quiet msvc/mingw compiler warnings.

This commit is contained in:
Campbell Barton
2011-04-10 09:37:04 +00:00
parent 2d677efb3b
commit 1c6956a4d6
17 changed files with 136 additions and 136 deletions

View File

@@ -778,12 +778,12 @@ void KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber)
float tmat[3][3];
for (int r=0;r<3;r++)
for (int c=0;c<3;c++)
tmat[r][c] = orn[c][r];
tmat[r][c] = (float)orn[c][r];
mat3_to_compatible_eul(blenderObject->rot, blenderObject->rot, tmat);
insert_keyframe(NULL, &blenderObject->id, NULL, NULL, "location", -1, frameNumber, INSERTKEY_FAST);
insert_keyframe(NULL, &blenderObject->id, NULL, NULL, "rotation_euler", -1, frameNumber, INSERTKEY_FAST);
insert_keyframe(NULL, &blenderObject->id, NULL, NULL, "location", -1, (float)frameNumber, INSERTKEY_FAST);
insert_keyframe(NULL, &blenderObject->id, NULL, NULL, "rotation_euler", -1, (float)frameNumber, INSERTKEY_FAST);
#if 0
const MT_Point3& position = gameObj->NodeGetWorldPosition();
@@ -1195,7 +1195,7 @@ bool KX_BlenderSceneConverter::FreeBlendFile(struct Main *maggie)
}
/* make sure action actuators are not referencing tagged actions */
for (int act_idx=0; act_idx<gameobj->GetActuators().size(); act_idx++)
for (unsigned int act_idx=0; act_idx<gameobj->GetActuators().size(); act_idx++)
{
if (gameobj->GetActuators()[act_idx]->IsType(SCA_IActuator::KX_ACT_ACTION))
{