Merge branch 'master' into blender2.8

This commit is contained in:
Campbell Barton
2017-03-15 06:04:52 +11:00
46 changed files with 646 additions and 661 deletions

View File

@@ -725,11 +725,30 @@ class Header(StructRNA, _GenericUI, metaclass=RNAMeta):
class Menu(StructRNA, _GenericUI, metaclass=RNAMeta):
__slots__ = ()
def path_menu(self, searchpaths, operator,
props_default=None, filter_ext=None):
def path_menu(self, searchpaths, operator, *,
props_default=None, prop_filepath="filepath",
filter_ext=None, display_name=None):
"""
Populate a menu from a list of paths.
:arg searchpaths: Paths to scan.
:type searchpaths: sequence of strings.
:arg operator: The operator id to use with each file.
:type operator: string
:arg prop_filepath: Optional operator filepath property (defaults to "filepath").
:type prop_filepath: string
:arg props_default: Properties to assign to each operator.
:type props_default: dict
:arg filter_ext: Optional callback that takes the file extensions.
Returning false excludes the file from the list.
:type filter_ext: Callable that takes a string and returns a bool.
:arg display_name: Optional callback that takes the full path, returns the name to display.
:type display_name: Callable that takes a string and returns a string.
"""
layout = self.layout
# hard coded to set the operators 'filepath' to the filename.
import os
import bpy.utils
@@ -752,15 +771,19 @@ class Menu(StructRNA, _GenericUI, metaclass=RNAMeta):
files.sort()
for f, filepath in files:
props = layout.operator(operator,
text=bpy.path.display_name(f),
translate=False)
# Intentionally pass the full path to 'display_name' callback,
# since the callback may want to use part a directory in the name.
props = layout.operator(
operator,
text=display_name(filepath) if display_name else bpy.path.display_name(f),
translate=False,
)
if props_default is not None:
for attr, value in props_default.items():
setattr(props, attr, value)
props.filepath = filepath
setattr(props, prop_filepath, filepath)
if operator == "script.execute_preset":
props.menu_idname = self.bl_idname

View File

@@ -135,7 +135,7 @@ class AddPresetBase:
file_preset.write("%s = %r\n" % (rna_path_step, value))
file_preset = open(filepath, 'w')
file_preset = open(filepath, 'w', encoding="utf-8")
file_preset.write("import bpy\n")
if hasattr(self, "preset_defines"):

View File

@@ -215,20 +215,22 @@ class TEXT_MT_templates_py(Menu):
bl_label = "Python"
def draw(self, context):
self.path_menu(bpy.utils.script_paths("templates_py"),
"text.open",
{"internal": True},
)
self.path_menu(
bpy.utils.script_paths("templates_py"),
"text.open",
props_default={"internal": True},
)
class TEXT_MT_templates_osl(Menu):
bl_label = "Open Shading Language"
def draw(self, context):
self.path_menu(bpy.utils.script_paths("templates_osl"),
"text.open",
{"internal": True},
)
self.path_menu(
bpy.utils.script_paths("templates_osl"),
"text.open",
props_default={"internal": True},
)
class TEXT_MT_templates(Menu):