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callback, user_data);
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vertex_attr_callback, callback, user_data);
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right = unionIntersectingMeshes(csg, right, left, leftAABB,
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right = unionIntersectingMeshes(csg, right, left, leftAABB,
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callback, user_data);
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vertex_attr_callback, callback, user_data);
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if (left != *left_r) {
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if (left != *left_r) {
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delete *left_r;
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delete *left_r;
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12
extern/carve/carve-util.h
vendored
12
extern/carve/carve-util.h
vendored
@@ -70,6 +70,10 @@ void carve_getRescaleMinMax(const carve::mesh::MeshSet<3> *left,
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carve::geom3d::Vector *min,
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carve::geom3d::Vector *min,
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carve::geom3d::Vector *max);
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carve::geom3d::Vector *max);
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typedef void (*VertexAttrsCallback) (const carve::mesh::MeshSet<3>::vertex_t *orig_vert,
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const carve::mesh::MeshSet<3>::vertex_t *new_vert,
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void *userdata);
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typedef void (*UnionIntersectionsCallback) (const carve::mesh::MeshSet<3> *left,
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typedef void (*UnionIntersectionsCallback) (const carve::mesh::MeshSet<3> *left,
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const carve::mesh::MeshSet<3> *right,
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const carve::mesh::MeshSet<3> *right,
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void *userdata);
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void *userdata);
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@@ -77,6 +81,7 @@ typedef void (*UnionIntersectionsCallback) (const carve::mesh::MeshSet<3> *left,
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void carve_unionIntersections(carve::csg::CSG *csg,
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void carve_unionIntersections(carve::csg::CSG *csg,
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carve::mesh::MeshSet<3> **left_r,
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carve::mesh::MeshSet<3> **left_r,
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carve::mesh::MeshSet<3> **right_r,
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carve::mesh::MeshSet<3> **right_r,
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VertexAttrsCallback vertex_attr_callback,
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UnionIntersectionsCallback callback,
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UnionIntersectionsCallback callback,
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void *user_data);
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void *user_data);
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@@ -148,6 +153,13 @@ namespace carve {
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void setAttribute(const meshset_t::vertex_t *v, const attr_t &attr) {
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void setAttribute(const meshset_t::vertex_t *v, const attr_t &attr) {
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attrs[v] = attr;
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attrs[v] = attr;
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}
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}
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void removeAttribute(const meshset_t::vertex_t *v) {
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typename attrmap_t::iterator it = attrs.find(v);
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if (it != attrs.end()) {
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attrs.erase(it);
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}
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}
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};
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};
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template<typename attr_t>
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template<typename attr_t>
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