Mirror Modifier: option to offset UV's

Useful for baking, so UV's can be moved outside the image
and not used to bake pixels (but still used for display).

D2801 by @Zuorion
This commit is contained in:
Campbell Barton
2017-09-25 14:11:27 +10:00
parent 4e15eddb52
commit 1c5f5fb95f
4 changed files with 28 additions and 7 deletions

View File

@@ -571,8 +571,8 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col = split.column()
col.label(text="Textures:")
col.prop(md, "use_mirror_u", text="U")
col.prop(md, "use_mirror_v", text="V")
col.prop(md, "use_mirror_u", text="Flip U")
col.prop(md, "use_mirror_v", text="Flip V")
col = layout.column(align=True)
@@ -582,6 +582,10 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
if md.use_mirror_v:
col.prop(md, "mirror_offset_v")
col = layout.column(align=True)
col.prop(md, "offset_u")
col.prop(md, "offset_v")
col = layout.column()
if md.use_mirror_merge is True: